ActionScript 3.0 :: Identifying A Clicked Element From MouseEvent?
Dec 9, 2009
I have several array element each assigned to different symbols on the stage and now I have assigned one function (fcn1) for each element's MOUSE_OVER event as follows:.
for(h = 0; h < fields.length; h++)
{
fields[h].addEventListener(MouseEvent.MOUSE_OVER, fcn1);
[code]....
Now in fcn1, I have to identify which element the mouse was over it. I could not do this because I can't pass any parameter to fcn1 other than e:MouseEvent. And I tried to look the properties and methods of e:MouseEvent that might give any information about the source element (in this case, array elements).So far, only way out of this was I create function for each array element which in turn call fcn1 with appropriate parameter, but it is cluttery.
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Apr 23, 2010
i'm trying to make a scrollable box, when a mouse enters and STAYS on "wrapper"'s area, "pubsBox" moves 10 pixels to the left.
<mx:Canvas id="wrapper" height="80" width="750">
<mx:HBox id="pubsBox" horizontalGap="10" height="80" width="100%" />
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My problem is that I'm not sure how to make the MouseEvent.MOUSE_OVER work, to recognize that the mouse is still ON the area and so pubsBox should continue to move 10 pixels to the left every second. I understand that i have to use a Timer, but what I'm concerned about is the fact that I can't get Flex to recognize that the mouse is still OVER "wrapper" and continue firing the event.
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Aug 10, 2011
I'm trying to create a virtual keyboard.
I have a class VirtualKeyboard which contains an array called keyboard of 26 movieclips, each one representing a letter.
In the main class, I create an object of the class VirtualKeyboard and added an eventlistener on it when a letter is clicked.[code]...
But the index always returns the value 4294967295.
How can I know which letter was clicked, I mean the index in the keyboard array corresponding to that letter?
The same code is working correctly if I put it in the VirtualKeyboard class, but not from the main class.
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Aug 10, 2011
I'm trying to create a virtual keyboard
I have a class VirtualKeyboard which contains an array called keyboard of 26 movieclips, each one representing a letter.
In the main class, I create an object of the class VirtualKeyboard and added an eventlistener on it when a letter is clicked.
I tried this in the event handler :
var objectClicked:Object = event.currentTarget;
var index:uint = virtualKeyboard.keyboard.indexOf(objectClicked);
But the "index" always returns the value 4294967295
So how can I know which letter was clicked, I mean the index in the keyboard array corresponding to that letter?
The same code is working correctly if I put it in the VirtualKeyboard class, but not from the main class
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Aug 26, 2011
I am dynamically creating 10 textinputs inside a vgroup . when user clicks a button, I want to fetch the text present on all textinputs. How to do this. My code looks like this
var vgroup:VGroup = new VGroup;
for(var i:number=0;i<10;i++){
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vgroup.addElement(textinput):
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Oct 17, 2011
I am working on a sample map application using Flex 4/fxg? Now I have got FXG paths held in Group elements with id's( I have assigned path's id's to the corresponding group container)? But when I click anywhere in the map, I do not get the clicked group as target/currentTarget in event handler. How to determine which element is clicked?
[Code]...
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Jan 3, 2012
Say, I have an array of movie clips (dummies). Each dummy has an event listener and reacts to clicks. And when a dummy is clicked, I want to know the index of the clicked dummy.
I've only come up with this solution: run through the whole array of dummies and find out which dummy is the target, then exit the 'for' cycle and assign some global variable the value of counter variable, but this way the application I am building will demontsrate poor performance.
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Sep 2, 2004
I have an array of movie clips (dummies). Each dummy has an event listener and reacts to clicks. And when a dummy is clicked, I want to know the index of the clicked dummy.I've only come up with this solution: run through the whole array of dummies and find out which dummy is the target, then exit the 'for' cycle and assign some global variable the value of counter variable, but this way the application I am building will demontsrate poor performance.
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Jul 3, 2009
In below class I ave declared an array "selectedOptions". In click event Im storing the values in it. But everytime I click on the object the array gets initialized and stores the clicked element rather storing all the elements one by one. Could you tell me the reason?
[Code]...
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May 27, 2010
I'm trying to check if a clicked element is inside of an IVisualElement in Flex 4. So I want something like "if this element is in this element, then execute function". I'm aware of the 'parent' property but this doesn't seem to work when my element is not a direct child of the element but for example 3 levels deep.
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Nov 6, 2010
I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is over it (using a hitTest to check, which is why the EventListener is added to stage and not to the MC), which is checked in the mcClicked handler:This is in the constructor:
//stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
//stage.addEventListener(MouseEvent.MOUSE_UP, stopDrawing);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);[code]....
However, the mouseover behaviour (alpha 0 when over, alpha 1 when out) stops working as soon as I click on any movieclip on the stage, and the mcClicked ID checking (below) stops working completely. I don't know if this is to do with focus:
private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
}
I then tried adding the event handler for the stage mouse_move again and this gets the mouseover working again but only for 1 more click, after which it stops again:
private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);
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Jul 9, 2009
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Oct 21, 2010
I'd like to know what is the difference between MouseEvent.CLICK & MouseEvent.MOUSE_DOWN. Because when i use MouseEvent.MOUSE_DOWN for a button to set full-screen view its doesn't work, instead of this MouseEvent.CLICK works. So what was the reason.
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I'm making a button for the first time, and I wanted to use a full click to drive it. However, when I use addEventListener(MouseEvent.CLICK, onClickHandler); nothing happens when I click on it. When I use (with the rest of the code being identical) addEventListener(MouseEvent. MOUSE_ down, onClickHandler); it works like a charm.
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What is the difference between MouseEvent.MOUSE_UP and MouseEvent.CLICK? Why should I use one of these over the other?
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Aug 11, 2011
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I have the following:
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[Code].....
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May 10, 2010
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May be this extremely confusing. Here is a very similar example on how it is done. This is actually very similar to what i want to do. [URL] on this link there is count below which increments you hit the download button.
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[Code]...
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[Code]...
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