ActionScript 3.0 :: Identifying Objects Beneath A Given Point?

Feb 4, 2009

How do I determine what objects are underneath a given x or y coordinate on the stage or within a sprite? Preferably, I'd like to be able to do this so that a class that extends Sprite and is a child of the Stage can determine what's underneath a given x coordinate of itself, regardless of position on the stage. This has to be done without user input.

I'm not clear on what methods might make sense for this. The hitTest stuff requires more info than I'm likely to have. Maybe localToGlobal, but to use that, I need to know what the objects are already. There are a finite number of them, so I could have them testing for this all the time, but that doesn't seem right and may not even get me what I'm looking for.

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