ActionScript 3.0 :: Illuminating Gradient From Center Of Rectangle?
Dec 21, 2011
I'm trying to apply a gradient fill to a sprite dynamically here but the motherFlipping thing has the center of the radial gradient in the upper left corner of my sprite (which is a rectangle). How would I change the fill so the gradient illuminates from the center of the rectangle?
I'm trying to achieve a roundedRectangle in gradient by using just code but i'm getting stuck.I was able to achieve the gradient part but adding the rounded piece its difficult, please see me code,
I need to export the gradient settings of a rectangle created with the Flash editor. Our artist creates a rectangle with the gradient in a .fla. Is it possible to retrieve the gradient parameters from the .swf or from a flash plugin I could write?
i have a simple rectangle. i would like to scale it to 200 but the scaling always begins from top-left corner of the rectangle. how can i scale it from the center?
my first time trying to draw a multi-color gradient in actionscript 3. So I got this code from the help docs, but I can't seem to get a vertical gradient, whatever formula or number I use for rotate, it stays stuck on the default horizontal gradient :(
I'm trying to create spinning rays in actionscript to use in my website.Below is the rough idea of what i'm trying to create.Is it possible to create absolutely with 0 images.Following is the actionscript code in which i couldn't figure out how to add gradient, transperant background and little radial gradient to create glow effect.
Code:
function CreateRays():Shape { var ray:Shape = new Shape(); ray.graphics.beginFill(0xFF9900,.5); ray.graphics.lineStyle(1,0xFF9900,.5);
[code]....
If you paste above code in 1st frame of your scene with nothing on your scene, it will give you sweet rotating rays!
For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.
So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?
I draw a rectangle i should see a little bold circle to indicate a perfect rectangle, I seemed to lost mine, can somebody please tell me how to get it back!
I am trying to convert a rectangle(actually multiple rectangles) to a curved rectangle. I think it should be pretty easy but I guess i am stupid. Basically I would have a start position and stop position (many of these), and they would be converted to curved rectangles and follow in a cicrle around.
I would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.
I know how to create rectangles with:
Code: var newHotRect:MovieClip = new MovieClip(); newHotRect.graphics.beginFill(0x00FF00); newHotRect.graphics.drawRect(0, 0, 100, 100); addChild(newHotRect);
But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?
I toyed around with .right, and .bottomright with no success. Can anyone lead me in the right direction? or even finding the x and y of the upper right or bottom right side of a rectangle?
how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides. I have searched everywhere and just can't find the tutorials I'm looking for.
I have a center window and a background in my flash file. I am trying to get the center window to stay in the center of the web browser screen and get the background to expand and fill the entire web browser screen below center window layer. Sort of like this site [URL] I've currently converted the background to a movie clip and have this code.
My flash movie is 1440x900 but the area where all the important stuff happens in within 1024x768, i am trying to keep the middle in the center regardless of browers size or aspect ratio.
I can center the page but it doesn't work as i need it to. If the browers is small (1024x768) the swf is justified against the left edge, but not keeping the middle in the middle of the brower.
[URL] is an example of exactly what i am trying to achieve.
Is there a way to create a gradient mask in Flash Pro CS5? I am able to get it to work in FPCS4 but apparantly the process was changed or the functionality eliminated in CS5.
I do know how to use the oval / rectangle and oval / rectangle primitive tools in the tool bar and find them quite useful, but one thing I find confusing is. A oval / rectangle primitive object can be edited later but the oval / rectangle can't. So the point is,how do we use them properly ? when to use ? Why does Adobe Flash still keep the oval / rectangle tool in their product instead of removing them with the oval / rectangle primitive tool ?
When I create a gradient and fill with it, sometimes the gradient transform tool works perfectly. Other times, I click on the gradient fill with the gradient transform tool and the gradient is selected as if I clicked it with the "Selection Tool."I can't get the gradient transform tool to give me any handles to adjust the gradient once applied.
i have drawn a gradient shape on the stage and i want to replicate it with code now.how the gradient looked on the stage.how do i spread it out more?, you can see on the picture that its wider than shape's height.and i am also guessing the angle...
Code: var upColor:uint = 0x9999cc; var downColor:uint = 0x000000;[code].....
i want to color a rhombiod with an gradient and i've no clue how to do this.so the rhombiod is a movieclip and has already a gradient fill (which was done manually). and now and want to change this gradient fill from as3.but the problem is that the gradient is always appering behind the rhomboid and i've found no ressources to skrew it to the right angle.
I have some problem with gradient fill in Flash Pro CS5 For example I want to fill some rectangle with reflected gradient. When I click on one of the buttons in ColorMixer Panel (Extend, Reflect, or Repeat) nothing is changed - Reflect and Repeat options seems to doesn't work.
transparent gradient not importing as designed. I created a button in Illustrator and exported as SWF. When I imported into Flash, it is displaying improperly (flawed). What is the full-proof solution for this?
Really don't want to have to go the bitmap route or re-create directly in Flash.