Actionscript 3 :: Accessing The Gradient Of A Rectangle Created In The Flash Editor?
Jan 7, 2011
I need to export the gradient settings of a rectangle created with the Flash editor. Our artist creates a rectangle with the gradient in a .fla. Is it possible to retrieve the gradient parameters from the .swf or from a flash plugin I could write?
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Similar Posts:
Oct 1, 2009
Is it possible to develope a Gradient Editor in AS3?Any class files available for there? I need to develop such a one.
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Dec 21, 2011
I'm trying to apply a gradient fill to a sprite dynamically here but the motherFlipping thing has the center of the radial gradient in the upper left corner of my sprite (which is a rectangle). How would I change the fill so the gradient illuminates from the center of the rectangle?
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Mar 6, 2009
I'm trying to achieve a roundedRectangle in gradient by using just code but i'm getting stuck.I was able to achieve the gradient part but adding the rounded piece its difficult, please see me code,
Code:
package com.callwave.web.fuze.view.skinLibrary
{
import mx.core.UIComponent;
import flash.filters.DropShadowFilter;
import mx.graphics.LinearGradient;
[code]....
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Jul 28, 2006
Is it possible to draw a rectangle dynamically using 'lineTo()' and have it fill with a gradient that is 100% alpha on one side and 0% on the other?
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Apr 10, 2009
I have created a sprite gradient box as my background in my flash as3 file (using tweenmax). As i'm trying to make this a full screen swf on the browser window, i set the width and height according to the stage.
My trouble is that when I resize my browser, the gradient box does not resize with it... it only does when i refresh the window with the new width/height.
Is there a way I can put a redraw function in an event handler that will recognize the window resize? If this is hard to understand... can my background become bigger at the same time as the window is being dragged to a new size?
[Code]...
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Jun 9, 2009
Is it possible to apply a dynamically created gradient mask on a textfield in flex?
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Oct 5, 2006
I'm trying to create a flash xml editor based on senocular's news editor but I am having some trouble getting the xml file to load. My xml file is structured as below[code]...
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Mar 2, 2010
my first time trying to draw a multi-color gradient in actionscript 3. So I got this code from the help docs, but I can't seem to get a vertical gradient, whatever formula or number I use for rotate, it stays stuck on the default horizontal gradient :(
[Code]...
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Dec 26, 2011
I'm trying to create spinning rays in actionscript to use in my website.Below is the rough idea of what i'm trying to create.Is it possible to create absolutely with 0 images.Following is the actionscript code in which i couldn't figure out how to add gradient, transperant background and little radial gradient to create glow effect.
Code:
function CreateRays():Shape {
var ray:Shape = new Shape();
ray.graphics.beginFill(0xFF9900,.5);
ray.graphics.lineStyle(1,0xFF9900,.5);
[code]....
If you paste above code in 1st frame of your scene with nothing on your scene, it will give you sweet rotating rays!
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Nov 5, 2010
I have been searching for a resolution to this for weeks but to no avail. I have made a game already where I had a character names mainChar placed on the screen using the Flash IDE. With this method, i was able to access it's various nested movieclips such as mainChar.walk and mainChar.jump. The problem is that I am making a new game where the main character is loaded via external code using hero:mainChar = new mainChar(); in the external file. after this, i would like to check what the current frame of a nested movieclip is. for example, hero.walk.currentFrame. however, by initializing it using the external code, as opposed to my previous method of placing it right on the stage, the compiler is not picking up of hero.walk.currentFrame stating that "a term is undefined and has no properties (error type 1010)". Is there any way for me to let the compiler know that the nested movieclip is there. It's odd because i can state hero.gotoAndStop("walk"), but when i say hero.walk it gives an error, so i know it isnt spelling.
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Apr 24, 2007
Does anyone have any experience using external actionscript editors? I've given a brief look at SE|PY, but not sure why it's any better than the native editor in Flash.
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Feb 24, 2010
I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?
PHP Code:
for(var i = 1; i <41; i++) {
this["point"+i].onPress = function() {
this.startDrag();
this.gotoAndStop(2);
onMouseMove = drawLines;
[Code] .....
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Jun 9, 2011
I'm trying to use the AlivePDF library to export text from a text editor created in AS3 into a PDF. Can anyone link me to documentation or a tutorial that can help teach me how to integrate it into a normal AS3 file? I have no idea how to use the library and the only documentation I've seen for it is how to use it in Flex/Air, which is not what I'm looking for.
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Oct 13, 2009
The following code adds 10 instances of circleMC to the stage. Inside circleMC is a dyn text field that increases in number from 1 - 10 so I have numbered circles on the stage.Each circle needs to open an infoBox which will contain variables unique to that box. I can't figure out how to address each infoBox. How would I say something like on circle1 set infoBox1.visible=true?
code:
var jurNum:uint = 0;
addBtn.addEventListener(MouseEvent.CLICK, onAdd);
function onAdd(evt:MouseEvent):void {[code]........
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Dec 30, 2003
I created a MC with a simple createMovieClip, in which I load a movie. This works.
[AS]
_root.createEmptyMovieClip("pmpPlay", 2);
loadmovie("play.jpg", pmpPlay);
[code].....
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Jan 13, 2011
my main class is Editor my sub class is a CustomTextField i need my Editor to keep track of what the active CustomTextField is, since there can be more than one. i want to have a variable, activeTextField:String to keep track of the active CustomTextField. i created getters and setters on editor to keep track of activeTextField. how do i call these getters and setters from the editor w/out using static getters and setters on the editor? this has to be confusing to read because i am utterly confused writing it...
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Mar 17, 2009
If objects are created dynamically in AS3, using code like this:
for (var num:Number = 0; num<10; num++){
var txtFld:TextField = new TextField();
txtFld.text = 'This is the original text';
this.addChild(txtFld);
}
then later, i want to changet the text of one of the TextFields, how can I do that? The only instance listed in the variables is a single instance of "txtFld" and it is the last one that is created. How can I access the others?
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Nov 21, 2008
I have an application that I am adding movieclips to a container movieclip through a for loop and repeatedly calling myClip.addChild(theNewClip). Now I have a dozen clips in my container and it seems like the only way to access the clip is to use the getChildByName() method and cast it into a temporary clip so I can get at the its properties.
Is this the best and/or only way to do this? Does the old AS2 myContainer["theName"].property not work with dynamically created movieclips? It doesn't seem to work for me anymore.
access a dynamically created movie clip.
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Nov 21, 2008
I have an application that I am adding movieclips to a container movieclip through a for loop and repeatedly calling myClip.addChild(theNewClip). Now I have a dozen clips in my container and it seems like the only way to access the clip is to use the getChildByName() method and cast it into a temporary clip so I can get at the its properties.
Is this the best and/or only way to do this? Does the old AS2 myContainer["theName"].property not work with dynamically created movieclips? It doesn't seem to work for me anymore.
access a dynamically created movie clip.
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May 11, 2010
I created a canvas in a function, and in his function I have a CLICK eventlistener. On the click I want to manipulate what's inside the canvas. Will referencing the canvas using the Dictionary class work?
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Dec 15, 2009
I am able to dynamically create an object on the stage with a function, but I am at a loss for how to access and manipulate the properties of that object from my Main Class.
in my Main Class I have:
ActionScript Code:
NLP_addChild.addObject(stage)
// NLP_addChild is the other class addObject() is the function
in NLP_addChild Class appears the following:
ActionScript Code:
public static function addObject(stage:Stage)
{
var myCircle:MovieClip = new circle()
[code]....
myCircle displays correctly on the stage, myCircle is correctly assigned an x of 300. But myCircle x property cannot be assigned from my main class.
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Oct 16, 2011
I have a MC with 2 children in library:
myParent1 -> myChild1
-> myChild2
when I put it on stage in editor and run following script, both trace are valid and give response "true":
ActionScript Code:
trace (myParent1.myChild2.visible); // true[code]....
but when I put MC on stage dynamically via addChild, the first trace gives
compiler error while second trace works(error: Scene 1, Layer 'Layer 1', Frame 1, Line 81120: Access of undefined property myParent1)
[code]....
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Mar 14, 2012
If you have a series of sprites created in a loop:
ActionScript Code:
for (var i:int = 0; i < numItems.length(); i++) {
var mySprite:Sprite = new Sprite();
}
Which you added event listeners to, in the same loop:
ActionScript Code:
for (var i:int = 0; i < numItems.length(); i++) {
var mySprite:Sprite = new Sprite();
mySprite.addEventListener(....
}
How can you remove those listeners, then add them again? I need to kill and re-enable the listeners of many sprites which were created that way.
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Jan 7, 2009
I am creating a text scroller and am having problems with clearInterval - the text starts scrolling, but it won't stop after I try to clear it upon a button click.
1. I declare a var (uint) equal to a setInterval() call within a function (if the text exceeds the width of the textField)
2. I have a button that "turns off" the mp3 player (swf) and resets all the text fields.
3. I can't seem to access the setInterval ID var from within the click handler.
I have declared the var (uint) at the root level, then set it to setInterval() within the function. Then I tried to access it from the click handler. I thought this would work since it's global at that point, but it doesn't.
Here's a link to the page so you can see how it doesn't work [URL] (you have to click on the last link with the long client name)
Here's the code that's involved with this function (of course this is only the relevant code, but I would post the fla when done for anyone who wants to use it):
Code: Select all//::: SCROLL DISPLAY TEXT
function scrollDisplays():void
{
(trackTextField.textWidth > trackTextField.width) ?
[Code].....
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Jul 20, 2009
I have a script that randomly pops out circles all over the stage. However, I want them to disappear once I roll my mouse over them (and only the ones I roll over, not all the instances).So if I have code like this in a function:[code]And then I have a mouse_over function in the same class, how do I tell it to removeChild? Since the stars are instances of the object, they are giving instance names like instance67, which makes them hard to remove.
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Feb 4, 2010
basically what im trying to do is create a jigsaw game, simple eh! i have nothing on the stage at compile time, only four items in the library. these are four different puzzle pieces with export names of "piece01" "piece02" "piece03" and "piece04". my AS goes like this:
ActionScript Code:
var puzzlePieces:Array = ["piece01","piece02","piece03","piece04"];
var len:int = puzzlePieces.length;
var pieceList:Array = [];
[Code]....
how do i or what name do i give the addEventListener to? (if that makes sense)
to be able to drag them.
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Aug 23, 2010
I'm trying to build a relatively simple photo gallery where the images are loaded via XML into thumbnail movieclips that have been dynamically generated, positioned and added to the display stack. I used a simple for loop to generate the thumbs and traced the thumb.name to make sure they all had unique instance names. I then added a listener to the thumb mcs in the for loop and created a function that traces the instance name of each thumb mc, to see if all is working, however, every thumb mc traces the same instance name. My question is how can I create the thumbs dynamically in a loop and, essentially, make them buttons that would display the big the full size photo.
Here is my prototype code:
ActionScript Code:
for (var i=0; i<12; i++) {
var thumb_mc:MovieClip = new thumb();
// Positioning: The xy coordinates are in an array outside the for loop.
[Code]......
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Sep 27, 2007
I have generated a series of buttons using this:
Code:
duplicateMovieClip(sign, "sign"+z, z)
while still inside the loop that is creating the buttons I can get to each sign:
[code].....
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Mar 9, 2011
how to access the properties of the movieclips which are created during runtime.
Ex:
var dotCount:uint = 0;
for(var i:uint = 0; i<=10;i++)
{
var circle:MovieClip = new MovieClip();
[Code]....
How can I access a property (say .alpha or any other property) of "circle6"??
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