I need make a movieclip bigger (by not scaling it). The only fix right now I can think of is making a small transparent shape and setting it to a y-coordinate.Is there a better way of doing this?
I have a basic framework for my code, but I am not sure how to just get the icons I have to grow and shrink. Right now I can only get it to snap to +10 width and height.
var grow:Number = 10; var shrink:Number = 10; resiSplash_mc.addEventListener(MouseEvent.CLICK, resiClick) resiSplash_mc.addEventListener(MouseEvent.ROLL_OVE R, resiGrow) resiSplash_mc.addEventListener(MouseEvent.ROLL_OUT , resiShrink) function resiClick(event:MouseEvent):void { [Code] .....
on Roll_over I am increasing uiLoader width and Height for Zoomed versionso when I roll Over first loader , it appears behind 2nd loader ,similarly when I rollover 2nd loader , it appears behind 3rd loader
I'm trying to increase the speed of a single movieclip. The frame rate of my movie is 12, and I don't want to increase the frame rate of the entire movie just to speed up one movieclip.
I've seen tutorials all over the web, and all the actionscript controlled speeds of movieclip tutorials are for more interactive animations, such as mouse movements and rollovers.
I'm looking for something that simply plays a movieclip faster on the timeline and I'm sure there is a simple code for this.
Let's say that I have a line being dynamically generated by an enter frame function (see script below). As long as the movie is playing, the line's width is increasing.
1) At what point (if ever) does its always-incresing width have a negative effect on the processor?
2) Is there any way to test the processor in such a situation to make sure that things aren't undermining performance?[code]...
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?
I have a weird problem. I create a movieclip, and place it in another movieclip, which is placed on stage. In the first MC I have a button, and when I push this button the movieclips height suddenly changes!?I don't have any code that will change the height, and I don't add or remove anyting that will effect the height.
Code: function addProduct(e:MouseEvent):void { var cartProduct_mc:MovieClip = new MovieClip();
I have radioButton controls that are being added to an otherwise empty movieClip. The height of the radioButtons are about 22, and the associated textFields (which I am using so I have finer control) are about 25 high. Once the two buttons are added the movieClip reports its height as 130, which is kind of crazy. I know that textFields have default heights, but tracing the height out of the textFields associated with the rb controls only returns 25, as I said above. Here's some code.
var box:MovieClip=new MovieClip(); var startX:int=0; var startY:int=0;
I have an empty container MovieClip in which I put a couple of other MovieClips.These inner MovieClips have the ability to expand (kind of accordeon).Everytime a new item gets added/removed or when an item expands/collapses I check if scrolling is needed by checking container.height.The weird thing is that the result is different depending on which item is expanded. Although all the items (and the expanded sections) have equal height and spacing.
I'm working in Flash Builder 4.5 in pure Actionscript 3.0
I have a movieclip (swc) , I am doing the following :
_visualItem.bgMiddle.height = 200;
bgMiddle is an independant clip only has a single shape in it. On debugging the height remains the same (2.2) but the width changes to 5111. Haven't been able to track it down.
I have a masked movieclip which contains nothing but static text inserted from the IDE (not programatically).
In the IDE it states this movieclips height to be 332.25, however when I trace the movieclips _height property it returns 327.3.
This is causing my scrollbar code to mess up as it is not scrolling down far enough. It is also not a one off thing, every block of text I make in the IDE exhibits this behaviour.
I'm making a little photo album in flash, where my pictures are being added in a movie clip. The problem I have is when I add a with and height to my movie clip, I can't see it anymore. It's probably a stupid mistake, but I've been searching for an solution these past days, but I didn't find any.
(when I don't add the width and height, I can see the pictures) Here's a little part of the code.
Code: var mc:MovieClip = new MovieClip(); mc.width=300; mc.height=100;
I need to know how to change the width and the height of the movie clip. I know how to scale x and y but that doesn�t work in my case because i have for example an object which height is 75 pixels and width is 137 pixels. X scale and Y scale would work if my objects were 100 pixels width and 100 pixels height.
I have a movieclip in the library that contains a RadioButton component and a TextField; it serves as a container. I pull the clip out of the library at runtime and populate the text into the TextField. I don't know what height the TextField within the movieclip will be but I want the movieclip's height to be the same as the height of the text in the TextField so I can position it appropriately. However, the container movieclip always wants to be some other default height (I think 100px) and when I try to change it thru code after the text is set, it scales the whole thing (TextField & RadioButton) and looks like garbage! I need to set the height dynamically without the stupid scaling.
You would think the movieclip would resize based on it's content but it doesn't! I've tried pulling it from the Library, I've tried doing everything thru code, but neither changes the height vs. scaling issue.
I'm loading a flash MovieClip (Test.swf) like below. The problem is I can't read the size of mc (mc.width and mc._width both return 0, for the height as well), but I need to scale it. I have the stage size, I can scale, but I don't have the size of Test.swf, so I can't scale it to fit into the stage... ActionScript2, not actionscript3. If it was 3, I could get the value from the loader, but with as2??? The problem is I don't have control over the swf I load, so I can't put it's dimensions in the first frame...
I've a movieclip in my library ready for export to ActionScript. It's width and height is (723, 614.05), but I tried to put it on stage manually and check. When I get the item from library in ActionScript i get that's it's width and height is (743.65, 626.75). How can that be possible?
I know there have been several similar posts but of those I've read, there hasn't been an easy straight forward solution that will work dynamically. The solutions posted have ranged from
super.width = wvalue;
super.height = hvalue;
which I did not get to work, and it seemed from the response to the suggestion neither could the person who originally asked for help, to suggestions about using scale, all the way to having to create an event handler that will get notified after the load, which I guess would work once but wouldn't work dynamically.
Here is the scenario -
I want to change width and height for a MovieClip, but I dont want to scale it, (its more like cropping the MovieClip, not shrinking or stretching) and I want to do this several times not just after the load of the MovieClip.
So my questions are:
1) Is there anyway to do this that really works, that hopefully isn't totally convoluted?
Is there a way to extend only the bottom part of a dynamic Movieclip? I tried to change the height or to scale my mc but it always makes the change relativity to the center of the Movieclip. I guess I should define a registration point and change the height according to it but i'm not sure of how to do it
I develop some components where I use movie clips as skin. In the scene I have 2 movie clips with width 200px and height 100px, one of them I change the width to 200px and height to 100px, well, it should remain the size as nothing happens but it doesn't. The movie clip that I change the size through as3 it's actually getting smaller, and more strange, it only happens when the movie clip has an Outline. The file is attached. It's Flash CS4.
I am loading an XML file into several textboxes. Each group of textboxes is contained in a movieclip. There is a textbox in each group that varies in height and I want to put each movieclip underneath each other. So I need to get the height of the previous mc in my for loop so I can set the y position of the next mc. I am not quite sure how this is done, but here is my as3:
Here i ve create 2 movieClips outer,inner (outer.inner) .Am rotating outer movieClip to 90 degree. and am giving -ve rotation to inner movieclip.Then am loading images.jpg to inner movieclip ans setting width,height. Here height is not changed.ie .,value not taken to assign 4.If i trace am getting Wid:4 Hei:42.5
I want to change the height of a movie clip when mouse moves on top. Using easing in but as the box gets bigger, the hit area expands and when mouse rolls out of the expanded area, it eases back to original.So when the box is expanded, i can mouse around with that area that has expanded, but rolled back in when i move out of that.
I have created a slider to control the width and height of a movieclip. However the numbers currently go the opposite way I would like them to go. currently if the slider is at the top that counts as 0 because of the y coordinate and the bottom counts as 200. what type of equation would I need to flip this so if the slider is at the top it's 200 and at the bottom it is 0?
I have a Fla with many movieclips arranged on it. I've figured out how to reposition them dynamically in AS 2 using a listener (i.e. nav stays at bottom, main content in center regardless of user changing window size, etc.).
Now I want to add another movieclip ("vid_bg" is the instance name) which always resizes to be the width and height of the browser. Think of it as a movieclip background under the other content that stretches to fill the browser.
I have a movieclip that contains TextFields containing XML data, when I trace the height of the MovieClip externally, the original height (before the XML is loaded) is returned.How can I get the new height of the MovieClip, (I am trying to align the Movieclip vertically to the centre of the stage)?