ActionScript 3.0 :: Loading Images From XML / Class

Dec 12, 2011

Im working on a large project that requires text and images to load from an xml file. I have the text working like it should, but have problems with getting images. Its basically an interactive powerpoint IE: swf loads, shows menu selection buttons, when you click a lesson, you can go through different pages of info, I need to load images based on whatever page its on. Example: Lesson 1 has 4 pages of info, when you click the next button, a different picture needs to be displayed.

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ActionScript 3.0 :: Loading Images By An External Class?

Jun 23, 2010

i got a problem with my gallery. my script only loads the loadImageComplete function, when all Thumb-Images are loaded. I want the loadImageComplete-function for every Thumb/Image.

Code:
function loadThumbs(src:Array,name:Array) {
var xPos:Number = thumbXStart;
var yPos:Number = thumbYStart;

[Code]......

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ActionScript 3.0 :: Controlling Preloader From New Class Loading Images From XML

Mar 4, 2010

I have a gallery, which loads up all its images from an XML file. So the XML gets loaded, when loaded it calls a function urlLoaded. That in turn puts uses a Thumbnail class for each image in the XML, which then gets placed in an array, so the array can be iterated through to establish X and Y pos of each image when added to the mc Photocontainer.

PHP Code:

var urlRequest:URLRequest = new URLRequest("pics.xml");
var urlLoader:URLLoader = new URLLoader();
var xml:XML;

[Code]......

I'm passing the parameter 'i' through to the tracel function as this traces when each image has finished loading. I have a preloader in the main timeline I want to control. Say there are 20 images, how do I use the info in the tracel function to control that preloader? Would it be best to pass into the Thumbnail class the xmlList.length(), so the number of total images and then from the tracel function add and control a preloader, so when image 10 is complete the tracel function would make a slider its added to stage go to half way.

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ActionScript 3.0 :: Loading Images From Within Class - Alpha Mystery

Jul 22, 2011

I've got something very strange happening with the alpha of some loaded pictures. I load 27 images dynamically from within a class:

PHP Code:
package{
import flash.display.*;
import flash.net.URLRequest;
import flash.events.*;
public class Portrait extends Sprite{
[Code] .....

However the first 4 portraits won't change alpha to a float number, I can only set the alpha to 1.
Code:
test_portrait = new Portrait(i, 0.8, (film_width/2)-(240), white_bg_square.y);
Results in a blank screen for the first 4 portraits... All the other portraits change transparency fine. There's nothing wrong with the loaded pictures because I swapped 1 for 10 and the problem remained while image 10 in an other position changes alpha just fine.

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ActionScript 3.0 :: Loading External Images Won't Work Within A Class

Aug 27, 2009

I'm trying to load external images in the usual way;

Code:
loader=new Loader();
loader.load(new URLRequest(_thumb));
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onLoadComplete);
private function onLoadComplete(e:Event):void{
thumb.addChild(loader);
}

But when it comes through to the onLoadComplete Function, I get a sandbox violation. I've tried using Security.allowDomain and a crossdomain.xml file, but it just won't work. Even more annoyingly, if I do the exact same thing, but within the main class file, it works fine.5 or so of these classes that need to load images are loaded from an XML file (which also works fine without allowdomain etc). Is there some sort of conflict going on because of there being more than one of them?

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Sep 3, 2010

I am loading images dynamically in a class that creates a custome menu item that is loaded into a custom menu. It works fine except the very first image never loads

[Code]....

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Explaination: MX 04' Pro Thumbnail Nav. loading images with XML Loader resizes and displays images when users click on Nav. reading XML Problem: Users click Thumbnail Nav. first image gets loaded and loader resizes to image. However the next choice by user on thumbnail click, the second image doesnt get resized in the loader. It goes beyond holder. Here is my code for Thumbnail and Loader:

[Code]....

Now the first image loads fine and the loader sizes to file from XML. However, when users click second choice from Thumbail the loader doesnt resize to new image size. It only gets resized on the first selction or if users click the next or prev. buttons then the images fade correctly but nothing fades back in. Now if they do hit next or prev and then hit a thumbnail option it loads and resizes.

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im loading multiple images but how do I make sure the program will start once all images have dispatched a complete event. like make a universal loader for all the other "small loaders" if you understand.

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Actionscript 3 :: Flex Dynamically Loading Images Does Not Allow Images' Id

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I need to load dynamically a few images (4-6) so that by clicking on particular image user would invoke particular action. Embedding images solves the problem but at the expense of file size. If I load them dynamically, they lose their ID.

<comps:ExercisesScroller id="scroller" x="300" y="100"
ex1="@Embed(source='assets/Exerc_1.png')"
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and so forth this works. But instantiated in CDATA it does not work:

import components.ExercisesSCroller;
private var custScroller:ExercisesScroller;
private function init():void {

[Code].....

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Actionscript 3 :: Loading Lots Of Images And Its Done Asynchronous Which Make Browser To Frees During Loading

Feb 19, 2012

I have typical situation where big loop is loading lots of images and its done asynchronous which make browser to frees during loading and I want to make it synchronous but having big trouble doing it. I found this class synchronous loader and it work great but you cant add mouse event listener to loader. Here is sample code:

[Code]...

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Actionscript 3 :: Prohibit Users From Loading Swf Files By Flash Loader.load() And Only Allow Loading Images?

Apr 1, 2010

I want to have an AS3 app load images from url supplied by the user. But I don't want a malicious user to be able to load an SWF file in place of the image, such as with an altered extension "maliciousSwf.png". Well, not sure how big a security threat that is above and beyond the ability of the hacker to decompile swf, but I think that ideally such behavior should not be allowed.

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Nov 15, 2010

How would you defer loading of other graphics on the page until after the images in a Flash gallery's images.xml file are finished loading?Is there any way to detect for this, or would I only be able to check if the flash swf object is finished loading? I'm pretty sure the swf object would be loaded/ready as with document.getElementById('flashobject').onload = function(){}; before the corresponding images have loaded though, instead of after.

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Flash :: Get The Maximum Width & Height Size Image When Loading Several Images Before Loading Them Completely?

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I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?

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ActionScript 3.0 :: Class Is Loading The File But When Return It To A New Xml Object In The Document Class It Doesnt Load It?

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I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
 
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....

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Jan 11, 2010

I have a Flex application that can load modules as necessary. When the first module is loaded, it creates a class MyBackground(), which paints the background red. When I choose to load a second module (and unload the first) I again load a class MyBackground (from the second module). However, when I step into the constructor for MyBackground, it goes straight into the constructor for the UIComponentDescriptor:

[Code]...

Is this something to do with using the same application domain for each module that I load? Does Flex load in the class types into the parent application and cache them, so when I request a class the second time it just does a lookup, without actually seeing if the class is the same?

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ActionScript 3.0 :: Loading Xml In One Class And Get In Other Class?

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Code:
package{
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[code].......

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I am using AS3 and OOP to load multiple images, 1 image per class but I cant do this!The constructors dont take paramaters?I want this but I cant do this

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[code].....

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ActionScript 3.0 :: Loading Images With XML?

Oct 30, 2009

I am trying to import some images into flash using an XML file. My XML file seems to load fine, and my code seems to find the URL of the images to load. However when I actually try to load the images into my Loader nothing. This is my code that is relevant:

-----------------
public var xml:XML;
public var xmlList:XMLList;
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[Code].....

So as you can see my xml file is loading, my URLRequest seems to be finding the image path and filename (the paths are correct and those files are located there) however my imageLoader doesnt seem to actually load them .

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ActionScript 2.0 :: Fla Which Is Loading Images From An XML

Jan 28, 2011

I have an fla which is loading images from an XML, then the images start scrolling , but when it arrives at the last images, I want it to loop back from th first images, like a never ending scrolling..

below is my code :

Code:
import gs.*;
import mx.transitions.Tween;
import mx.transitions.easing.*;
import flash.display.BitmapData;

[Code]...

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I have a flash site, which uses XML to load an image gallery, but it cant find the images on the server even though they are there. It works fine locally.In firebug, each image is listed in the net tab as found, but when you click on it, there is an error message..Plus an error page is listed for each of the images.If you click on one of the other button's in the gallery strip on the site, it tries to find Freeola's (my host) 'crossdomain.xml' file which doesn't seen to be there, could this be a cause?

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ActionScript 1/2 :: Images Not Loading From Xml

Dec 17, 2009

I have a webpage created in flash which uses xml to load specific gallerys into movie clips. Everything works fine in preview, but when uploaded it doesn't work. When you click on film or any of the other galleries, the galley does not load. I don't know whether this has something to do with the hosting or not. I'm only begining to use xml so my knowledge is quite limited. The website adress is below. I've also attached my action script.

[Code]...

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ActionScript 3.0 :: Loading 50,000 Images?

Jun 23, 2011

I am pretty familiar with ActionScript 3, but I have a question. I will create a flash application that will display a 5,000 panel comic. I could load the files from my server, but it would result in 500MB being needed to download. Is there a more effecient way to do this, and if so, how?

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ActionScript 3.0 :: Loading Images Via XML?

Jan 29, 2009

I have a movieclip, which moves around as you move the cursor. This is called "layout".Inside this movieclip, i have ALOT of smaller movieclips, around 100 i think.These movieclips all have different measurements, and different instance names, and placed differently around the stage. To keep track of them all, ive devided them into 8 "groups". Movieclips from the first group are named "g01_i01", "g01_i02", "g01_i03" all the way to "g01_i27". Movieclips from group 2 are named "g02_i01", "g02_i02", to "g02_i11"... - I think you get the picture.Then i have 8 folders with my images devided into aswell. These are called "gallery01", "gallery02" to "gallery08". The images inside the folders are named similar to eachother. "img01.jpg", "img02.jpg" to "img27.jpg" in the "gallery01" folder, but only to "img11.jpg" in "gallery02".Im really trying to make the structure clear.

Ive tried loading all these images into my flash movie just by using actionscript, but it bugs alot. I dont know if its just me who cant manage it, or because its simply not the best way to do it.So i figured that loading them in via XML might be the real way to go. Only problem is, i have never used XML, and have no idea how do use it. Tried looking through a couple of tutorials, but its still too complicated for me to actually make it work with my project.It simply has to load the images from all the folders, into their specific movieclips. No discriptions of the images, no thumbanils or anything. Just simply load all the images.

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ActionScript 2.0 :: Loading Images Using Xml?

Jan 23, 2010

I have an XML driven Mp3 player and I want it to load a different image for each song. How do I link it in? My loader is named "photo_loader".I was thinking I could use: photo_loader.contentPath = photo; but it failed

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ActionScript 3.0 :: Loading Images On MC?

Aug 10, 2010

i have a movie clip that serves as a box for loading external images from a determined folder. The image size is 713 x 299 as well as the movie clip. However, when it loades the images they are smaller than their normal size.

var portafolio:Array=new Array();
portafolio[1]="fotos2/image1.swf";
portafolio[2]="fotos2/image2.jpg";
portafolio[3]="fotos2/image3.jpg";

[code]....

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Carousel With Images Loading Via XML ... Mod?

Mar 30, 2010

I am using the Casousel3 tutorial and getting some cool effects but would like to make some mods - but don't really have the knowledge it seems to do them. I have tried but only succeeded in creating a rather nice white screen. I would like to be able to bring in the images via xml at 75% their original size so that when i click them I can enlarge them too 100% (part where the text comes in - have sorted the enlarging) and not get any pixelisation appearing. I would also like to be able to preload the images as they are loading (with that swirl loading graphic if possible !?)

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ActionScript 2.0 :: Loading Images From A Dir

Apr 17, 2005

I have searched the threads and have seen a few examples of what I am trying to do. I am wanting to load images (thumbnails) onto a page from images in a dir. (they can be predefined as for name) The thumbnails on my page will change everyweek, and going in and changing all of them in the SWF file seems to be not the best use of time. The gatcha to all this is: I am not Flash savy. I have a designer develope the site for me, and he has kinda left me high and dry, and is asking a VERY large amount of money to make this change for me.

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Loading External Images?

Apr 13, 2010

I am making a flash site of all of my lingerie that I sell. There are over 200 pictures that amount to over 20 Mb. I would like to know if placing these images externally would be better than trying to put them in the flash movie file?

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ActionScript 2.0 :: Loading Images Off The Web?

Nov 27, 2005

I need to know how to get flash to load an image on the web and replace the an object with whatever instance name, with that image.The url to these images

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