ActionScript 3.0 :: Loading XML Path From Parameters?
May 10, 2010
I was given a file and told to make the xml path an external variable. This is the code I have:
var panelNumber:Number;var xmlLoaderPath:URLLoader = new URLLoader();xmlLoaderPath.addEventListener(Event.COMPLETE,loadXML);xmlLoaderPath.load(new URLRequest("FlashFiles/CP_UnsecuredHomePgDataXMLPath.xml"));function loadXML(e:Event):void{ var myPath:XML; XML.ignoreWhitespace = true; myPath = new XML(e.target.data); var path:String = myPath.path;
I am trying to build a .xml image scroller using the scroll pane component in CS4.I choose Actionscript3. Drag the component to the stage. Give it an instance name.Then I look for the Parameters that used to be in the properties panel in CS3. Not there anymore.I find that the Components Inspector has Parameters in there now.OK.I need to use ContentPath to tell the component where the .xml file is so it can find the images for the scroller.Can't find 'ContentPath'.How can I point the component to a .xml file?Is there a way of getting Parameters back in with properties - it was so much easier.
I have a video which has an flvplayback inside. I have been using it for others flv. But with these 3 flv, when I set the path in the component parameters, flash shuts down. I have used aftereffects, media encoder to convert them from mov and avi to flv.
So I've created a script where a mc is clicked on and the player can draw a path using the mouse. I'm trying to figure out how I can get the mc to follow the path drawn out by the player's mouse and when the player clicks again, it erases all of the path.my code is below
I have a flash website, with two menu the main menu that loads by Loader class swf files with the respective content. And the secondary menu that changes the language of the site. How do u implement the action of having the site translation?
1)Passing params Load file.swf?langid=n then reading by loader info (this one is not easy to test since loading swf with params doesn't work in flash ide debug env.)or
2) on load complete cast the loader to a movieclip the accessng a main func with the task of translating the whole swf contents(the same func i should have at point 1)
create a flash viewer, which will load various other flash movies. The viewer will be in the root directory, but the flash movies it will load are a few directories deep. Those movies access various sound clips that are in an audio directory relative to each swf I want to load.
It seems that when I load one of these movies into my viewer, the loaded movie is looking for the sounds in an audio folder in the root directory, and not relative to the swf I loaded. Is there a way to set this? I would rather not have to make the changes in each of my other movies to use the absolute path
Works great, but there's obviously no path recognized when loading this swf with the button on it, to an empty movie clip on another swf. (ie: _root.container.bio ...)
let's say I have a file structure like above, I have game.swf loads resource by relative path like "assets/a.jpg". It runs fine on its own. But when I try to load game.swf from main.swf (using relative path again "game/game.swf") it tries to find a.jpg from "/assets/a.jpg" instead of "/game/assets/a.jpg"
I am having trouble loading an external swf on a server using the absolute path. This external swf uses webcam streams and is loaded in the original swf file using the URL request code. I can load other swfs but just not that one. I have set the permission of the external swf to allow write/read/execute
//Loads the augmented SWF into the main timeline. var request:URLRequest = new URLRequest("http://www.reminisce.me/files/jz_AR.swf"); var loader:Loader = new Loader()
I have an external swf file that I am using for an image gallery utilizing XML.I have a main swf that loads the external swf. Everything works fine locally, however i get nothing when I put it on the server. I have been trying to find the answer and I think it has something to do with the path, its a guess really.So this is how I have it set up. On my main flash time line, I have an empty movie clip with an instance name of loader_mc. When a user clicks on the button for portfolio it stops on the portfolio keyframe and should call the external swf located in the folder Flash. This works when I test it locally, but does not work when I test on server. Here is my exampleThis is my actionscript.
I have a quick question about using an XML file to contain the path to something I want to load in Flash. Right now, I have: this.loadMovie("Images/1.jpg"); I'd like for the word "Images/" to be read from the XML file and I was wondering how I would go about loading the variable that contains "Images/" into the path line in Flash.
I am trying to create a flash viewer, which will load various other flash movies. The viewer will be in the root directory, but the flash movies it will load are a few directories deep.
It seems that when I load one of these movies into my viewer, the loaded movie is looking for the sounds in an audio folder in the root directory, and not relative to the swf I loaded. Is there a way to set this? I would rather not have to make the changes in each of my other movies to use the absolute path
I was following the 'news-ticker tutorial' the other day but couldn't get to work with the embedded font (yes, the embedded font contains these characters).It works great if I'm loading the xml from a local path but the thing with this news-ticker is that the xml-content will be updated as you reload the page (not saved in cache).Therefor the path to the xml-file looks like this
This isse occurs in flash player 10.2 but not in 10.1. Im sorry if my rusty english is making this hard to understand. I have an issue that causes my hair to turn grey. I think it has something to do with security sandbox when accessing file over networks share from http. I have an swf wrapped with swfobject in html on a intranet: [URL] That swf tries to access/stream/load a flv file on a network share unc path:[URL] I get an NetStream.Play.StreamNotFound error when i try to load that flv file. I catn even load an image from that share. The code works fine when accessing files on the same http domain and when locally on my hd.
I've tried both with single and double backslash i the path so that it isnt broken.. cause I noticed that flash removes single back slashes. It actually seem as if I cant access any file on the netwrok drive. So therefore I cant load a policy file (crossdomain) from that network as well. I've added the network path to the Global Security settings panel, I can provide you with more info if you want to.
Is there a way to add paths to the Flash runtime search path for loading files? Say I want to load myXML.xml and its down in /myDir1/myDir2/myXML.xml. Is there any way I can add "/myDir1/myDir2" to the search path so I can just load using the string "myXML.xml" INSTEAD of loading by the full path "/myDir1/myDir2/myXML.xml"? My directory structure will be changing on a semi-regular basis so I can't hard-code the direct path to the file.
the same class is passed to the mxmlc compiler in SWF library as a symbol linkage class and again in a source-path. But the compiler uses the definition from the source-path so creating new instance of that class won't create new instance of the library symbol. How do I tell the compiler to prefer the definition linked to the symbol (the one dfrom SWC)?
I have my design assets in an FLA file and they are linked to classes (e.g. [URL]. Then I export those assets to a SWC library and pass it to the compiler. Now when I create an instance of the class (new MyAsset();) it will be a new instance of the library object.
But there are other classes too in the source folder (e.g. "com.myproject.model.*" so I need to pass the source folder to the compiler too. And that is the problem, now the compiler will use the MyAsset.as definition from the source path, not from the SWC where it is assigned to the library object so if I create new instance of MyAsset now it won't duplicate the library object.
I was wondering if it possible to write up some AS that will take line paths that you have drawn and convert them into a Path object? For example say you drew a jagged line from left to write, would there be a way to have AS convert that into a Path object.
I am displaying some flash content on a fairly standard page. This works really well when the flash, xml file and html page are sitting together in the same directory.url...However, I want to display that same content in another page which is deeper inside the site but outside of the directory that houses the .swf and .xml files as well as the assets.[code]The js files are loading properly but the flash content is not, so I could use a little help getting that sorted out.
I am coming from flash to flashbuilder I have a directory, AS3_classes_dir, on my computer that stores all of my classes, including my greensock and papervision packages. In every flash app that I make I include that directory in the Source Path, so that I can import whatever I may need. Compiling in flash (using ctrl/enter) takes very little time; only the classes that are specifically imported are compiled.So today I did that in flashbuilder, included AS3_classes_dir via Flex Build Path/Source Path ... but now the compile time are a couple of minutes, even though I am not even importing ANY of the classes from within.
I am new to Flash and ActionScript 3.0 environment. I don't have any knowledge in depth with Flash and ActionScript 3.0. I am using the flash(.swf file) in my Java application. Now, this .swf file is to be placed in the server system. While I am working with these, I faced an error. Here, my issue/problem(s) starts....
1.)With the help of URLRequest & URLLoader classes, I am loading a jpg file dynamically onto the stage using the following code:
This works fine. All I would like to do now is add a minimum and maximum of some kind so that my clip never load hanging half off of the stage. I tried this among other things:
I am trying to use external xml to set cue point times (for video), titles, and other parameters. I have everything set up, except getting the proper data from the xml file to set the parameters for my cue points. I am researching hard and learning quickly