ActionScript 3.0 :: Looping A Group Of Tweens?
Dec 5, 2009
I am having a problem looping a group of tweens. What happens is, a sprite is tweened on the y axis from 490 to 240, there is a Timer delay of 3 seconds then a second tween is activated taking the sprite from 240 to -20. The problem I am having is when it gets to -20, I want it to start the whole tween process again. I have tried using the yoyo() function but this does not work.
Code:
var creditsTextTween:Tween=new Tween(CreditsContainer,"y",None.easeIn,490,240,5,true);
creditsTextTween.addEventListener(TweenEvent.MOTION_FINISH, stopFor3Seconds);
[Code].....
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