ActionScript 3.0 :: Magnify With Displacement Map Filter?
Apr 10, 2009I found this cool class
[URL]
I found this cool class
[URL]
I'm trying to use the displacement filter with a jpeg image instead of a gradient map. My images are:
1) Background: men2.jpg
2) Map image: men2BN.jpg (same as above, but grayscale and blurred)
3) The image to be displaced: star5_mc
I'm using a DisplacementMapFilter to created a globe-like effect on a flat map. My problem is, I also want to sync some labels to this map. I have the x/y coordinates for their locations on the flat map, but I need to map them to the now-displaced image.
I would like to be able to do this using the BitmapData that contains the displacement map, so that changing the Bitmap changes both the displacement filter and the label locations. Also, the labels will not be static, and accuracy is fairly important.
i got this script from this tutorial. I tried to convert it from AS2 to AS3, but it seems like the displacement filter is only applied once for some reason. After that, the bitmap isn't updated.[code]
View 2 RepliesI found a tutorial on how to make a cool water effect in as3 using bitmap data and a displacement filter. It works great but it is very heavy on the computer.
here is my code
Code:
var bmd:BitmapData = new BitmapData(700, 398);
var dmf:DisplacementMapFilter = new DisplacementMapFilter(bmd, new Point(0,0), 1, 2, 10, 30);
var p1:Point = new Point(0, 0);
var p2:Point = new Point(0, 0);
[code]....
I want to magnify stage onMouseWheelUP and de-magnify onMuseWheelOut how to do this using AS3 any ideas also i want to drag the stage on MouseDown,
View 5 RepliesThere are 9 movie clips in each square (object) and the color in each movie clip can be changed by mouse click. However, if I want to magnify one of the squares by clicking on that, then I can click on each movie clips to change the color. How can I do it?? Can I create another movie clip and cover the square for clicking to magnify?
View 5 RepliesI'm trying to create a magnify glass tool.I am familiar with copypixels() function for Bitmaps so i've had no problem making a magnify glass on a regular bitmap image, the problem is i want to magnify a movieclip full of other movieclips, layers, videos, active links etc....is there an efficient way to do this? i really dont want to load the whole thing into another movieclip just bigger....?
The idea is that the user can scan over the content and read, view, watch in a slightly bigger view.I have a zoom function when the user goes to full screen mode but this isn't an option in this case.
The enclosed image is a snapshot of part of my web page portfolio. At the moment it is placed jpgs into Dreamweaver. When you click on a work example it opens up a new browser window with the work example enlarged (old fashioned way). This is not really a problem but I was wondering if I put my work examples into flash CS4 how do I go about creating the effect of a work example instantly being magnified the moment someone clicks it? Like what happens when you click the enclosed image.
Is this an actionscript job or can this effect be produced without any complex scripting work? Perhaps someone knows a tutorial somewhere for a similar effect in Flash CS4. I would like the work examples to magnify quite large though. My thinking behind this was so people can't steal your work example JPGs so easily (flash portfolios seem to not allow saving of the content)
I looked at the following example in the AS3 Reference: [URL] It is unclear to me looking at the package example how to apply this in standard ActionScript 3 without packages to a Movie Clip resident in my Library that gets called at RunTime. how I would push the DropShadow filter onto my Movie Clip at RunTime?
View 6 RepliesTo achieve a zoom effect in our 2D flash game, we make the background of the game much bigger than the visible stage. This becomes a problem when the background is complex or when we apply a grayscale filter to the background. Is there a better way to do zoom? Or, is there a way to apply the filter to only a specific area of a movieclip?
View 2 RepliesI followed this tutorial below: active[dot]tutsplus[dot]com/tutorials/effects/create-an-impressive-magnifying-effect-with-actionscript-30/ to get a magnify lens effect which works wonderfully, unfortunately the problem I'm having is I cannot click on buttons underneath the magnify lens. Is there a work around to this that I can implement? I tried mouseEnabled = false, to no avail. I'm kind of not sure what else to do.
View 2 RepliesI am using a magnifying glass effect in flash, but because my content and rollover buttons sit "inside" the magnifying glass, so they appear magnified, the rollovers dont work when you mouse over them because technically you aren't mousing over them, if that makes sense.
View 13 RepliesI've tried in vein to understand displacement maps; I can find nothing on "The Internet" that teaches me what I need to learn. Now I'm looking to all you smart-types to solve my problem for me! All I want to is take an image (a rectangle) and make it look like it's going off into the distance (trapezoid-like), getting smaller from left to right. This doesn't even need to animate, I just need two states: straight-on and trapezoid-like -- think iTunes album art browser minus the bells & whistles. I know this can be accomplished with a displacement map, but I know not how to get 'er done.
View 7 RepliesThe way my test works, I draw a path on a displacement map using the mouse, and this displacement is applied to the same image every frame (i.e., the displaced image of the last frame is displaced again). Colors are flowing along the path as they should, with one problem: the displaced pixels always turn transparent after a few seconds.At first I thought this had something to do with the DisplacementMapFilterMode, so I tried setting it to "COLOR" using an opaque bright blue, while the stage behind my warped image is a highlighter green. Nope, the FilterMode color is only used for pixels sampled off the image, while my interior pixels were turning completely transparent of their own accord. I tried removing the alpha channel from my distorted image, and then the pixels would just turn black instead of transparent.
So, now I'm stumped. I've viewed my displacement map to make sure it looks right, I've tried setting the displacement scale to low and high numbers, and I've checked the channel assignments, all to no avail. Here's my code, and I've attached the .fla as well, so you can see what's happening. If you run the file, just make your mouse is located in the center of the frame before it starts, or you'll end up dragging the blue fill color in from off the screen.
Code:
// "spider" is the name of a named movie clip instance containing
// an image on the stage, having the same dimensions as the stage
[code]......
I have an mc that is displaced. Within this movie clip is a text box that moves about but it is being displaced along with the rest of the mc. Is there anyway to find a position inside the displaced mc and translate that to root coordinates.
View 0 RepliesI am trying create a displacement effect using this code, but i am getting these error, not able to solve it!import flash.display.BitmapData;
var damper = new flash.display.BitmapData(128, 128, false, 128);
var result = new flash.display.BitmapData(128, 128, false, 128);
var result2 = new flash.display.BitmapData(256, 256, false, 128);
[code].....
I'm using this tutorial to create buttons with displacement mapping for my simple game menu. These buttons need to be clickable; i.e. once you click on them you move to a different frame. Everything works fine on the first frame, but when I click to the next frame the displacement map disappears and will not apply to the buttons on that frame. Plus, when I click my "back" button to return to Frame 1, the displacement effect has disappeared entirely.
This is the code which is in the base "Game" class, which links to the main Flash file.
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[Code]....
It calls the JitteryButton class, another external class, which I don't think is the problem, but I can post if if necessary. It's very similar to the one in the tutorial. Also, I need to add different buttons on other frames of the menu, but if I call them in this external class, it doesn't recognise them.
can anyone spot why this might stop working like it does? I was thinking about instead of using "Game" as an external Actionscript file, I could actually write it into Flash as Actionscript on a layer - would this work?
I am trying to make displacement map for perspective correction, but so far my math goes wrong. Here's what I've got; as you see, some lines are not preserved.
View 5 RepliesI had a quick question about displacement... I just have a circle that changes shape and size and I wondered if there was a way to apply some kind of displacement filter to it, so that ANYTHING under this circle movieclip is distorted by the displacement. (think of a magnifying glass).
View 1 RepliesI want to know how to write "Intercepting Filter Pattern" like Java's servlet filter in Flex.
And I want to insert it into the classes which have a role of server communicating.
i am trying to make my text appear wavy using displacement maps. i've attached the file. Please check it out and tell me how to do the following three things with it:
i need to ensure that the text doesnt get cut at the top when it goes out of bounds.i need to create a gradient with more variations. that is, right now its going from 0x000080 to 0x0000FF to 0x000080. so i need to make it go like: 0x000080 - 0x0000FF - 0x000080 - 0x0000FF - 0x000080.i need to be able to vary the size of the gradient box so that it perfectly fits the movieclip that i apply it tohow do i do it? could anyone please make those changes and attach the file back? or just tell me how to do it?
I'm trying to make a plasma fractal (as a self-challenge, I made the sierpinski triangle, Koch snowflake, Mandelbrot set, Julia set, and dragon fractal. If you want the code, PM/reply.) Here's the code of frame 1:
[Code]....
I have a multilingual project (currently 13 languages), which uses many different font variations of "Helvetica Neue", mostly bold, condensed and regular cuts from the LinoType Pro font set ( which includes western european characters) and the same for cyrillic. We will probably add chinese and japanese variations in the future. I have set up the project to use different CSS stylesheets and separately load the fonts for each version, depending on which language the user selects, so I can have different line heights, kerning and/or font sizes to make everything keep the original look, even if the fonts look nothing alike.
All of this works well, except for one problem: For some reason, all cyrillic letters seem to be displaced. They appear 2-3 pixels below the correct base line, and actually protrude across the textfield's bottom border, even when the field is set to autosize. When I use textfield.getCharBoundaries(), all values seem to be correct, even though they obviously aren't rendered correctly.To make everything look neat, I could of course manually move all problematic textfields up or down according to language and font size, but I was wondering if there was some way to prevent or at least detect this kind of displacement in order to automatically handle the adjustments - the Flash Player should have some sort of information on how things are rendered, shouldn't i
I have a filter applied programmatically to a screen-size movie clip (a displacement map filter). However, I can't seem to place anything above it unaffected. Even textfields defined in the .fla are affected...
View 1 RepliesHow can I filter arrays so items are only contained once in the array?
ex if the array looks something like this before the filtering[code]...
I have imported a JPG in to my library, converted it to a button, and then I animate the button in from frames 1-30. I then stop() the animation.If I hover over the button in the preview, the cursor changes to the hand as you might expect.Now, if I double click on the instance of the button, I get to the "edit in place" screen, with the 4 frames - Up, Over, Down Hit.I'm unable to apply any filters to this button. It says the "button" is a "bitmap" in the properties.How can it be both? And what is the recommended way of doing this.It seems I can create a new instance of the button on the "up" frame and the "over" frame etc, but this seems wrong plus they all need different names so that makes no sense.
View 3 RepliesWhen I rotate an external loaded image it gets a different filter than the other embedded images. Like this:
What can I do to change the filter from "squares"/gitter to bi-linear?
I needed to convert a simple graphic symbol into a movie because I wanted to give it depth using the (gradient bevel) filter effect. The movie has to appear at different sizes in my animation but the filter effect does not scale with the symbol. Is there a way to make this filter effect (gradient bevel) scale when I scale the symbol it is applied to?
View 2 RepliesThe attached piece of code produces strange results. When first run we get this result -- why does the first trace output include the XML elements, and the second only the text?
[Code]...