In order to learn the ins and outs of preloaders in ActionScript 3.0 I've been working on a program in Flash CS4. The problem I'm having is that the preloader is not throwing/recieving the Progress and Complete events.
I decided to make the preloader an independant class and put it in a seperate package from the document class. I also made a second independant class to serve as a progress bar, which the preloader includes. Basically the structure of my program is Flash File>Document Class>Preloader Class>ProgressBar Class
So far the Document Class creates the Preloader and puts it on the screen (a black box with a progress bar on it so far, I'll add text later). What I'm working on now is getting it to actually preload, so that on the Progress events it increases the size of the bar untill it's completed, and then puts a play button on the stage when it recieves the Complete event.
I've searched the forums and see a post about this but could not get it to work, and know its truely done my head in. Does anyone know the as to make a preloader for external jpg's or even better if someone has a fla for download.
How do I make an external movieclip preloader? Anyone know of a good tutorial because I have been trying for the past 12 hours to get a preloader to work(no not 12 hours straight lol). My file is 2.6 mb so I really need the preloader. Or if there are any free programs that make preloaders that would be good too. Or any components that have a tutorial with them(also needs to be free).
I am currently working with Flex 4. I successfully use custom preloader by s:application ... preloader="path"..., but i want the preloader to load external file as well, can it do that? How can i call the variables in the preloader?
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
... I've had my preloader successes already, but something still doesn't work for the external movies... I'm loading the main movie - which contains several chapters, loaded as external swf's - with the following preloader on the first frame, rest content from second frame on:
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
I'm trying to create a preloader for a site I am creating. Originally I was going to make it an internal preloader, but I ran into that issue where the preloader doesn't start until 50% (or more). After searching these forums for a solution to "that" issue, I found it suggested that the best way to fix it is simply do an external preloader instead.
When testing the preloader using the bandwidth editor, I see that the preloader animation isn't starting now until it's at 100%, instead I simply get a white screen. Once it reaches 100% the preloader animation runs through and then...nothing. My main.swf doesn't load. It just stops.
Here is my code:
Code: var fileToLoad:Loader = new Loader(); var fileURL:String = "testmovie.swf"; var fileRequest: URLRequest = new URLRequest(fileURL);
[code]...
preloader is my movieclip with the animation, and preloader.loading_txt is a textbox inside that mc which displays the % loaded. I wanted to make it so that once the preloader (and its animation) reach 100%, the preloader mc then plays frames 101 - 124 (which are a small transition animation into the main site). Once it reaches 124 it's supposed to call the main.swf to load.
and on a movie clip with the name all pages in frame 6 i load some swf files with this way: swf_path="mysongs.swf" loadListener.onLoadProgress = function(target_mc:MovieClip,
I have been trying to create from scratch and/or use SpinningPreloaderComponent to create a preloader for a SWF that loads an external flv in frame 2.What seems to be happening is that The preloader exists for about 5 seconds and then jumps to frame 2 and continues to load without the progress meter. Although I've tried to use bytes total or default settings, nothing seems to work correctly.So I'm wondering if this problem is created because the preloader can't measure the flv size? Also wondering if it is possible to start playing the flv at say load of 20% as a buffer rather than 100%. I have also set the flv as progressive when trying to insert it directly via Dreamweaver CS5 but all I get is a blank screen.
all i need is a preloader to run and when it detects the swf is loaded it will stop and the map.swf will start to run.I have trawled the net for weeks with no luck.I have a massive 776kb flash map. I need a preloader to run prior to this map but it need to be a preloader independant of the map.swf.
I have a project where I want to use different pre-loaders from time to time so I wanted to know if there was a way I could have my project use an external swf for the pre-loader ?
I'm new to the forum and I am a student at TAFE in Sydney. We have a project which I've managed to get together OK, 5 page Flash site (SWF's) one main template page with bk'gnd, banner and menu bar and 4 other swf's that load into the main one with their own content and they all load images and external dynamic text with css. The site is working perfectly, WOW wat a headspin, lol.
Now I'm stumped, the next part of the project is to make a preLoader for the site and I haven't got a good understanding of how to set one up. I've watched some tutorials but can't quite get it to happen. tried a couple of different ways and I have a project with a perloader in it but I can't seem to get it to work.
The preLoader has to have a progress bar and it works in the other project. I've tried making that preloader work but don't quite know how to set it up. My understanding of the preLoader is that it loads images into the browser before everything else and the progress bar shows the progress of the downloading images and I think the preloader I have done would suffice if I knew how to set it up properly.
the code of preloader for external swf. and also tell one we load our file in external swf tell what path we have to give to attached new file in the external file.
but when I play the main movie & click on my button for this external swf to load, it loads the main movie again. I need the preloader to load the new external swf. I understand it is because of the _root appearing at 3 places. But I dont know what to replace that with.
why my buttons don't work every time I put a preloader on my external swf? It just reloads the page[URL] click on about us.. you'll see what I'm talking about.. the others will work, but there isnt a preloader so it takes a second to load the other pages.
I know it has been explained so many times but I can't get this f**er to work. Has been killing for almost two days, went through gozillions of posts and forums and still nothing,so many things go wrong. The case is simple:How do I put an external swf into my loader swf? both swfs are 700x700 and I want the embedded swf ("16.swf") to start when the loading bar ('preloader', size 232.1) goes to 100% .I have three frames:
1: var amountLoaded:Number = _root.getBytesLoaded()/_root.getBytesTotal(); preloader._height = amountLoaded * 232.1;
I have a project that has one Main SWF, and that loads many external SWF's. This is working great. However, i would like to have each external Swf have it's own preloaded on the first frame of that SWF. I currently have a preloader that works on the first frame of my main SWF, and the code looks like this:
Code: this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onLoading); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); function onLoading(evt:ProgressEvent):void {
[code]....
So I tried to duplicate this Preloader for one of my external Swf's, but it does not work. As soon as the external SWF gets loaded the native loading dots come in rather than my custom loader.
Is it possible to have a preloader for a external FLV while the user waits for the buffer to load? The code I used is here: (I did not use the component panel but a video instance from the library)
Create a NetConnection object: var netConn:NetConnection = new NetConnection(); //Create a local streaming connection[code].....
I'm trying to have a preloader animate according to how much of the external swf has already downloaded on the user's computer. However, several errors like :
1046: Type was not found or was not a compile-time constant: MovieClipLoader.
I have my main movie, and from there an external movie is loaded which has a scrollpane on it. Problem is the preloader will not show when the external swf is loaded...when the button is clicked, nothing happens for about 3 seconds and then eventually the scrollpane comes up. I have the preloader on Scene 2, and it works for all my other external swfs so I know its the scrollpane issue.[code]I have tried have the "export to first" frame linkage thing but that doesnt work... does anyone know how best to do this?
Having problems with creating a simple progress bar with percentage loader recieving bytes loaded from a external swf file loading into a empty movieclip using as2. When exported the progress bar is complete and reads 100% and doesn't load the swf. Other attempts resulted with the loader not being shown and the swf being loaded, which is good but, the progress loader doesn't appear.
Here is the code I'm using. -------------------------------- //First Frame