ActionScript 3.0 :: Math Scaling To Resolution?
Jul 27, 2009
Ok this is more of a math issue than an AS issue, but in flash player 10 you can have an area of less than 16777215 pixels in order to make a BitmapData. The problem is I have an image bigger than this and for some reason I can't logically develop an equation that will take an image bigger than the resolution and scale it down so it's right under it in, and was curious if anyone has done this before.
Example: if i was trying to get something under 5,000 pixels and I had an image 300x60 that is a resolution of 18,000 what multiplier would i use on the height and width of the image so it stays the same aspect ratio and stays under 5,000 pixels.
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Dec 23, 2009
We are building an application in Flex where we have to scale and reposition the circles based on the changed screen resolutions. Example: Current resolution: (800, 600) I draw a circle at position (410,290) with radius 10 Now If i change the resolution of screen to (1440, 960) then the circle should be drawn at the same place on the screen with respect to the new resolution with relative increase in the radius.
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Feb 15, 2009
I almost finished a website for a customer, it's a full flash website running at almost 1024/768px...BUT this guy still use a lower screen resolution and tell me I have to resize evertything down...meaning a lot lot people will find this website ridiculously little.
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Apr 21, 2011
I am looking for a solution, on how to set a movie clip so it would fit to different monitor resolutions. I have found a few solutions (like changing the "px" to "%" inside the html file), but none of them give me the results I wan
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Feb 14, 2012
I have a project that's 1024x768. However, on screens with a resolution of 1024x768, the users still have to scroll (the project is too big to fit in the browser window). Is there a way to allow scaling of the project only if it's too big for the user's window? I don't want the project to always scale to fit the window size. I only want to scale it down if it's too large to fit on screen without scrollbars.
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Mar 4, 2011
I've got a map that you can zoom in and out of. What I'd like is that are you zoom into the map the labels marking items on the map remain the same size. Initially I did this successfully by making the labels independent movieclips(ie not children of the map mc) and then using localToGlobal to make sure they were in the right position. However I found that there was a bit of lag in their movement compared to the movement of the map.
So I thought what I'd try is to make the labels children of the map and then scale them up and down inversely to the scale of the map. However I haven't been entirely successful. I'm having difficulty finding the equation to make it scale up and down correctly in proportion to the map. The problem is that my labels are scaling in a linear fashion while my maps scaling isn't.
[Code]....
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Feb 9, 2010
I want to know is there anyway to invisible title bar for a AS3 project? and how to force program to use fix resolution and change monitor resolution to what we want?
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Mar 7, 2011
Here is the problem:
var p:int = 0;
var n:Number = 0;
n = 32.999999999999999;
p = Math.floor(n);
trace(p); // returns 33
n = 32.11111111111111;
p = Math.floor(n);
trace(p); // returns 32
I would expect both of these to return 32. I have searched, and it seems this is an unreported bug in AS3. Or ... am I doing something wrong?
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Sep 26, 2005
Wat is the diffrence between these two?
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Feb 16, 2009
I have a code in which I have to use Math.round if a certain value is for example 3.67 (67 is higher than 50) and Math.ceil if a value is for example 3.23 (23 is lower than 50). What can I do to make flash calculate if what after the dot �.� in 3.23 (for example) is higher than 50?
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Mar 11, 2008
I've search through all the threads with "scaling" and "resizing" and can't find the solution.
Basically I have a GUI element on a gallery that I don't want to scale, while the rest of the page is free to resize/scale.
I think I need to add a listener of some sort to the stage, but I'm not sure how to do this.
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Feb 23, 2009
I'm building some navigation that extends all the way from left to right across my SWF. When the window resizes, I'd like the nav buttons to get wider but not have the text on the buttons get wider.
The buttons themselves are rectangles with a vertical gradient and a stroke around the outside. I'm using 9-slice scaling so the stroke doesn't scale, but the middle (gradient) gets wider or narrower.What'd be great is to be able to select an object or layer and say "don't scale, even if the rest of this movie clip scales". Is there a way to do that, or will I have to do it via actionscript?
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May 20, 2010
i have a diagonal movieclip that I am trying to scale along with the background video. The background video scales perfect, I am attaching the diagonal movieclip (br in the code as bottomright) with addChild
Instead of scaling with the window, it seems to repeat such as the image is displaying. this is the main section of the code that is doing the scaling
var br:mc_bottomright = new mc_bottomright();
addChild(br);
//proportional scale
if ((stage.stageWidth / stage.stageHeight)> (owidth/oheight))
[code]....
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Apr 10, 2009
I am trying to achieve an effect of scaling a movie clip on click...very similar to [URL] When the user clicks on See, Hear, Play and Shop boxes, the boxes expand. I have created a box movieclip that has a bar on top. This bar is a movie clip inside the box movieclip. When i try to scale the main box movieclip, the internal bar movie clip scales as well. How to stop this?
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Jan 16, 2004
So here is a piece of code that I have seen used a lot but don't really quite understand:
myVar = Math.min(Math.max(myVar, this.min), this.max);
or some variation thereof. I understand that the function first finds the maximum value of two values then turns around and uses that to find the minimum between two values.why this is done? And how do you know when to use it?
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Jan 16, 2004
So here is a piece of code that I have seen used a lot but don't really quite understand:[code]or some variation thereof. I understand that the function first finds the maximum value of two values then turns around and uses that to find the minimum between two values.And how do you know when to use it?
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Apr 18, 2004
really sorry to bring this one up again. I've managed to create quite good working gallery. What I'm trying to now is create a menu that is attached to the scaling part but does not scale it self - in other words just changes position. here's an example of what I mean: galleru #1
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Apr 18, 2004
What I'm trying to now is create a menu that is attached to the scaling part but does not scale it self - in other words just changes position. here's an example of what I mean: galleru #1
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Jun 11, 2010
I have researched this and found lots of information but I am fairly new to actionscript and scripting in general. Here is what I am trying to do. I am working on a site that is already setup and ready to go. What I am creating is a very basic 15 second flash intro/flyer that will show up and eventually redirect to the main site. Like I said this is a very basic flash with basic tweening however my main issue is that we want this one picture to fill up the entire browser window without getting cut off no matter what resolution. I don't care how it is accomplished whether it is actionscript, java,
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Jan 15, 2009
I'm having problems with image resolution...I'm using .png files, and the color/reso looks great in the flash file, but when I play the swf, the resolution gets all pixelated.
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May 10, 2011
I am working with some images in my flash file which I would like to have at a high resolution (approx 1280X1024 px or even higher) so that they look good when they take up a full screen, and also when I zoom IN on them.
However, when I import them into flash at this size, they look TERRIBLE when zoomed OUT (eg. to 15%). They look fine in photoshop at this size.
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Apr 1, 2009
How did they make that border to wrap around any resolution? make my images from my XML gallery to not become pixelated when it loads in full-screen.
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Oct 20, 2009
I'm going to be creating a Flash presentation that will run on a flatscreen TV at a trade show. I'm not certain what resolution to set up my Flash movie to. The TV is a widescreen Panasonic 42" TH42PH10BK with 1024 x 768 pixels, however when I set my animation to those values it looks 'squarer' than the TV. It looks like I need to set up the animation to a different resolution, but I don't know which!
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Dec 30, 2009
my problem is related to website resolution problem i develop a drop down menu from a software "flash menu lab". Then i embed it on a web page, it correctly show in 1024*768. but when i go to high resolution it does not move width automatically it show menu similar to 1024*768 i hope you got my problem...! remember i fixed width to 100% but it is not working...! this is my code
[Code]...
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Mar 2, 2011
I'd like to know where to look for documentation on how to make elements that adjust to the site resolution, or what this technique is called.
Like in here (the floating clip on the left upper corner, there is a menu divided into 2 parts like float:left and :right (like I would make this in css))
[URL]
Basically I'd need a menu always aligned to the bottom-center of the page that won't change the size, but the background always stretched proportionally to the width of the page upon resizing.
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Apr 24, 2009
what would be the right resolution and format to create a flash as a tv commercial?
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Sep 4, 2009
Is there a way to find how long a function takes to execute beyond 1ms resolution:
time1 = getTimer();
//Do something
time2 = getTimer();
totalTime = time2 - time1;
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Sep 9, 2010
I have published my Flash site to the web server but I notice that it doesn't display correctly in smaller resolutions (I think the smallest it looks best in is 1024 x 768)... the bottom keeps getting cut off when viewed in any small resolution. I figure this is something that can be corrected in the HTML file so if someone can show me what exactly I need to put into that file, that would be great. My site is here if you need to reference it:[URL]..
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Feb 7, 2011
Im trying to get my application to run in full screen, I've tried a variaty of scripts and all of them work, yes the app does open up in full screen but there are always white edges on the left and right, which are outside of the stage.
Is there any way to get rid of them, either use a differet bit of code or possible can AS, change the resolution of the screen to the req. and change it back on close?
The code that i've tried:
------
import flash.display.StageDisplayState;
stage.displayState = StageDisplayState.FULL_SCREEN;
[code].....
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Nov 9, 2011
We have alredy made a game at 1024x768 (iPhone2 max resolution) and it runs ok, maybe with a little hiccup here and there. But we really want to make a more complex game next time, and performance is a big concern.What resolution (in pixels) should we use for an iPad/iPhone game? does it have an actual impact on overall performance?
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