ActionScript 3.0 :: Maximum Concurrent Loader.load() Loads?
Oct 16, 2008
I have a class that loads a list of images in an XML file. The XML file can potentially contain any number of image URLs.Would it be advised to call Loader.load() in a for each loop, causing every image to be loaded concurrently? Will there be a point at which the number of concurrent loads is too much for the system or the bandwidth, or does flash have some sort of intrinsic load management?
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But when the container loads from a relative path like loader.load("module.swf") , just one singleton is created (that is what I want) I am just intrigued with this behavior, could someone explain me this? PD: I believe is something related to loaderContext and applicationDomain but It also appears that isn't working right. -Patricio Foieri , Vertigo Labs
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i have a main loader swf file called loader.swf and it loads an RSL.swf (runtime shared library for my swf files) and then 10 swf files, each one to a container (fE.: movieclip '01' in loader.swf, then movieclip '02' and so on). the 10 swf files have a lot of references to RSL.swf, and i have to use RSL.the problem is when loader.swf loads the RSL and the other 10 swfs the loader throws errors like this:
Code:
*** Security Sandbox Violation ***[code]...
then i put in EVERY swf files (loader,RSL and the other 10) the code Security.allowDomain ("*") but throws the same errors...
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Nov 22, 2010
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Code:
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);[code]....
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function funcLoadImages() {
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Here is a simple example:
Code:
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[Code].....
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siteLoader.as, Line 23 1061: Call to a possibly undefined method load through a reference with static type Loader.
[Code]....
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Code:
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Code:
var myLoader:Loader = new Loader();
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[code]....
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[Code]...
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for each (myValueObject in myarray) {
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[Code]....
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Error 2044: Unhandled IOErrorEvent.
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H/W Requirements
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- 2GB RAM ( 4GB recommended)
- 1Gb Ethernet card
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loadMovie("../medicus/medicus.swf","swf_1");
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Code:
onClipEvent(load){
_alpha = 0;
}
The frame also has an action like this:
Code:
nClipMax = 5;
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