ActionScript 3.0 :: Movieclips Acting As Buttons Questions?
Jun 7, 2003
I have 4 mc's that are acting as btns inside an mc on the main timeline
code is below
newolivefour_mc.buttonMode=truenewolivefour_mc.addEventListener(MouseEvent.ROLL_OVER,buttonOverfour);newolivefour_mc.addEventListener(MouseEvent.ROLL_OUT,buttonOutfour);function
[code].....
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stop()
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ActionScript Code:
#initclip 1
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[code]....
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[URL]
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[code].....
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I'm trying to create a portfolio site and I'm running into some problems. I've built my main site on the timeline and all my buttons work fine the AS is very simple:
function goForward(event:MouseEvent):void {
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ActionScript Code:
private function init(e:Event):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
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[Code] .....
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Code:
for (var i:int = 0; i < 8; i++) {
this["btn"+i].addEventListener(MouseEvent.MOUSE_OVER, onButtonOver);
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[Code].....
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[Code]...
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Reference objects on stage/frame from document class. AddFrameScript seems to do what I need it to, except for one thing. In the function I'm passing to be added as a frame script, I want to dynamically create some event listeners for buttons, but variables I want closed over the listener functions aren't behaving as expected -- they all end up having the last assigned value of the variable rather than the value it had when the function was defined, as if different scope rules are in effect than normal:
addFrameScript(node_frame - 1,
function() {
stop();
question_txt.text = node_question;
answers_xml = node_xml.answer;
[Code] .....
But then afterward, if I click any of the three buttons, they all trace:
3A
Do frame scripts observe different (dynamic rather than lexical?) scoping or something?
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