ActionScript 3.0 :: Passing 2 Objects When Saving XML?

Mar 23, 2009

I am using PHP to save an AS3-generated XML document to my server. This works absolutely fine. Now, I'd like to be able top pass a filename along with my URLRequest under which the file would be saved.

When doing this in HTML it would be pretty easy and I would simply POST 2 seperate values, but how to do this in AS3?

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ActionScript 3.0 :: Saving Data For Custom Objects

Jul 22, 2009

I have a class called LevelHandler. Inside each LevelHandler object is a bunch of arrays, various numbers, etc. Instead of saving the data for all these things separately, I've decided to save my LevelHandler object.

Here's what I've tried:

[code]...

You all expected this to work, right? Just kidding, it didn't. The problem is, when I try to set levelHandler equal to myLocalData.data.levelHandler, there is a type coercion failure (converting an Object to a LevelHandler). I know why this was happening, so I tried to make use of the "as" keyword. Still, apparently saved data can only be stored and understood as an Object.So, how can I save this LevelHandler object such that it can be accessed in the future (like when I need to trace how many levels there are)?

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ActionScript 3.0 :: Flash - Saving Objects In A Shared Object?

May 15, 2011

I'm trying to save an object to a shared object, the thing is that while i run it the first time it works perfectly, but as soon as the swf is closed and re-opened my object just disappears.If I'm not wrong this is because it's a custom class instance and the .data saves a reference to the object instead of the object which is deleted as soon as the program closes.My question is:I've tried saving each var in a different data.[something], having to save five variables might not be bad but what about twenty or more.

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Flash8 :: Saving And Loading Attached Object With Shared Objects?

Sep 7, 2010

I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before (I'm using Actionscript 2, by the way)

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ActionScript 2.0 :: CS3 Saving And Loading Attached Object With Shared Objects?

Sep 17, 2010

I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before

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ActionScript 3.0 :: Saving An Array Of Objects To MYSQL Database, And Retrieving It

Nov 26, 2009

How do i save an array of objects, like this: [{n:1,bb:4},{n:2,bb:4,r:1},{n:6,bb:7},...] to a database? I was thinking i would have to convert it to string, but if i do that, when i retrieve it from the database, how am i going to use it?

EDIT: forgot to mention that the objects can contain an array of objects as well, but there won't be any more arrays beyond that point.

[{n:1,bb:4},{n:2,bb:4,r:1},{n:6,bb:7},{arr:[{a:11,b:2},{a:11,b:2},...],r:1},...]

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Actionscript 3 :: Iterating Through Array Of Objects, Populating BarChart, And Saving Each As Image?

Jan 9, 2012

I am creating an option in my application to create a PDF report based on the results from the application.The results are represented as an ArrayCollection of XMLList objects, which I am using to populate a BarChart.To create a screenshot of each result (as a PNG), I am loading the Results Window (a Title Window) and hiding it (visible = false). I am using AlivePDF to add the capture to a PDF report.

I have been using a Timer to iterate through the results, load each result to the chart, create a delay, and then capture the image and add it to the report.

UPDATE.Currently, I am able to iterate through the results (using the Timer), but the chart does not refresh properly before capturing the screenshot and saving as PNG.Essentially,I am trying to see if there is any other possible solutions for iterating through the results and creating a delay so that I may be able to load a result to the chart, capture the screenshot, and add it to a PDF.Is there any other way to do this in Flex?Initially, I was thinking of iterating through the results array using a for loop,but this was not working due to the fact that the results were not loading in time before capturing the screenshot of the chart.

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ActionScript 3.0 :: Passing Objects Into Flash From JS?

May 12, 2011

Can you pass an Object into flash from a button click instead of a String?

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ActionScript 2.0 :: Passing Nested Objects Through Swfobject?

Dec 3, 2009

is it possible to send native nested objects to flash via swfobject? i am trying this right now without luck:

PHP Code:

var flashvars = {event1:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]},
event2:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]},
event3:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]}}

[Code].....

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ActionScript 3.0 :: Passing Complex Objects Via LocalConnection?

Feb 13, 2009

Is there a way I can pass complex objects like sprites or timers through LocalConnection? It seems like you can naively pass simple objects like String, Number, Array thru the LocalConnection. But I can't seem to send other data types.I read that you have to use the method "registerClassAlias()" within the receiving SWF file before that SWF file can accept complex objects. For example, when I attempt to send instances of Sprites or Timers, I get the following error:

"Error #2044: Unhandled AsyncErrorEvent:.text=Error #2095:flash.net.LocalConnection was unable to invoke callback sendState.error=TypeError: Error #1034: Type Coercion failed: cannot convert Object@b9210b1 to flash.utils.Timer."

How can I send complex data types or are some data types not send-able?

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Flash :: Passing Data Between Objects/classes?

Dec 27, 2010

So i a building a categorized menu of different foods. I have a class for "categories" (buttons) which essentially will return a string "salads", "drinks", etc. I now have another class "menuItems" for items within categories and this handles sizes such as "small", "med", "large", etc. My problem now is that when i return "salads", i want to invoke an array which contains all the elements of salads, send it to menuItems which will populate the menu. So far i have both the category objects and the menu object setup. I just cant seem to be able to send the data that the category object is returning and pass it to the menu object. Both of which are added to the stage as shown below:

If there was a way that i could say add all these classes to one class so that they can talk to each other that would be great but i dont know how to do this.

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Actionscript 3 :: Flash - Passing Objects To External Swf

Aug 28, 2011

I have a object, called friends, It contains the url to facebook profile picture, ie friends.friend1 = "http:// etc"; I have a swf file called, master.swf, which is passed the information to create the object through flashvars. I need to get the object OR the flashvars info to the externally loaded swf, called pageOne.swf. I have seen and tried several different methods, but now seem to give me what I need.

[Code]...

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ActionScript 3.0 :: Passing Objects On Stage To Super()?

May 27, 2010

When invoking super() in my subclass, I can pass uints and strings as params to super, but passing a TextField instance that is on the stage of the library instance of the subclass fails. Why? Is there a workaround?

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ActionScript 3.0 :: Passing Objects To The Main Stage?

Mar 15, 2011

I'm trying to pass the stage display container too my Engine class but I'm getting the error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.olly::Engine()
at com.olly::MainControl()

Here's the code:

I'm creating the the Engine in the main document class here:

Code:
public var MainGame:Engine;
public function MainControl() : void
{
MainGame = new Engine(stage);

[Code].....

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ActionScript 3.0 :: Passing ArrayCollection Of Objects To Component?

Jun 13, 2011

I have created a Component class and it's working fine .I want to pass an ArrayCollection of Objects to the Component .I have read in many articles , that we should use [Bindable] to make an ArrayCollection of Objects .What are the ways can we achieve that ?

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ActionScript 3.0 :: Passing Multiple Objects To A PHP Script?

Mar 29, 2009

So I try to send 1.the PDF 2. the message 3. the email-address to a PHP-Script. It works, but somehow my PDF always get garbled and is not a valid document.I transmit my things like:

Code:
var emailURLReq:URLRequest = new URLRequest('pdf/email.php');
var emailVars:URLVariables = new URLVariables();

[code].....

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ActionScript 3.0 :: Multi-Touch Events Passing Through Objects?

Jan 18, 2011

I wrote a code for handling google maps in a multi touch table. On the map itself, I have a sort of button that, if touched, makes a tool bar show up. On the bar I have a slider and a button, both of them activated by touch events. My problem here is that when I touch objects on the bar, the touch event pass through the bar and it is fired also on the map below, making my map move. Uff, this is very annoying.

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ActionScript 2.0 :: Passing Values In A Variable In A Movieclip To Objects On Main Frame?

Jul 11, 2010

im trying this every which way.creating global variables etc.I have a movie clip with a text area (lets call it txttest)there is text inside it which i want to send from this movieclip on the main frame to a text area (lets call that one txttestB) on the main frame. Whatever i try i get undefined in the text area on the main frame.I have tried this...

_global.selectedcompany = txttest.text;
_root.txttestB.text = _global.selectedcompany;

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ActionScript 2.0 :: Activating The HitTest - Passing The Objects Name As A Parameter Through A Global Function

Jun 16, 2004

I'm having troubles activating the HitTest, passing the objects name as a parameter through a global function. Let's say there is the following function on the main timeline:

[Code]...

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Javascript :: Flash - Passing An Array Of Objects Instead Of An Array Of Arrays?

Jul 13, 2010

I'm passing a Javascript Array() to Flash via FlashVars but Flash complains. Can you guys point me what am I doing wrong here?

javascript code
// array with the user defined cities
var usercities = new Array(

[code]......

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Flex :: Objects Drawn By Flash Graphics Class Exist As Objects?

Jan 16, 2011

Internally Flash obviously keeps a list of the primitives drawn using Graphics so I wondered if you have many such primitives in a Sprite, can you re-position/remove/alter individual items rather than clear and re-draw everything? Or is this deeper into the bowels of Flash than you're allowed (or recommended) to go?

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Php - Flex Is Deserializing Generic Objects From Zend AMF Instead Of Strictly Typed Objects

Mar 4, 2012

I'm using Zend AMF to send my remote objects to Flex. I've defined a Constant class and created getASClassName() method. Then I've created Action script class in flex.

Objects are send successfully, but they are deserialized to generic Objects in Flex instead of specific ones. EDIT: On network monitor in Flex I can see that AMF value is set to com.my.project.valueobjects.Constant. Although array from event.result contains Objects.

[Code]...

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ActionScript 3.0 :: Does Setting An Array Of Objects To Null Erase The Objects From Memory

Apr 27, 2010

I have an array of temporary objects created in a for loop. The objects are of type class "Tile", a class I created. However, it appears that whenever I create a lot of tiles in the for loop, the program slows down indefinitely.

While the array is whiped at a later trigger point, I am thinking that perhaps these Tile objects are not being erased from memory. They are being created on the fly in a for loop, and the array is being reset to "array = []".

Are the objects still in memory or are they cleaned up when the array is set to []?

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ActionScript 3.0 :: Objects Class Find And Change Another Objects Xy Properties?

Oct 13, 2010

What I have is a game with a Level object, inside the Level is a Player object, and they don't have instance names given, what I'm trying to figure out is how to do is make it so that the player can change the x or y properties of the Level object.
 
To be more precise, I'm making it so that when the player moves in a certain direction, he either moves accross the stage, or he starts moving the Level object around the stage, it'd be in an Event kind of function, now I can easily make the Player move, but I don't know how to make the Level object move which the player is inside of.

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Flex :: Converting Array Of ObjectProxy Objects To Custom Objects?

Jun 10, 2011

I have a service which returns an Array of ObjectProxy objects. I would like to cast this to a custom object (a value object) and create an ArrayCollection. How can I do this?ited:I am using Django and PyAMF for the backend. I had to write a custom SQL query and I am wrapping the resulting records in ObjectProxy and sending the whole result as an ArrayCollection.Here is my client side code:

[ArrayElementType("SessionVO")]
[Bindable]
private var _list:ArrayCollection;

[code]....

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Java :: Why Value Objects Coming Back As Generic Flex Objects

Aug 4, 2011

I will try to give as much detail as I can. I am creating an CRM application using Flex(Cairngorm 2)/Java/Hibernate. The basic problem I am having is this: I have a Customer class in Java that has an ArrayList of Address classes. I have a Customer class in Flex that has an ArrayCollection of Address classes. When I make the remote object call for a Customer I get back a Customer object in Flex, but the ArrayCollecion objects have a data type of Object instead of Address. If I try to call for a List of Address classes I get the same result. If I try to call for a List of Customer classes I get a list of Customer classes in Flex. Using tomcat 6 with the following jars:

[Code]...

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ActionScript 2.0 :: Aligning Variable Sized Objects And Objects Inside Them

Jun 29, 2006

How do I align a movieclip, which width and height is user-defined, inside another object (this one is static, though). Top-left alignment is easy, x=0 and y=0, but what about center, center left, bottom left, etc? Math(.round) i suppose, but how?I want an object (static) inside the movieclip (user-defined) to stay aligned to, for instance, the top right corner, similiar to the minimize, maximize and close buttons at the top right of your browser.. The height and width data is pre-defined by the user in another file.But that does probably not make any difference...

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Loading Objects And Dragging Objects To Create New Instances?

Sep 22, 2009

I want to create a flash movie which firstly loads a selection of images/objects into a portion of the frame. After this is complete, the user can then drag these objects onto another area and the object will be created where the user has chosen. The user can then drag another instance of the ojects onto the area.

For example, there is a background of a lake in one area. A selection of boat pngs are loaded in an area below the lake. The user can drag these boats and place them on the lake. They can drag a boat multiple times if they wish.

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Actionscript 3 :: Listener Will Be Executed For Objects Hidden By Another Objects?

Sep 27, 2010

I have two movie-clips, one is small-box and another is big-box .Both are rectangular shape. Small- box has an index 0, and big-box has an index 1. Their x,y are same and big-box being big in size gets hide small-box. Now the problem is the listener attached to small-box does not fire as big-box is on the top of small-box. what would be the way to get listener fired when click on small-box area??

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Flash :: Recycle Objects When Creating An Array Of Objects?

Dec 18, 2011

Is this the correct, most efficient way to recycle objects when creating an array of objects?

package com {
public class CreateList extends MovieClip {
//this is the object I will be recycling
private var newProperty:PropertyRow;
//this is the array I will use to reference the objects

[Code]...

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