ActionScript 3.0 :: Passing Multiple Objects To A PHP Script?
Mar 29, 2009
So I try to send 1.the PDF 2. the message 3. the email-address to a PHP-Script. It works, but somehow my PDF always get garbled and is not a valid document.I transmit my things like:
Code:
var emailURLReq:URLRequest = new URLRequest('pdf/email.php');
var emailVars:URLVariables = new URLVariables();
[code].....
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Similar Posts:
Sep 10, 2009
im creating a small drag and drop game in AS3-
I have 4 objects and 4 targets,
I want to be able to drag any of the 4 objects onto any of the targets, right now all I can manage is to allow each object drop onto one specific target only.
I thought by calling all my target names by the same instance name eg target_mc that would work but only one target will ever work.
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Sep 20, 2010
I currently have an over, out and click event for 8 different objects. The over and out events are identical for each (tween expands object and then shrinks it back for the out state).I have previously asked for an easy way to declare those events, and now I was looking for an easier way to handle them.
Here's my code:
//-----------GARAGE
function growGarage(e:MouseEvent):void{
scaleTweenX = new Tween(map_garage, "scaleX", Elastic.easeOut, 0.648, 1, 0.5, true);
[code]....
I've tried using a single function and then using "this" as the object of the tween but that expanded the entire stage.
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May 12, 2011
Can you pass an Object into flash from a button click instead of a String?
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Mar 23, 2009
I am using PHP to save an AS3-generated XML document to my server. This works absolutely fine. Now, I'd like to be able top pass a filename along with my URLRequest under which the file would be saved.
When doing this in HTML it would be pretty easy and I would simply POST 2 seperate values, but how to do this in AS3?
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Oct 11, 2009
What's the best way to say:
if(this.object in same array as that.object)
with multiple arrays containing multiple objects?
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Dec 3, 2009
is it possible to send native nested objects to flash via swfobject? i am trying this right now without luck:
PHP Code:
var flashvars = {event1:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]},
event2:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]},
event3:{eventid:"145",title:"event 1",toggle:["thistha","timestart"]}}
[Code].....
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Feb 13, 2009
Is there a way I can pass complex objects like sprites or timers through LocalConnection? It seems like you can naively pass simple objects like String, Number, Array thru the LocalConnection. But I can't seem to send other data types.I read that you have to use the method "registerClassAlias()" within the receiving SWF file before that SWF file can accept complex objects. For example, when I attempt to send instances of Sprites or Timers, I get the following error:
"Error #2044: Unhandled AsyncErrorEvent:.text=Error #2095:flash.net.LocalConnection was unable to invoke callback sendState.error=TypeError: Error #1034: Type Coercion failed: cannot convert Object@b9210b1 to flash.utils.Timer."
How can I send complex data types or are some data types not send-able?
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Dec 27, 2010
So i a building a categorized menu of different foods. I have a class for "categories" (buttons) which essentially will return a string "salads", "drinks", etc. I now have another class "menuItems" for items within categories and this handles sizes such as "small", "med", "large", etc. My problem now is that when i return "salads", i want to invoke an array which contains all the elements of salads, send it to menuItems which will populate the menu. So far i have both the category objects and the menu object setup. I just cant seem to be able to send the data that the category object is returning and pass it to the menu object. Both of which are added to the stage as shown below:
If there was a way that i could say add all these classes to one class so that they can talk to each other that would be great but i dont know how to do this.
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Aug 28, 2011
I have a object, called friends, It contains the url to facebook profile picture, ie friends.friend1 = "http:// etc"; I have a swf file called, master.swf, which is passed the information to create the object through flashvars. I need to get the object OR the flashvars info to the externally loaded swf, called pageOne.swf. I have seen and tried several different methods, but now seem to give me what I need.
[Code]...
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May 27, 2010
When invoking super() in my subclass, I can pass uints and strings as params to super, but passing a TextField instance that is on the stage of the library instance of the subclass fails. Why? Is there a workaround?
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Mar 15, 2011
I'm trying to pass the stage display container too my Engine class but I'm getting the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.olly::Engine()
at com.olly::MainControl()
Here's the code:
I'm creating the the Engine in the main document class here:
Code:
public var MainGame:Engine;
public function MainControl() : void
{
MainGame = new Engine(stage);
[Code].....
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Jun 13, 2011
I have created a Component class and it's working fine .I want to pass an ArrayCollection of Objects to the Component .I have read in many articles , that we should use [Bindable] to make an ArrayCollection of Objects .What are the ways can we achieve that ?
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Jan 18, 2011
I wrote a code for handling google maps in a multi touch table. On the map itself, I have a sort of button that, if touched, makes a tool bar show up. On the bar I have a slider and a button, both of them activated by touch events. My problem here is that when I touch objects on the bar, the touch event pass through the bar and it is fired also on the map below, making my map move. Uff, this is very annoying.
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Jul 11, 2010
im trying this every which way.creating global variables etc.I have a movie clip with a text area (lets call it txttest)there is text inside it which i want to send from this movieclip on the main frame to a text area (lets call that one txttestB) on the main frame. Whatever i try i get undefined in the text area on the main frame.I have tried this...
_global.selectedcompany = txttest.text;
_root.txttestB.text = _global.selectedcompany;
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Jun 16, 2004
I'm having troubles activating the HitTest, passing the objects name as a parameter through a global function. Let's say there is the following function on the main timeline:
[Code]...
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May 26, 2005
Basically I just wondered if there was any way to condense this so I don't have to keep repeating the code over and over for all of the movieclips:
[AS]onClipEvent (enterFrame) {
var colorChanger:Color = new Color(this._parent.leaf8);
var origTransform:Object = colorChanger.getTransform();
[code].....
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Aug 31, 2010
I have a loaded swf that passes parameters [code]I am able to get the first parameter (next) but not the xmlPath.in flash, i tried these two:[code]
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Nov 7, 2009
I am using labels for the pages so they are all on the same timeline. When the user gets to the last page there is a submit button that sends all the variables to a php mailform file. However I keep getting TypeError: Error #1009: Cannot access a property or method of a null object reference. I dont think my variables are not being passed.[code]
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Jan 5, 2011
Multiple value passing Querystring using flash array method into asp file ?
trying to work with the code but not passing any value ?
Code:
for (var i = 0; i<newArray.length; i++) {
var num = i+1;
pas["n"+num+"="] = newArray[i].name;
[Code].....
how to pass multiple querystring to html or asp ?
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Aug 7, 2009
I had a class that I was passing a simple argument to like so:
var quiz_1_2:CaseStudyQuiz = new CaseStudyQuiz(2);
addChild(quiz_1_2);
I now would like to use this class for multiple MCs in my library. I thought I could let Flash create a class for each of them and specifying the CaseStudyQuiz class as the Base class. When I do that, I get the following error:
1136: Incorrect number of arguments. Expected 0.
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Apr 7, 2010
I have created my own file upload flash app that has been working great for me up until this point. It uses PHP to upload the files and sends back a status message which gets displayed in a status box to the user. Now I have run into a situation where I need the HTML to pass a parameter to the Actionscript, and then to the PHP file using POST. I have tried to set this up just like adobe has it on [URL] without success.
Here is my Actionscript code:
import fl.controls.TextArea;
//Set filters
var imageTypes:FileFilter = new FileFilter("Images (*.jpg, *.jpeg, *.gif, *.png)", "*.jpg; *.jpeg; *.gif; *.png");
var textTypes:FileFilter = new FileFilter("Documents (*.txt, *.rtf, *.pdf, *.doc)", "*.txt; *.rtf; *.pdf; *.doc");
var allTypes:Array = new Array(textTypes, imageTypes);
[Code] .....
The flashVars variable is the one that should contain the values from the HTML file. But whenever I run the program and output the variables in the PHP file I receive the following.
//Using this command on the PHP page
print_r($_POST);
//I get this for output
Array (
[Filename] => testfile.txt
[Upload] => Submit Query
)
Its almost like the parameters are getting over written or are just not working at all.
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Feb 26, 2011
Movie 3_mc is inside the timeline of 2_mc which is inside the timeline of 1_mc.1_mc has an integer variable called var1.I need to change the value of var1 by a mouse event for which the listener is on the timeline of 3_mc.I know that I can change the value of a variable of the parent movieclip (in this case 2_mc) from an event in 3_mc by using;
ActionScript Code:
MovieClip(parent).var++;
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Jul 15, 2006
I wrote this script a while ago and it's worked extremely well for me ever since. I use it in nearly every project I do. But the other day I was asked to do a project where I could only use Flash 7.
This is a class I made to easily handle multiple file preloading by passing it an array of files to load. It only has two useful methods. One gets you the current total progress (total of all the files 0-100%) and an onLoadComplete. The actual usage is in the top of the file. It works great under Flash 8, so go ahead and use it.
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Sep 28, 2010
I'm trying to write a very plain game client to get some practice with Actionscript 3 and the Flex Framework.[code]...
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Feb 15, 2010
I have need to simultaneously move a slider (called "shadeGrabber") movie clip and a mask. I'd like to do this by dragging the slider and seeing the mask move with it.
The example movie clip on the left (called "PICTURE_WIPE") is what I'm going for, but interactive instead. I'm working in the movie clip on the right (called "PICTURE_WIPE copy 2")
Here's my code, for quick reference (found on the "AS" in the "PICTURE_WIPE copy 2" movie clip:
[Code]....
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Apr 28, 2009
I am building a scrolling image bar, so I've created code that works perfect on one object. However, I need this code to apply to multiple objects at once so that they will move left and right and resize independently from each other (to give this sort of 3d revolving look). Other boxes will be to left and right of the current black box. Code is below as well as link.
Code:
function mousetracker(object){
boxstartx=object._x;
boxstartwidth=object._width;
[code]....
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May 4, 2010
I am creating a small game for a project im doing it is only ten levels long but I wish to include feature such as saving etc. I have one some research on Shared Objects and it seems to be the best method. The idea I wish to execute is to have at the end of a level after reaching the levels goal have a piece of code that runs and saves that the next level has been unlocked. This seems relatively simple. However i have done things awkwardly i think, instead of creating the whole game within a single fla. each level is a seperate file, eg. level1.fla, level2.fla etc. Is it possible to use the same shared object across multiple .fla's?
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Jun 29, 2009
Im trying to make a small game. Could someone take a look at the CS4 and CS3 fla files attached and tell me how to make the game reset when the red circle touches the block boxes.
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Oct 25, 2010
I hv make a movieclip it's linkage name is thumbmc,I make its duplicate instances 10 times and load external thumbnail jpg's,I give names to these instances to th0... th9, all events and effects working fine but i m opening a large image while clicking on any thumb..the problem is.. i want when i click on any thumb then all thumbs will be fly and goes out of screen,, but when i try to tween then it shows error.. th0 object not found.......
code is like this
// Making thumbs by this code
for( var i:Number=0;i<9;i++ )[code].....
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