ActionScript 3.0 :: Passing Variable From Loaded Swf To Parent With Mouse Event?
Apr 27, 2011
This has been driving me nuts. The short of it is that I have a main movie that loads smaller swfs. In the main movie, there is a textbox that holds descriptions of the smaller clips.What I am trying to do is this: When the user clicks a button in the loaded swf, a string variable "feedback" replaces the text in the description text in the parent clip.Here is the code I have. I have been searching this for a while now and have tried various things, so this may be way off base. The clips load fine and everything, I just can't figure this one piece out.I am only showing the relevant code because there is a LOT of other working code. If anyone needs more info, let me know.Main Clip
Code:
clipLoader.contentLoaderInfo.addEventListener( Event.INIT, onLoaderInit );
function onLoaderInit( e:Event ):void {
[code]....
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[Code]...
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WORKING SCRIPT
var loaderZ:URLLoader = new URLLoader();
loaderZ.dataFormat = URLLoaderDataFormat.VARIABLES;
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[Code].....
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Jul 5, 2011
I have an element which listens for the MOUSE_DOWN, MOUSE_OVER, and MOUSE_OUT; in that there is a child which listens for MOUSE_UP, MOUSE_OVER, and MOUSE_OUT. The issue is that although OVER and OUT seem to work together (And I like how that is) I need it that if the child is clicked, that the parenet doesn't recieve it. (Right now they both recieve them all, and I only want OVER and OUT to be recieved by both)
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Code:
package FlashPackage{
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[Code].....
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Jun 21, 2011
This isn't an exact duplicate of AS3: add event listener to loaded swf, actually it seems to be a mirror situation with non-mirror solution..
I have a test flash file that registers its own listener at first frame's actions.
trace("it's going to be OK");
stage.addEventListener(KeyboardEvent.KEY_DOWN, aKey);
Unfortunately neither line works when .swf is loaded into another movie. Assuming that stage object is wrong for such situations, which object should be used to get listener?
Is it necessary to rewrite loader in parent swf, as said in the linked question?
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example
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*/
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Code:
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[Code] .....
It doesn't return any error, but why does it not pass the data?
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package{
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[Code]....
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[Code]....
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parent swf:(flash)
var parentMessage:String = "Hello";
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[Code].....
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HTML Code:
[Code]...
I know this is very stupid...How can I pass variable in a mouseEvent in as3?
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[Code] .....
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Code:
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[Code]...
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[Code]....
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