ActionScript 3.0 :: Placing Frame Labels On Scene 1 And 2

Jul 1, 2009

Ok so my button thing has nothing to do with this. Anyway, I have scene 1; Which has a stop(); And I have just created a new scene, Named scene 2. Anyway I put some writing on there. And added a action called stop(); And are receiving 2 errors.

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Error When Placing FLVPlayback Object On Scene Other Then Scene 1?

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Im using Flash MX (the pre-02004 version) to design a photo portfolio that will be distributed on CDs to potential clients.Its broken up into subject galleries, each of which is its own movie clip.The pages of those gallery movie clips are all separate movie clips, too, regardless of whether they contain single images or layouts of images. Frame labels with stop codes separate each gallery_mc.

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}[code]....

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May 2, 2009

i have movie clip named serviceMenu which is instance of menuAll in Scene 1

scene 1 have 8 labels:

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menuAll which have 3 layers

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here is the code for one of the buttons

servSix_btn.addEventListener(MouseEvent.CLICK, goServ6);
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and here is the error: "1120: Access of undefined property serviceMenu."

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

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I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
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ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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at flash.display::MovieClip/gotoAndStop()
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[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

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the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
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stop();
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{

[code]....

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Menu 1, button 1
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[code]....

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I am building a large project that could be subject to change during it's construction, I am stressing out a bit because I am relying on the timeline to go foward and backward through the structure, (as well as user having the ability to use a menu to go where ever they want). So apart form the menu that specifies where to go, there is a forward and back button using next and previous frame to go forward and backwards.

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[code]...

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[Code]...

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[Code]....

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