ActionScript 3.0 :: Play MovieClip From Different MovieClip?
Oct 26, 2009
I am trying to play a movieclip from a certain frame in a different movieclip. I've tried the following but all of them give errors.
Code:
clipname.gotoAndPlay(1);
Code:
_root.clipname.gotoAndPlay(1);
Code:
stage.clipname.gotoAndPlay(1);
The error is:
Access of undefined property clipname.
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Jun 18, 2010
Can a button play a movieclip if it lives within another movieclip? Let me explain: Buttons in a map key ran route animations on the map. Code for button (accessed by selecting button and F9) ..reads : on (release) { gotoAndPlay("BusRoute_375");}
[Code]...
All layers and consequently all route movieClips that relate to the map as well as the stop codes for the individual route animations now reside within that MovieClip which sits on a new layer above the map key layer. However, the key buttons no longer run the route animations. What should be done so that when clicked they still play the route MovieClips. Its like the button code cant see the layers it once refered to, now that they are in a movieclip.
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May 20, 2009
I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.
When you roll over the medium square, say, it expands to almost the size of the large square and some text fades in, and the small square on top of it fades away. When you roll off of the medium square, it goes back to it's smaller size, and the small square fades back in.
Currently, I have the actionscript in the movieclip to make the medium square get larger and smaller (and the text fade in), but I need to somehow reference the instance of the small square movieclip to hide it when I roll over the medium movieclip.
My actionscript for the medium square activity, currently:
Code:
stop();
this.onEnterFrame = function(){
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[Code]....
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Mar 18, 2010
My question is fairly simple, but I can't find a sollution. I have a button, and I want to play a movieclip inside a movieclip from the main stage. It is the 5th frame inside the movieclip 'page' from the movieclip 'book'. I have this, but it doesn't seem to work.
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Mar 29, 2011
I was asking button to go to a movie clip on the main timeline that had a stop frame at the beggining. Flash won't do this because it doesn't recognise anything past a stop frame and used _parent instead of _root
code on the button:
on (release) {
_global.destination_detail = "first"
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}
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content_mc.gotoAndStop(_global.destination_detail) ;
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Mar 29, 2011
I can't see how this isn't working:[code]The button with this funtion is nested within a movieclip on the main timeline.'content_mc' is the instance name of a movie clip on the main timeline that contains frame label "1". I want to play frame label one by clicking on this button.
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Sep 14, 2009
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Sep 15, 2011
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Nov 9, 2009
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I have a movieclip called 'mcBox'. and I have a button called 'playBtn'all that I want to happen is when you click the button the movieClip plays, so simple, but really finding it hard to get to work. This is what I have
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Oct 1, 2008
I made an animation contianing several layer and it works wonderfully, and in the last frame on it's own layer, I put a stop action.Then I made a movie clip object, containing a secondary animation, and I wanted to simply have that movie clip play within the content area of the original animation I made. I would like it to start and loop over and over after the first animation has completely loaded and stopped?
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I have this case, I'm trying to do a game for a school. I have a main .fla that have some frames labeled as:
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I have a menu that starts with doors opening. Then inside there I have movieclips for each drop down menu I have. This is the code i have for the submenus to play:
stop();
this.mouseChildren=false;
import flash.events.MouseEvent;
[code].....
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I've got a movie clip which i want to affect with 2 buttons. On a mouse over, the right button makes the movie clip play, and tween to the right, and on mouse out, it stops. I want it to do the same thing but in reverse for the left button. Here's what i've got so far...
ActionScript Code:
/* Code to animate thumbnails RIGHT */
MC_ADNAV_RIGHT.addEventListener(MouseEvent.MOUSE_OVER, PlayThumbsRight);
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[Code].....
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so i know how to make a movieclip play from a button but how do you do it just by inserting an action at a keyframe? i have a keyframe at frame 5 with the action
squaresRedMovieclip.gotoAndPlay(2);
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