Flash 9 :: How To Play A Movieclip
Oct 1, 2008
I made an animation contianing several layer and it works wonderfully, and in the last frame on it's own layer, I put a stop action.Then I made a movie clip object, containing a secondary animation, and I wanted to simply have that movie clip play within the content area of the original animation I made. I would like it to start and loop over and over after the first animation has completely loaded and stopped?
Everything I'm finding online refers to making an button to activate the movie clip and make it play, but I have to believe there's a way to do it automatically as It's a header for a website, and it need it to just load the primary content which is a logo and an address that fades in then slides to the right side of the header.Then in the empty left part of the header I want this movie clip to go ahead and play on a loop.
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Nov 8, 2010
MovieClip(mcName).play();
MovieClip(mcName).addEventListener(??????, myStopFunction);
Or how differently you can learn about the end of play?MovieClip is an external file and loaded into the swf as needed.
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Apr 13, 2011
I have 10 buttons on my homepage and I want to play the same movieclip when you click on a button and after that move to a specific frame for each different button.
Someone know an easy to make this without having to create 10 differents movieclips just to change the action at the end of the movieclip?
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Jan 22, 2010
Is it best to try to play a movieclip backwards or maybe use some other technique like reversing the frames and creating a new sequence and the play that one?
or is there an easy way to play the frames backwards?
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Mar 10, 2011
I'm trying to play through a MovieClip frame by frame using setInterval. Overall I'm trying to imitate speeding up and slowing down of the MovieClip by changing the setInterval time. Basically, when a user moves the Slider the MovieClip needs to speed up or slow down based on the Slider value. EDIT: The code above works to a certain extent. As in the slider updates updateClip() and the MovieClip does actually play at one speed. But the MovieClip does not play at the speed variable value. If I remove the ClearInterval() the MovieClip just plays at one speed but then doubles when the Slider is changed. What I'm looking for is the MovieClip to play at the same rate as speed value.
[Code]...
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Apr 15, 2010
I have a movieclip within the main clip called "playPause" which starts with the Pause button shown. When clicked the movie clip moves to show the play button and pauses the current parent movie with the AS "_parent.stop();" when the play button is then pressed the movie plays via "_parent.play();" and reverts back to showing the pause button.
Simple so far. What is getting me is if I add a movie clip within the parent (say some scrolling object) I cannot get the added clip to pause. For example say the "parent" movie clip the playPause moveclip is within is called "intro" and the moving object is called "introObject" which is embedded in a frame along with "playPause"
What I have setup for the playPause buttons is for pausing
_root.introObject.stop();
and playing
_root.introObject.play();
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Nov 7, 2011
Is there an easy way to switch out a movieClip for another dynamically loaded movieClip?
I have and eventListener onCLICK that when selected it starts an FLVPlayback but I would also like to swap out with another movieClip Play Now / Now Playing button.
Just some background. I am looping and loading a play button jpg's into one movie clip and assigning an incremental number as a name to the play button movie clip. On Click that play button plays a movie but now I would also like to switch the play button graphic to a playing now graphic.
//ADD EVENT LISTENER TO ALL MY THUMBS_BUTTON
thumbs_button.addEventListener (MouseEvent.CLICK, playVideoThumb);
for (var i:Number = 0; i < my_total; i++) {
[Code].....
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Oct 21, 2010
I have a movieclip within the "over" section of my button, which contains both an roll over and a roll out animation. My problem is that I cant seem to get flash to play the rollOut animation.
I placed the following code in the button itself
on (rollOut) { this.start_mc.gotoAndPlay("mouseOut");}
I tried setting up a function to find when the user rolls off the button but it didn't work either.
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Jan 25, 2006
I have an external swf called "home". On the "home" stage is a button, and when this button is clicked, im wanting it to play a movieclip on the Flash document the container resides in (index.swf).
The movieclip has an instance of "background".
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Apr 12, 2009
i have a movieclip within a movieclip within a movieclip... i want to simply tell flash to play that movieclip once i click on it.. however, i get an error saying "1120: Access of undefined property tl_character" when i try to publish the file..[code]i know there might be a solution by using a custom class for "police1" but i'd like to know how i could play that movieclip using a function thats written on the main timeline..
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Aug 15, 2011
I've got tree movieclips called: greenpip(this is the dragable object, which is visable), greenpip_target(which is invisible, but becames visible when greenpip hits it, and grrenpip is becaming invisible) and then the third one: greenpip_flask (which is the animation I want to play when the greenpip hits the greenpip_target).
Everything works but I don't know how to make the greenpip_flask play, when grrenpip hits the greenpip_target. This scenario takes place three times with three sets of objects
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Jun 18, 2010
Can a button play a movieclip if it lives within another movieclip? Let me explain: Buttons in a map key ran route animations on the map. Code for button (accessed by selecting button and F9) ..reads : on (release) { gotoAndPlay("BusRoute_375");}
[Code]...
All layers and consequently all route movieClips that relate to the map as well as the stop codes for the individual route animations now reside within that MovieClip which sits on a new layer above the map key layer. However, the key buttons no longer run the route animations. What should be done so that when clicked they still play the route MovieClips. Its like the button code cant see the layers it once refered to, now that they are in a movieclip.
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May 20, 2009
I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.
When you roll over the medium square, say, it expands to almost the size of the large square and some text fades in, and the small square on top of it fades away. When you roll off of the medium square, it goes back to it's smaller size, and the small square fades back in.
Currently, I have the actionscript in the movieclip to make the medium square get larger and smaller (and the text fade in), but I need to somehow reference the instance of the small square movieclip to hide it when I roll over the medium movieclip.
My actionscript for the medium square activity, currently:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[Code]....
how to have this rolling over action get rid of the small square and then bring it back on roll out.
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Mar 18, 2010
My question is fairly simple, but I can't find a sollution. I have a button, and I want to play a movieclip inside a movieclip from the main stage. It is the 5th frame inside the movieclip 'page' from the movieclip 'book'. I have this, but it doesn't seem to work.
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Mar 29, 2011
I was asking button to go to a movie clip on the main timeline that had a stop frame at the beggining. Flash won't do this because it doesn't recognise anything past a stop frame and used _parent instead of _root
code on the button:
on (release) {
_global.destination_detail = "first"
_parent._parent.gotoAndStop("content_mc");
}
And in the stop frame that's at the beginning of the movieclip that contans my content:
content_mc.gotoAndStop(_global.destination_detail) ;
stop();
So I've created a variable: destination_detail
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Mar 29, 2011
I can't see how this isn't working:[code]The button with this funtion is nested within a movieclip on the main timeline.'content_mc' is the instance name of a movie clip on the main timeline that contains frame label "1". I want to play frame label one by clicking on this button.
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Sep 14, 2009
i am trying to make a movieclip within a movieclip play using event.target but cant seem to make it work...
Code:
var imc:MovieClip = new inputMC();
addChild(imc);
imc.sendButton.addEventListener(MouseEvent.MOUSE_OVER, mouseOverButton);
[Code]...
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Oct 26, 2009
I am trying to play a movieclip from a certain frame in a different movieclip. I've tried the following but all of them give errors.
Code:
clipname.gotoAndPlay(1);
Code:
_root.clipname.gotoAndPlay(1);
Code:
stage.clipname.gotoAndPlay(1);
The error is:
Access of undefined property clipname.
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Feb 14, 2012
I want to play the music file in flash player (which is embedded obviously) by clicking the play button which is in the web page (not in flash player).
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Aug 1, 2011
I want my MovieClip to play from frame 5 to frame 30 and then stop. How can I do this?
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Jan 22, 2011
I play games on Pogo and have never had a problem with their Flash Games until released Daily Hot Shots. It doesn't load fully and I've done EVERYTHING I know to do to get it to play. No errors show up. I can play ALL the other flash games but this one. When I right click, the name of the site's owners do not show up....I have the settings showing though Not all of the game loads and that's the problem. I've tried uninstalling and reinstalling....tried a different browser and have the same exact problem. THIS GAME WILL NOT PLAY.
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Oct 20, 2009
Is this possible?I have a .fla-file. On the timeline I only have one frame (keyframe).In the library I have a movieclip called mc_testi would like to do something like this.1. when mc_test is loaded2. if num == x3. gotoandplay frame 6 (frame 6 inside the clip)I think I would place the code on the first (and only frame) in the timeline och the mainscene.
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Sep 15, 2011
I have 2 movieclips on stage - "clipA" and "clipB". Both are animations - at the end of "clipA" - I want to use the AS3 version of _root.clipB.play()
Then at the end of clipB - I want to use _root.thisFunction()
To run a function on the stage.
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Nov 9, 2009
I've created a simple movieclip (48 frames long). I want to play this movie on the stage. I created enough frames, but the movie doesn't play. I haven't used Flash for a real long time, so I'm probably missing something simple.
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Jun 4, 2009
I have a movieclip called 'mcBox'. and I have a button called 'playBtn'all that I want to happen is when you click the button the movieClip plays, so simple, but really finding it hard to get to work. This is what I have
playBtn.addEventListener(MouseEvent.CLICK, onPlayClick);
function onPlayClick(event:MouseEvent):void
{
mcBox.play();
}
I know it's the 'mcBox.play();; part but can;t figure what it is?
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Jan 28, 2009
On a mouseclick i need my movieclip to play once instead of looping for ever i really want it to play one time thruogh and then have last frame stay on the screen. then when i click again i want it to play again.
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Mar 15, 2004
I have 4 MC on Scene1 (main), and all on one frame, since movie clips have thier own timeline. But I want each MC to play after one another, after each MC is played, goes to the next one. So basically what's the actionscript? MC 1 has MC1 instance name, and within that MC, I have labels, with start and end (on different frames of course). But can actionscript read withing MC's timeline? If your confused let me know, 'cause I think I messed it up
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Jan 4, 2007
At the end of an flv I want it to play a movieclip off the main timeline which should be:_root.mp3player.gotoAndPlay(2);How do I make the flv make that actionscript happen after it's done playing? the flv is 22 seconds long.
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Dec 5, 2009
I've a movieclip at frame 1, I want this to play and when it's finished i want to go automatically to frame 2, I've a movieclip their too, I want it to play and when it's finished i want to go automatically to frame 3 and so on.
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Jul 28, 2011
I have a strange situation:in a fla file (an H264 player with pseudostreaming) i have a fla structure with only one frame. I use attachMovie to add movieclips to an empty movieclip. These movieclips stops at frame 1.In another file with identical structure all the movieclips add with attachMovie plays correctly.In the first file, if I add frames to the main timeline, the movieclips goes on, they play correctly.
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