ActionScript 3.0 :: Quality Button Not Working - No Error Shown
Jun 22, 2009
I am trying to make a quality button, a single button that changes the quality to the next setting.
Right now I am using this code:
function changeQuality(event:MouseEvent):void {
if(stage.quality==StageQuality.BEST){
stage.quality=StageQuality.HIGH
}else if(stage.quality==StageQuality.HIGH){
stage.quality=StageQuality.MEDIUM
}else if(stage.quality==StageQuality.MEDIUM){
stage.quality=StageQuality.LOW
}else if(stage.quality==StageQuality.LOW){
stage.quality=StageQuality.BEST
}}
No errors come up, but it doesn't change the quality either.
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Jul 19, 2009
When I click the quality button, the listener responds (I get the "quality altered" trace), but the quality doesn't change. I don't see a problem in the code, the quality is bound to change because it has to be set as one of the four. What am I doing wrong?
Code:
gameStats.qualityButton.addEventListener(MouseEvent.CLICK, alterQuality)
function alterQuality(event:MouseEvent)
{[code].........
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Sep 8, 2006
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Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs.
at Error$/throwError()
at flash.net::URLVariables/decode()
at flash.net::URLVariables()
at flash.net::URLLoader/onComplete()
[Code] .....
Attachments: form_postal.php.zip (822 bytes)
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I am making a webpage for class and i copied all the code from previous projects that i made that worked fine. I made a menu that once you go over the button it starts a 2 motion tweens that end with buttons appearing. i keep getting the message
TypeError: Error #1009: Cannot access a property or method of a null object reference.
The whole code is this
stop();
back.addEventListener(MouseEvent.MOUSE_OVER,back1);
function back1(event:MouseEvent):void {
gotoAndPlay("one");}
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I've made this game in Flash Builder 4, I thought it's all working but when I press the play button nothing is shown and it's not working at all.
package{ import flash.display.MovieClip; import flash.events.*; import flash.ui.Keyboard; public class Pong extends MovieClip { public var ai:MovieClip = new MovieClip; public var playerone:MovieClip = new MovieClip; public var [code]..................
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[Code]...
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BtnHome_mc.addEventListener(MouseEvent.CLICK, onClick18);function onClick18 (event:MouseEvent)
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Here is a simple class demonstrating the issue:
package {
import flash.display.StageScaleMode;
import flash.display.StageAlign;
import flash.display.Graphics;
[code]....
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Feb 7, 2011
I put this code into my button:
ActionScript Code:
on (release) {
if (_quality="High") {
_quality = "Medium";
[Code].....
When I click it, it will only change it into Medium Quality.
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Just now I've have to add a button to toggle quality in a game I'm working on. I've never had to do it before, but I lolled when I saw this.
Code:
this.stage.quality = StageQuality.LOW;
trace( this.stage.quality ); // traces "LOW"
trace( StageQuality.LOW ); // traces "low"
[Code].....
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Code:
on (release) {
. . . . . . . .
}
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