ActionScript 3.0 :: Script Is Not Executed - Standard-TimeOut?

Nov 27, 2009

I have a problem with a script, that is debugged without mistakes, but is not executed anyway. The Script consists of the movie with a keyframethat creates a new Instance for an Object that again creates a series of new Instances for another Object (array) that controls an associated Movieclip.The Error: A Script was executed longer than the Standard-Time-Out of 15 Seconds.

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ActionScript 3.0 :: A Script Has Executed For Longer Than The Default Timeout Period

Dec 1, 2009

I am using nested for loops to generate some out put but I keep getting this error. I am generating a calender similar to the one here [URL] In this they have generated all the month and days in the beginning so that you can scroll smoothly. But when I tyr to do that I get script time out error.

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ActionScript 3.0 :: Script Executed For Longer Than Default Timeout Period?

Jun 5, 2008

I have a php file that output an xml for flash. I am getting all the data from the database but if I have a larger text I get this error message, after a long time.( but with that I still get the text, after the error message has sown in the output panel:

Error: Error #1502: A script has executed for longer than the
default timeout period of 15 seconds.
at close_btn()
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ActionScript 3.0 :: A Script Has Executed For Longer Than The Default Timeout Period?

Dec 1, 2009

I am using nested for loops to generate some out put but I keep getting this error.I am generating a calender similar to the one hereIn this they have generated all the month and days in the beginning so that you can scroll smoothly.But when I tyr to do that I get script time out error.

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Professional :: Error 1502: A Script Has Executed For Longer Than The Default Timeout Period Of X Seconds?

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I have a swf that i cant change (i dont own the code and its copyrighted). In some cases, Im getting error 1502, after 30 seconds executing the file.Is there a way to change or disable the default timeout period? Remember that i can´t edit the .fla

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ActionScript 3.0 :: Error #1502: A Script Has Executed For Longer Than The Default Timeout Period Of 15 Seconds

Sep 15, 2011

I have implemented a basic login screen and its working ok except that it's giving me this error and is taking long to execute:
 
Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.    at login_screen/Checklogininfo()[login_screen::frame1:34]
 
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login_error_lbl.visible = false;login_ok_btn.addEventListener (MouseEvent.CLICK,Checklogininfo);
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Actionscript 3 :: Writing A 16bit Bytearray - Error #1502: A Script Has Executed For Longer Than The Default Timeout Period Of 15 Seconds?

Jun 16, 2011

I'm trying to write the following 16bit WAV header data into a 16bit bytearray..? Using actionscript 3.

52 49 46 46 54 00 13 00 57 41 56 45 62 65 78 74 5A 02

What i'm doing is trying to pass the correct bytearray to this mp3 encoder (http://code.google.com/p/flash-kikko/) to get it to write out an mp3. If i use their example, i can open a 16bit WAV file via filereference and pass in that bytearray to the encoder to export an mp3... but i wanna create my own bytearray and pass it in and create the mp3. Using HxD, i copied the header and footer of that same 16bit WAV file and pasted it into flash as a bytearray but when i pass it into the encoder, it freezes the compile.. and i get the error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.

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Flash :: Error: Error #1502: A Script Has Executed For Longer Than The Default Timeout Period Of 15 Seconds?

Feb 3, 2010

I got this error and I am not sure what it's about. The last thing I remember doing is adding a clearInterval() method to clear some setTimeOut() intervals varibles. besides that I am not sure what it could be. Not asking for a solution. But if anyone know's any possibilities of what it could trigger that error, maybe that

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ActionScript 3.0 :: Flash HitTestPoint - Error #1502: "A Script Has Executed For Longer Than The Default Timeout Period Of 15seconds.at Bullet / EFrame()"

Jan 30, 2011

I'm trying to set up a collision so that when a bullet hits a wall it is destroyed. Here is the snippet of code I am using: PHP Code:

[Code]...

This method works great for when detecting a collision between other moving instances and the walls, but for some reason with the bullets I get this error message when they almost touch the wall and Flash freezes and I usually have to restart it: PHP Code:

[Code]...

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Flex :: Set A Timeout For A NetConnection?

Dec 17, 2009

Using flex 3, how do i set a timeout for a NetConnection?

code sample:

nc=new NetConnection();
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rtmpNow="rtmpe://host/test/test1";
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ActionScript 3.0 :: How To Set Timeout For URLRequest

Oct 28, 2010

Try to set the timeout for my URLRequest via
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var tempURLRequest:URLRequest = new URLRequest (path);
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IDE :: CS4 File Saving - None Of The AS Is Executed

Sep 17, 2009

I have students whose flash file works until it is saved. For instance, they create a untitled.fla file, press ctrl + enter and the swf file plays perfectly. At the end of class they save it, the next day they open it, and none of the AS is executed. The swf file plays as if no AS was ever written.

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ActionScript 3.0 :: Very Large 2d Arrays - 15 Second Timeout?

Feb 22, 2009

main problem lies within the 15 second timeout.trying to create a 10,000 x 10,000 2d array with just 0's are placeholders for data.i tried just going with a 2d loop of 0-9999. tried going with a 4d loop like this 0-999+(0-9*1000)

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ActionScript 3.0 :: Timeout Script Not Working?

Dec 17, 2008

I'm doing a kiosk project that has 11 scenes that house about 70 videos for playback. I need to include a timeout function that needs to revert back to screen #1 if there is no mouse activity for around 8 minutes. There is another timeout script in scene #2 that forwards ahead to scene #3 if no activity within 30 seconds. The timeouts do seem to work, they go to and stop where they're supposed to but then they seem to rerun themselves so that several are running at the same time. When I click into other scenes which
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ActionScript 3.0 :: Timeout For Flash Program?

Aug 18, 2009

I am looking for some code that will make my program restart if it remains idle for a certain amount of time. I have looked around a good bit and cant find one that works in ActionScript 3.0.

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ActionScript 3.0 :: Handle The Timeout Event?

Mar 28, 2010

I'm running a recursive function which in the worst case senario is of factorial order. (i.e: runs itself n! times)As soon as n exceeds 7 in these worst case senario's the function times out (Error #1502). I want to handle this error event so that the user can be presented with an error that the problem is too complex.I don't want to extend the timeout period as 15 seconds is reasonable.

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ActionScript 3.0 :: Set Or Even Get The Timeout For URLRequest Objects?

Oct 29, 2010

I try to set the timeout for my URLRequest via Code:var tempURLRequest:URLRequest = new URLRequest (path);tempURLRequest.idleTimeout = 2000;But it doesn't work. Thus: How can I set/change/get the timeout  for URLRequests? I need this since I start many parallel URLRequests and  on slow connections I get an IOError URL not found error due to the  long time they are on stack (I asume).

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Flex :: Execution Timeout In AdvancedDataGrid

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I've a problem, I'm using an AdvancedDataGrid. It loads about 3000 records with about 20 columns. I constantly get Flex execution timeout because the grid executes a lot inside LayoutManager. How can I make it asyncronousely or faster at all?

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Flash :: Setting JQuery Timeout On A Div Containing?

Mar 15, 2011

So, I need to remove a div once the flash has finished playing. I am using this so far (the first function is to show the flash div on hover, the 2nd to remove it.):

[Code]...

It works fine the first time around. Though when I activate the flash again by hovering over the .showFlash element again - it doesn't work.

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Flex :: HTTPService Timeout Handler?

May 15, 2011

my flex application sends a few concurent requests on startup. Sometimes it takes a lot of time to fetch them all so I've set them requestTimeout param to 5 secs. Additionally, I've defined a method that handles fault events. I'd like to resend a request when timeout occurs.It doesn't work though. Could you take a look at the code?

protected function fatalErrorOccuredInfo(event:FaultEvent):void
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[code].....

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ActionScript 3.0 :: Working Around 15-second Timeout Limit?

Jun 11, 2010

I have a highly intensive benchmark/testing chore and I'm getting the 15-second timeout error despite my best efforts to keep my script running.Basically I'm making about 1.2 million remote procedure calls (RPCs) over a socket and want to check the results of these rpcs.Once the calls have all been sent, my flash movie moves to frame 7 which initializes a bunch of variables that I need for my RPC checking loop.Frame 8 does all the work. The first thing it does is stop the playhead for my main movie. Then it sets up a timer to wait for minute or two until any straggling RPC responses come in. [It's been my experience that these are likely to straggle in for several minutes when I'm really pushing the server hard.

If the timer gets too high, the checkResponse function returns and the playhead moves to frame 9 which checks to see if I've checked all the RPCs. If not, the playhead returns to from 8 which skips the timer this time and starts checking immediately.The output I'm getting ends up like this:

Code:
elapsed time:4985
elapsed time:4985

[code]........

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ActionScript 2.0 :: Clear The Timeout Set With The First Function?

Aug 7, 2006

I want to clear the Timeout set with the first function if this certain button is pressed. This is basically what I have so far, but it isn't working

ActionScript Code:
//set the Timeout
setTimeout(function ():Void {
//load movie

[Code].....

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ActionScript 2.0 :: CS3 Code Executed Before Frame?

Jul 22, 2009

Was testing out my movie and using the simulate download option. Bored while waiting I started to resize the movie. Then I got an error about over 256 levels of recursion. Intrigued I tried to simulate the error again. I realized that it would only happen when I resized the movie a bunch while it was doing simulate download. Sometimes I would also get an error "A with action canceled because object didn't exist".

Digging through the code I couldn't figure it out. On the first frame of my movie all I had was a setInterval that changes the loadbar display to show how much is loading. It also tells it to stop(). Once loaded it tells it to gotoAndPlay(5). Frame 5 is where all of my other code is at. This error was happening at Frame 1? Then I remembered I had used "with" in some code to realign stuff on resize. Like:

[Code]....

As soon as I commented out the stagelistener stuff the error stopped. The stage code is on frame 5. It should not start running until the movie has loaded as frame 1 stops the movie until it is loaded. It is running BEFORE the movie is loaded though because I get the "with action" error and the 256 levels of recursion error. If I put a trace in the listener function it doesn't trace back until it is at frame 5, but for some reason part of it still runs. Anyway, sorry for the long explain...just a strange, strange error. Now I don't know what to do about it. I want the stage listener, but I definitely don't want an endless loop or other errors occurring.

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View All Executed Code In FLA File

Jun 20, 2011

I wonder if there is any way to view the Actionscript that is exectued when executing a fla file. Or maybe a tool that would allow me to generate Actionscript through a graphical interface.For example, I create a Flash File and draw a circle.

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ActionScript :: When Are Event Handlers Executed

Jun 23, 2009

When, in ActionScript, an event is dispatched:

foo.addEventListener("some event", someHandler);
foo.dispatchEvent(new Event("some event"));

At what point are the event handlers executed?

I ask because I caught this at the end of an Adobe developer guide:

Notice that some properties are assigned to the [AsyncToken] after the call to the remote service is made. In a multi-threaded language, there would be a race condition where the result comes back before the token is assigned. This situation is not a problem in ActionScript because the remote call cannot be initiated until the currently executing code finishes.

But I could not find any information on what they meant by "currently executing code".

See also: [URL]

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Flex :: Protect URL Where Flash App Can Be Executed?

Sep 24, 2010

Is there an easy copyprotection, so that I can define in code the URL where flash/flex app can be executed

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Actionscript 2 :: Flash Actions Get Executed Over And Over

Feb 21, 2012

My flash actions layer contains the whole source code. My question is: why does the actions layer get executed with a fresh start (new variables) more then once?

the following code snippet demonstrates what i mean:

var notyetexecuted:Boolean=true;
function addNetStream(counter) {
if (notyetexecuted = true) {

[Code]....

why this is the case and how Flash executes layer?

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ActionScript 3.0 :: Condition Within An If Statement Is Executed?

Nov 11, 2010

I am developing a small game in flash and decided to use AS3 for it! Now the problem that has happened to me is that the condition within an if statement is executed!!!

Here is my code:

ActionScript Code:
if (y > 850 && splodeCount == 0)
{
play('Sploding');
splodeCount++;
}

Now instead of trying if the conditions (y > 850 && splodeCount == 0) are true it simply follows them as if they were orders. For example it places the object at y 850 and makes the splodeCount 0!

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ActionScript 2.0 :: Codes Are Not Completely Executed?

Jan 13, 2012

I use flash MX 2004, and I've been facing a problem. I made this flash program to load a jpeg, and to resize and display it.. But the problem is, it works, but not in a stream I mean My program work in 4 phases::

1. Load the jpeg
2. Check and compare the image's height and width with the given parameters
3. resize the image... 3.1.. First height... 3.2.. Then width
4. Display the resized image

The problem I am having is, it does phase 1, then does nothing... I experimented with it a bit, and then i found... Let it do the phase 1, then goto another frame, then back to previous frame... It does step 2.. Do same thing again for other phases... Its sort of like I am refreshing my frame again and again to make my code work in bits and pieces.

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ActionScript 3.0 :: Block Of Code Is Only Executed Once?

Jun 12, 2009

I have a block of code in a game I'm making that checks to see if guy1 is in contact with guy 2:

Code:
var randomGuy1X:Number = Math.random()*550;
var randomGuy1Y:Number = Math.random()*400;

[code].....

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