ActionScript 3.0 :: Very Large 2d Arrays - 15 Second Timeout?

Feb 22, 2009

main problem lies within the 15 second timeout.trying to create a 10,000 x 10,000 2d array with just 0's are placeholders for data.i tried just going with a 2d loop of 0-9999. tried going with a 4d loop like this 0-999+(0-9*1000)

k and kk = 0-9
n and nn = 0-999
array_ar[n+(k*1000)][nn+(kk*1000)]=0;

both time out. i even tried seperating the 4d variety into 2 function passing it back and forth. is there a way to turn off the timeout? or a way to pause the looping every so often. I was thinking about creating the first function that does a 2d loop of 0-999 then at the end of it returns a value to another function that passes the 0-9*1000 part back to the first one? maybe this would create a pause reseting the timeout. but none of that would be needed if the timeout could be disabled.

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