ActionScript 3.0 :: Speed Up Tween - Trigger Function?

Mar 14, 2011

I changed the startframe with the currentFrame command in order to run the function from the frame that its triggered. I dont wont to put limits on startframe by defining it into the code. The clip starts playing normally. Normal speed. In about the middle I want to change it speed. So (according to the code) I just have to place the cursor on the clip in order to trigger the function (it could be with the clip of a button). The thing is that everytime that the function is triggered the clip starts -not from the frame that it was triggered- but from the beggining.

thatBall.play();
var mc_playrateChange:MovieClip;
function framerateF(mc:MovieClip,framerate:int,currentFrame :int,endframe:int):void{
mc_playrateChange = mc;
mc.timer=new Timer(1000/framerate,endframe-currentFrame);
mc.gotoAndStop(currentFrame);
[Code] .....

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