ActionScript 3.0 :: Speed Up Tween / Movieclip
Sep 23, 2011
I'm looking for a piece of Actionscript 3 code which let's me adjust the speed of a movieclip.The command would tell a movieclip to play at a certain framerate (60 FPS, 30FPS, etc.)The movieclip involves a simple tween so I'm not sure if I should use a different method of tweening (only tween via AS3 code) or use a seperate AS3 script which let's me modify the framerate of the movieclip when it's played.
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Dec 13, 2009
I'm tweening a movieclip from startX to finishX. The value of startX varies but finishX is a constant. But as the startX increases in value the animation appears to be quicker. How do I adjust the speed of the tween to ensure a consistant speed regardless of the value of startX?
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Jul 27, 2010
I have a simple tween built with AS2. I'd like the tween to slow down when a user rolls over the object. Is there a way to control the tween speed?
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Apr 18, 2010
I am trying to write a script to move a ball MC smoothly across the stage, without using tweens. I have thus far been successful, but there is one problem: the way I have it set up, speed increases with distance! I need the speed to remain constant. I understand why, but I can't figure out what approach to take to make the speed constant.
ActionScript Code:
var speed = 100;
var newx, newy, distx, disty, speedt;[code].....
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Mar 14, 2011
I changed the startframe with the currentFrame command in order to run the function from the frame that its triggered. I dont wont to put limits on startframe by defining it into the code. The clip starts playing normally. Normal speed. In about the middle I want to change it speed. So (according to the code) I just have to place the cursor on the clip in order to trigger the function (it could be with the clip of a button). The thing is that everytime that the function is triggered the clip starts -not from the frame that it was triggered- but from the beggining.
thatBall.play();
var mc_playrateChange:MovieClip;
function framerateF(mc:MovieClip,framerate:int,currentFrame :int,endframe:int):void{
mc_playrateChange = mc;
mc.timer=new Timer(1000/framerate,endframe-currentFrame);
mc.gotoAndStop(currentFrame);
[Code] .....
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Jun 9, 2011
Is there a way (using the AS 3 Tween Class, NOT TweenMax) to speed up a timeline animation?
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Nov 15, 2011
I want to make simple motion tween of analog timer seconds arrow. Can i sync it with specified defined timer on AS3?I know that the regular speed of animation can variate according to system specs.
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Oct 2, 2009
Is there any Tweening Library (like Tweener, gTween, TweenLite , ...) available that supports setting an inital speed for position tweening?
E.g. havin a Moviclip postion x=0, speed_x=10, target_x=-200, duration=2sec
it would 1st move to positive x direction, get slower, turn and move to position x=-200.
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Oct 15, 2010
is there any Class available to set the speed of the movement tween by pixel per cetain period?because, if using the standart Tween function, the speed is set by the lenght per certain period.later on if i want to adjust the original and finish state, the speed of the movement became different because the period is the same, but the lenght is chaged.
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Oct 22, 2006
Does anyone know whether it would be possible to set a motion path for a movie clip and to have the speed of the tween set as a variable which can be increased or decreased by the user during the movie?
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May 1, 2009
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
[Code]....
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Mar 17, 2011
I am working on to slide a movieclip across the stage.The movie clip is five times the width of the stage and I am using the Tween Class to move it across the stage when a button is pressed.The interaction I want is that when the button is pressed the movie clip moves a certain amount.If the button is pressed again it moves further.The script I have come up with though is taking the movieclip back to the original position of the movieclip and then moving it as opposed to moving it from the position it reached after the first button click.I have tried a few things but nothing is working.The script I am using at present is:[code]
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Jul 2, 2011
I need a movieclip to follow another movieclip at a constant speed.
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Aug 14, 2009
I have 2 buttons that are currently scrolling a movie clip with this function on(rollover):
function moveMC(end, dir) { mc.onEnterFrame = function() { if (Math.abs(mc._x-end)>1) { mc._x += dir*step; } else { mc._x = end; } };}
How is it possible to get get it to scroll at 2x that speed on(press) ?
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Jan 1, 2011
I am new to Flash and Actionscript and am currently working on some code pulled from another post to try and learn from what others are doing or have done. I have created a star movieclip and am attempting to move it randomly accross the stage in a relatively slow speed. When I run it, it moves randomly but way too fast. I have spent the last 6 hours playing with the code, researching help files and also looking up other discussions but nothing seems to be helping. Here is what I have so far. My apologies if the code looks like a hack. This is being done in CS4 if that matters at all. If anyone could shed some more light on how to handle controlling the speed or rate of random movement with some insight
[CODE]....
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Nov 22, 2011
Using the deco tool Ive created a simple fire animation. The problem with this tool is that it wont let me set the speed above 200%. So my idea to solve this was to create a movie clip, use the deco tool there and somehow speed up the playback of this MovieClip.
Stage.frameRate = X works but it changes the frame rate of everything. fire_mc.frameRate = X doesnt work unfortunately.I dont need to it be precise. I just want this MovieClip to play 5 times faster that it plays now.
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Nov 4, 2009
I'm lost and new to AS3. How to get this code to ease into end point compared to its sudden stop.
CODE:
addEventListener(Event.ENTER_FRAME, mcRotation);
var rotateSpeed:Number = 0.003
var oldvalue:Number = 0;
function mcRotation(event:Event):void{
var controller:Number = (stage.mouseX - stage.stageWidth * 0.5) * -1;
var rotY:Number = box_mc.rotationY - (controller * rotateSpeed);
rotY = Math.max(rotY, -90);
rotY = Math.min(rotY, 0);
box_mc.rotationY = rotY;
oldvalue = box_mc.rotationY;
}
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Mar 10, 2012
I'm finding in my current project, a need for a method of playing animations (MovieClips) at a speed that is different from the stage framerate. I need to dynamically adapt animations, which i've created natively at 20fps, to play at 10, 40, or any other arbitrary value. Of course frame skip/stall is most likely the only way to do this - that is when playing slowly the animation may stay on the same frame for a number of stage frames, eg 1,1,2,2,3,3 etc.. and when playing fast, may jump over several frames to advance the animation faster (at the cost of a minor loss of smoothness, but that's fine.) eg, 1,4,6,9,11,14 etc. (the size of jumps wouldn't always be consistent)
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Jan 4, 2005
I made a movieclip and the framerate of my movie is 30.I like to run the mc at half the speed(framerate 15).Is there a script to doing this?
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Jan 4, 2005
I made a movieclip and the framerate of my movie is 30.I like to run the mc at half the speed(framerate 15).Is there a script to doing this?
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Feb 20, 2009
If I create a MovieClip object, and want it to move with some speed, what should I do?I have read a tutorial which was using "xspeed" and "scaleSpeed" to make the small MovieClip moved, but it seemed that this didn't work in my code.such as Code: Select all rectangle.xspeed = Math.random() * 10 - 5; rectangle.yspeed = Math.random() * 10 - 5; rectangle.scaleSpeed = Math.random() * 0.05; and rectangle is an instance of MovieClip.I wonder if that kind of speed properties isn't in as3, or I made some mistakes.
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Jan 28, 2009
Is it possible to change the speed of execution of a movieClip? Maybe the frame rate?
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Oct 12, 2003
I'm trying to increase the speed of a single movieclip. The frame rate of my movie is 12, and I don't want to increase the frame rate of the entire movie just to speed up one movieclip.
I've seen tutorials all over the web, and all the actionscript controlled speeds of movieclip tutorials are for more interactive animations, such as mouse movements and rollovers.
I'm looking for something that simply plays a movieclip faster on the timeline and I'm sure there is a simple code for this.
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Aug 7, 2010
I want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
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Jul 24, 2009
is there anyway to change a songs playback speed depending on a speed variable. heres the kicker tho im limited to using only as2.
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Nov 19, 2010
I have a movieclip created of a wheel that needs to roll on the ground. The speed of lateral movement of the wheel, is provided by the user and the wheel needs to rotate such that, it looks like rolling vs slipping on the ground I essentially need the wheel to rotate faster/ slower based on user input- how can this be achieved.
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Mar 10, 2011
I'm trying to play through a MovieClip frame by frame using setInterval. Overall I'm trying to imitate speeding up and slowing down of the MovieClip by changing the setInterval time. Basically, when a user moves the Slider the MovieClip needs to speed up or slow down based on the Slider value. EDIT: The code above works to a certain extent. As in the slider updates updateClip() and the MovieClip does actually play at one speed. But the MovieClip does not play at the speed variable value. If I remove the ClearInterval() the MovieClip just plays at one speed but then doubles when the Slider is changed. What I'm looking for is the MovieClip to play at the same rate as speed value.
[Code]...
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Sep 8, 2010
i want to drag a movie-clip from A to B via different positions and on stop drag , the movieclip must go back to initial position ,via the same way traversed by the mouse and with the same speed. i did an example but it's not taking exactly the same speed and i'm not using classes(you will find it attached). i have to use classes in AS 3.0.
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Aug 18, 2011
Is it possible to change playback speed of only one MovieClip without changing framerate using only AS3? I mean, is there any function/property in MovieClip or somewhere that changes the playback speed of ONLY one MovieClip at the same time not affecting general framerate?
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Mar 23, 2010
I have a movie clip on my scene which has a speed applied to it making it move across the screen. This is duplicated when it reaches the other end of the screen.On my scene I have some action script which is acting as a timer. After a set time I want it to increase the speed of the movie clips, making the game become "harder". I seem to be able to manipulate the alpha of my movie clips but can't seem to trigger the speed increase.If i use a setInterval it seems to trigger the speed increase but it does it each time the movie clip is duplicated (so the delay resets, it does not change once and apply throughout)However, where I am changing the alpha I cannot seem to change the speed.
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