ActionScript 3.0 :: Change The Speed Of Execution Of A MovieClip?
Jan 28, 2009Is it possible to change the speed of execution of a movieClip? Maybe the frame rate?
View 6 RepliesIs it possible to change the speed of execution of a movieClip? Maybe the frame rate?
View 6 RepliesI'm building an air app which will run on iPads. For the touch interaction I'm using just MouseEvents handlers (MOUSE_DOWN, MOUSE_MOVE, MOUSE_OUT, MOUSE_UP) because my app don't need multitouch, now I'm wondering if there is any difference in execution speed, should I use the equivalent touch events or the mouse events are faster?
View 2 RepliesUsing the deco tool Ive created a simple fire animation. The problem with this tool is that it wont let me set the speed above 200%. So my idea to solve this was to create a movie clip, use the deco tool there and somehow speed up the playback of this MovieClip.
Stage.frameRate = X works but it changes the frame rate of everything. fire_mc.frameRate = X doesnt work unfortunately.I dont need to it be precise. I just want this MovieClip to play 5 times faster that it plays now.
I have a movieclip created of a wheel that needs to roll on the ground. The speed of lateral movement of the wheel, is provided by the user and the wheel needs to rotate such that, it looks like rolling vs slipping on the ground I essentially need the wheel to rotate faster/ slower based on user input- how can this be achieved.
View 2 RepliesIs it possible to change playback speed of only one MovieClip without changing framerate using only AS3? I mean, is there any function/property in MovieClip or somewhere that changes the playback speed of ONLY one MovieClip at the same time not affecting general framerate?
View 2 RepliesI have two movie clips on stage, each with the same code, I have another movie clip that comes along and interacts with the two of them and changes properties to its speed and such. The problem is, it only seems to work one at a time, for instance I can't have both of the movie clips changing its speed, it works with one and then ignores the others code. *EDIT* I just ran a trace on the two mcs, I can confirm both of them know when the main one hits it, but because I'm trying to change a _root.mc.speed property in each one, it only accepts one of them and ignores the other for some reason :S If I use different properties in each it allows that.
View 5 RepliesI want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
View 3 Repliesis there anyway to change a songs playback speed depending on a speed variable. heres the kicker tho im limited to using only as2.
View 2 RepliesI have a movie clip on my scene which has a speed applied to it making it move across the screen. This is duplicated when it reaches the other end of the screen.On my scene I have some action script which is acting as a timer. After a set time I want it to increase the speed of the movie clips, making the game become "harder". I seem to be able to manipulate the alpha of my movie clips but can't seem to trigger the speed increase.If i use a setInterval it seems to trigger the speed increase but it does it each time the movie clip is duplicated (so the delay resets, it does not change once and apply throughout)However, where I am changing the alpha I cannot seem to change the speed.
View 2 RepliesSo basically I have a component with my event dispatched[code]...
So problem is with my static function's showConfirmation handler, if I go through debug, it just skips that function and continues doing myDispatchedEvent. Why doesn't anonymous function inside showConfirmation function execute?
i want to create a sine wave and its speed will change depends on change in freequency and wavelength . and stop the wave movement when we click stop button.[code]
View 0 RepliesIs there any built-in property to make movieclip resizable during execution? I know to do it manually (create handlers on each corner, and set them to be invisible, when "onRoll".....)
View 4 RepliesI have a looping movie clip and want it to speed up when the mouse rolls over one of the ends. Is there and action script that will do this? Or a different way to get it done? I faked it by making two movies with different number of frames but when you load that movie it starts over and it looks stupid. I have the scrolling animation on the site but want to put that effect on it. Click the first box after the intro to see the animation at the bottom(line of trucks) http:[url].....
View 1 RepliesI want my FLVPlayBack to run at different speeds , specially run video with fast speeds. i want to know how can i acheive using action script.
i had searched for this in different ways and tried out different things ,
1) i have tried adding cuePoints using actionScript and use SeekToNextNavCuePoint for seeking it , but it does not seek to cue point which i added using actionsctipt , not sure for what exactly seekToNextCuePoint should be worked for?
2) somewhere i seen if we change framerate of stage , it will also change framerate at which video runs. i also tried this , but didnt worked for me.
3) i have seen that if we change frameRate of NetSream which strems video it also work... i am looking for this way as well.
i need to play FLVPlayback Video at different speeds , can i do this by changing frame-rate of FLVPlayBack and how can i achieve this using as3?
View 2 RepliesI would like to know if it is possible the speed that my movieclip scales. The reason is, in my game I have a number of fish that, when they hit a boundry area, their x scale changes so that they turn around. I would like to know if it is possible to change the speed, so that it looks more like it is turning.
View 4 RepliesI need a movieclip to follow another movieclip at a constant speed.
View 5 Repliesway to change the speed of my movieclip without changing the frame rate, as it will mess the rest of my animation up. It looks great at 12fps but the rest of my animation is 24fps. I seem to of come across quite a lot of things about gotoAndStop function but I don't know if this would work as the animation is constantly flowing so wouldn't it suddenly jump? I made one petal and applied the following code to it (kindly done by Gu35s) so there are lots of random pretals moving across the screen, it is done in a similar way to how snow is done using actionscript. Here's the code:
var p = 0;
this.onEnterFrame = function() {
mc = this.attachMovie('petal_mc', 'petal' + p, p);
mc._x = tree_mc._x + (Math.random() * tree_mc._width);
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I have a sound clip in flash that lasts 10 seconds. I'd like to play it back in a shorter time, and at a higher pitch.
View 1 RepliesWhat would be the simplest way to slow down or speed up a movieClips animation using buttons for example?
View 4 RepliesWhich part of this code do I change to make the speed of the 'snowflakes' faster? (from falling snow 0.3 tut):
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I am using this tutorial to do a slideshow intro and need the ability to change the speed at which the fade occurs. Currently you can do this by changing the frame rate, but if it stays this way it will be overwritten once it is housed in the main flash movie.
i got a flash video file with a bunch of layers that has been created with 25 fps.the web site i need to upload the video to requires 18 fps.when i change the frame rate in the .fla file and play the movie, it slows down. (the total amount of seconds increase)is there a way to change the frame rate played at the same speed without having the movie slow down?
View 4 RepliesMoved from Newbie section I have beginner skills using AS3 and have been trying to improve a basic movie that generates a visual noise pattern. I need it for an eLearning lesson. A while back, I got some help pulling this script together. It uses bitmapData.noise to generate a visual noise pattern. It can be viewed here: [URL]
I checked with a colleague who is expert on the use of these visual patterns, and he suggested that the change speed is too fast: that the dots (pixels) need to change at just under 400 dots per second for an 800 x 600 stage. I tried changing the "seed" parameter, but while this slowed down the pixel-dot change, it did not run smoothly. I'm not sure what else can be scripted to accomplish slowing down the change rate
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I have an image slide show that was created in Flash CS3 with a fade transition. I want to slow down the slide show so the pictures display longer. Is there an easier way to change the speed of the slide show other than dragging each frame on the time line?I dragged each frame 20 frames longer and it's not working for me. It seems as though some images display much longer than other.
View 4 Replieshow to input a number to the swf file so my presentation can then run faster or slower depending on what I input to the swf file.
View 3 Repliesif its possible to change the settings of SCROLLPANE particularly the arrow scroll speed. it scrolls a little bit slow especially if it loads a lot of text.
View 2 RepliesI want to move a mc with constant speed until it reaches a certain x/y value then it slows down and stop. All in as of course.
View 3 Repliesvar Xpos:Number = 110;
var Ypos:Number = 180;
var swf:MovieClip;
[code]....
I tried with AS2 to animate the movement of a cylinder going non stop up and down and with possibility to change speed. I managed the sliding down and the acceleration of the cylinder but it does not recognize the limit where it has to stop and make the movement backwards to starting position.[code]
View 1 Replies