ActionScript 2.0 :: Move A MC With Constant Speed And Change It To Ease In?
Sep 22, 2004I want to move a mc with constant speed until it reaches a certain x/y value then it slows down and stop. All in as of course.
View 3 RepliesI want to move a mc with constant speed until it reaches a certain x/y value then it slows down and stop. All in as of course.
View 3 RepliesI have Adobe Flash CS 5 and have been having difficulties trying to get a created tween to move at a constant speed. I have been converting a graphic I've created to a symbol and turning it into a motion tween, however I have only figured out how to move the tween on a frame by frame basis. Is there a way I can map out the full trajectory of the tween and then set it to travel along that pathway at a constant speed rather than moving from point to point within a certain number of frames? The desired result is a green circle that will bounce off the edges of the computer screen/window as it moves along at a constant speed in the appropriate direction. I am a flash novice and have been fiddling with the program for a few days
View 5 RepliesI want to have something on the screen move at a constant speed when a button is pressed. I'm not sure how to go about it. I have this for it to move 5 pixels at a time but I want it to move continually on holding the mouse down.
on (release) {
_root.bar.ball._x += 5;
}
I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle.
How can I change the code below so the animation is faster without increasing the framerate?
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;
[Code]....
How can I make the animation ease out so it starts fast and slows down at the end?
I'm making a Virtual Tour through a building. I have figured out how to navigate through pictures. But now I want to ease the speed in witch the picture is moving when the user navigates.
I have attatched the .fla .as and caurina in a zip file. There is an explenation of what I want to create in the .fla file
I am trying to get an object to track my mouse on press and i am using a tween. However, the nature of the tween is such that the time taken for the object would move would always be constant despite the distance.
I would like to make the object travel at a constant speed regardless of the distance. Is it correct for me to use a tween? If not what should I be using?The code for my tween is as follows.
map_mc.tracker_mc._x = map_mc._xmouse;map_mc.tracker_mc._y = map_mc._ymouse;startx = map_mc.crosshair_mc._x;endx = map_mc.tracker_mc._x;starty = map_mc.crosshair_mc._y;endy = map_mc.tracker_mc._y;
trackTweenx = new Tween(map_mc.crosshair_mc, "_x", Regular.easeIn, startx, endx, spd, true);trackTweeny = new Tween(map_mc.crosshair_mc, "_y", Regular.easeIn, starty, endy, spd, true);
map_mc.tracker_mc is the mouse cursor that would appear when onPress while the map_mc.crosshair_mc is the object that would track my cursor's movements.
I am trying to write a script to move a ball MC smoothly across the stage, without using tweens. I have thus far been successful, but there is one problem: the way I have it set up, speed increases with distance! I need the speed to remain constant. I understand why, but I can't figure out what approach to take to make the speed constant.
ActionScript Code:
var speed = 100;
var newx, newy, distx, disty, speedt;[code].....
i know you can make something move toward the mouse with
Code:
this._x+=(_root._xmouse-this._x)/speed
but when you get closer to the mouse it slows down, is there anyway to make it do this, but not slow down when it gets closer?
I cannot find how to have an object follow the mouse at a CONSTANT speed. The code I keep on finding is something like this:[code]I don't know if I'm just missing some really simple detail, or some major idea, but I'm pretty sure something as easy as this is possible.
View 1 RepliesI am using Flash 8 and AS2. I have been looking and looking, but I cannot find how to have an object follow the mouse at a Constant speed. The code I keep on finding is something like this:
Code:
onClipEvent (load) {
_x = 0;
_y = 0;
speed = 5;
} onClipEvent (enterFrame) {
endX = _root._xmouse;
endY = _root._ymouse;
_x += (endX-_x)/speed;
_y += (endY-_y)/speed;
}
The "/speed" part makes the object move slower the closer it gets.
I want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
View 3 Repliesis there anyway to change a songs playback speed depending on a speed variable. heres the kicker tho im limited to using only as2.
View 2 RepliesI need to do an endless horizontal scroll of elements within a parent MovieClip.No matter what ever method I try, an element of 'drift' occurs and eventually the elements start to overlap.I've tried using relative recursive tweening for each element according but this method seems prone to quite a bit of error after repeated starts and stops.
//CODE START
function doScroll():void {
TweenLite.to(this, .25, {x:"20", ease:Linear.easeNone,onUpdate:checkPos,onComplete:doScroll});
}
//CODE END
I've reverted to doing absolute tweens to a predefined position using a contant speed. This seems to be more accurate but still some 'drift' occurs.
//CODE START
//_dest is predefined
var speed:Number = 500;
var dist:Number = this.x - _dest;
[code]....
I have to load some external data in a text box and scroll it vertically with a constant speed. And also give link to each sentence seperatly.what i have done is scroll text vertically,but it doesn't show all the text line as text file could have many lines even 100+.
myData = new LoadVars(); //load variable frm external txt file
myData.onLoad = function() {
myText_txt.html=true;
myText_txt.text = this.myVariable;
_root.onEnterFrame = function() {
[Code] .....
What I need is to particularly link each line. And should no limitation of text in .txt file.
and theres probably a simple solution but i dont know. I have an object travel at a constant speed across the stage area from left to right, How do i stop it at the Right side of the stage??
View 2 RepliesI have a movie clip on my scene which has a speed applied to it making it move across the screen. This is duplicated when it reaches the other end of the screen.On my scene I have some action script which is acting as a timer. After a set time I want it to increase the speed of the movie clips, making the game become "harder". I seem to be able to manipulate the alpha of my movie clips but can't seem to trigger the speed increase.If i use a setInterval it seems to trigger the speed increase but it does it each time the movie clip is duplicated (so the delay resets, it does not change once and apply throughout)However, where I am changing the alpha I cannot seem to change the speed.
View 2 RepliesBasically what I am trying to accomplish is to make a rotating menu comprised of circles that are spinning at a slow constant speed, and when the mouse goes over a circle(button) the menu stops rotating.
View 2 Replieswanted to make my preloader move with ease. How could I make my load bar mc move with ease to a percent? Will this make the preloader not accurate?
[Code]...
How would i make it so that i can make something move at an x/y coordinate and have it move there with ease?
View 1 RepliesI need a movieclip to follow another movieclip at a constant speed.
View 5 Repliesi want to create a sine wave and its speed will change depends on change in freequency and wavelength . and stop the wave movement when we click stop button.[code]
View 0 RepliesI know its possible to change the colour of a movieclip with AS, but can the AS have a tween applied to it without having a tween on the timeline. for example:
ease = 5;
_x = (xMove - _x) / ease;
this will move the movieclip to the xMove value with easing, can this be done with the colour change?
I have some basic experience with actionscript but have hit a wall with this. I am working on a swimming pool simulation and would like a swimmer to do a length of the pool in a fixed time. When a swimmer reaches the end they hit a pad and turn and this repeats. I can to the collision detection fine even have a running time. How can I for example get a length to take 30seconds.
View 1 RepliesI want to stop ball depending on the speed. when i will set the ball speed that time i want to move this ball on this speed.
View 5 Replieshow i can make objects move with random speed.i have 3 objects but their speed is handeled by the timeline how i can make them move with random speed
View 4 RepliesDoes anyone know what I can do to change the claudio scroller so that it will scroll ease depending on the vertical mouse position?
View 4 RepliesIs there a way to increase the ease in and ease out effect? It will only let you choose -100 to 100, and I've messed around with the length of the tween, and the FPS of the movie, but I want the acceleration to be greater.
View 7 RepliesI have a simple motion tween from fr 1 - 52 (x and y property movement only). I create a custom ease - standard 100 ease in and then a 100 ease out. When this ease is applied to the motion, the ease "happens" after fr 52. So the object does not stop until fr 63 (eased out at 63. How can I get the ease to match / ease out to the last keyframe on 52, rather than 63??? See the attached image of the motion editor.
View 1 RepliesI have a looping movie clip and want it to speed up when the mouse rolls over one of the ends. Is there and action script that will do this? Or a different way to get it done? I faked it by making two movies with different number of frames but when you load that movie it starts over and it looks stupid. I have the scrolling animation on the site but want to put that effect on it. Click the first box after the intro to see the animation at the bottom(line of trucks) http:[url].....
View 1 RepliesUsing the deco tool Ive created a simple fire animation. The problem with this tool is that it wont let me set the speed above 200%. So my idea to solve this was to create a movie clip, use the deco tool there and somehow speed up the playback of this MovieClip.
Stage.frameRate = X works but it changes the frame rate of everything. fire_mc.frameRate = X doesnt work unfortunately.I dont need to it be precise. I just want this MovieClip to play 5 times faster that it plays now.