Actionscript 3.0 :: ScaleSpeed Or Speed Of A Movieclip Object
Feb 20, 2009
If I create a MovieClip object, and want it to move with some speed, what should I do?I have read a tutorial which was using "xspeed" and "scaleSpeed" to make the small MovieClip moved, but it seemed that this didn't work in my code.such as Code: Select all rectangle.xspeed = Math.random() * 10 - 5; rectangle.yspeed = Math.random() * 10 - 5; rectangle.scaleSpeed = Math.random() * 0.05; and rectangle is an instance of MovieClip.I wonder if that kind of speed properties isn't in as3, or I made some mistakes.
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does cached a bitmatp improve speed of vector object or bitmap object?
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I am having a major problem trying to move an object to another object with a set speed I want object1 to move towards object2 for collision. Right now I control object2 with my keyboard and I want the script to tell object1 to move towards object2.
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Feb 3, 2009
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Apr 20, 2009
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map_mc.tracker_mc._x = map_mc._xmouse;map_mc.tracker_mc._y = map_mc._ymouse;startx = map_mc.crosshair_mc._x;endx = map_mc.tracker_mc._x;starty = map_mc.crosshair_mc._y;endy = map_mc.tracker_mc._y;
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I trying to learn and follow some tutorials about classes and stuff like that. If you look att my code I have posted a object called "FallingObject" falls every third second in the speed of "y += 10;" I want my falling object to increase the speed every 20 second. How do I do that?
PHP Code:
var TimerFallingObject:Timer = new Timer(3000);TimerFallingObject.addEventListener(TimerEvent.TIMER, OnStartFallingObject);TimerFallingObject.start(); function OnStartFallingObject(e:Event){ var af:Sprite = new FallingObject(); af.x= Math.random()*640; addChild(af);}[code].....
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I am using Flash 8 and AS2. I have been looking and looking, but I cannot find how to have an object follow the mouse at a Constant speed. The code I keep on finding is something like this:
Code:
onClipEvent (load) {
_x = 0;
_y = 0;
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Aug 30, 2004
I use something like this code to detect the speed of the movement of a dragged object
PHP Code:
if (!go) {
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I'm working on this "game" and I currently have a ball that increases in speed as you hold down the arrow key. What I am now trying to accomplish is I want the ball to ease to a stop when the user let's go of the keyboard key (onKeyUp). Here's the File. <---Link
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Jan 1, 2011
I am new to Flash and Actionscript and am currently working on some code pulled from another post to try and learn from what others are doing or have done. I have created a star movieclip and am attempting to move it randomly accross the stage in a relatively slow speed. When I run it, it moves randomly but way too fast. I have spent the last 6 hours playing with the code, researching help files and also looking up other discussions but nothing seems to be helping. Here is what I have so far. My apologies if the code looks like a hack. This is being done in CS4 if that matters at all. If anyone could shed some more light on how to handle controlling the speed or rate of random movement with some insight
[CODE]....
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I'm lost and new to AS3. How to get this code to ease into end point compared to its sudden stop.
CODE:
addEventListener(Event.ENTER_FRAME, mcRotation);
var rotateSpeed:Number = 0.003
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function mcRotation(event:Event):void{
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