ActionScript 3.0 :: Xml Object Vs Regular Object Speed

Nov 27, 2011

Im writing a app that stores run time values in an object and uses them (instead of i.e. an array). The defaults I load in from an XML file. XML itself beeing an object; could i just use the XML object to keep the current values or is this a 'slow' object compared to as3.0 internal objects. Speed is of the essence since it is supposed to become a game. The internal object isnt as fast as normal array access but so far its working fast enough.

Loading in the XML into a new (but totally similar object) seems silly. If it operates on the same prinicple/speed i could rewrite it and really clean up and simplify the code. Noy wanting to try it if its gonna be slower.

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