ActionScript 2.0 :: Adjust The Speed Of A Movieclip?
Jan 4, 2005I made a movieclip and the framerate of my movie is 30.I like to run the mc at half the speed(framerate 15).Is there a script to doing this?
View 1 RepliesI made a movieclip and the framerate of my movie is 30.I like to run the mc at half the speed(framerate 15).Is there a script to doing this?
View 1 RepliesI made a movieclip and the framerate of my movie is 30.I like to run the mc at half the speed(framerate 15).Is there a script to doing this?
View 1 RepliesI'm tweening a movieclip from startX to finishX. The value of startX varies but finishX is a constant. But as the startX increases in value the animation appears to be quicker. How do I adjust the speed of the tween to ensure a consistant speed regardless of the value of startX?
View 1 RepliesI have 4 movieClips on stage named text1, text2 etc. When I RollOver any one of them I have a tween which changes their xscale and yscale. So basically when you rollover they get bigger and when you rollout they go back to 100 scale.
What I want to be able to do is make it so that if I hover over item 3 then item 4's x position is shifted according to the scale of item 3. I ALSO want to be able to move items 1 and 2 to the left to account for the new scale. I can do this but only by moving things to the right, I cannot understand how to make items to the left of that selected update their x position to account for the scale.
the code I'm using is:
[Code].....
The onEnterFrame function is working but only shifting the x position of items that are on the right of that currently selected - it doesn't scale the selected item and shift things left and right accordingly.
I need a movieclip to follow another movieclip at a constant speed.
View 5 RepliesI have 2 buttons that are currently scrolling a movie clip with this function on(rollover):
function moveMC(end, dir) { mc.onEnterFrame = function() { if (Math.abs(mc._x-end)>1) { mc._x += dir*step; } else { mc._x = end; } };}
How is it possible to get get it to scroll at 2x that speed on(press) ?
I am new to Flash and Actionscript and am currently working on some code pulled from another post to try and learn from what others are doing or have done. I have created a star movieclip and am attempting to move it randomly accross the stage in a relatively slow speed. When I run it, it moves randomly but way too fast. I have spent the last 6 hours playing with the code, researching help files and also looking up other discussions but nothing seems to be helping. Here is what I have so far. My apologies if the code looks like a hack. This is being done in CS4 if that matters at all. If anyone could shed some more light on how to handle controlling the speed or rate of random movement with some insight
[CODE]....
Using the deco tool Ive created a simple fire animation. The problem with this tool is that it wont let me set the speed above 200%. So my idea to solve this was to create a movie clip, use the deco tool there and somehow speed up the playback of this MovieClip.
Stage.frameRate = X works but it changes the frame rate of everything. fire_mc.frameRate = X doesnt work unfortunately.I dont need to it be precise. I just want this MovieClip to play 5 times faster that it plays now.
I'm lost and new to AS3. How to get this code to ease into end point compared to its sudden stop.
CODE:
addEventListener(Event.ENTER_FRAME, mcRotation);
var rotateSpeed:Number = 0.003
var oldvalue:Number = 0;
function mcRotation(event:Event):void{
var controller:Number = (stage.mouseX - stage.stageWidth * 0.5) * -1;
var rotY:Number = box_mc.rotationY - (controller * rotateSpeed);
rotY = Math.max(rotY, -90);
rotY = Math.min(rotY, 0);
box_mc.rotationY = rotY;
oldvalue = box_mc.rotationY;
}
I'm looking for a piece of Actionscript 3 code which let's me adjust the speed of a movieclip.The command would tell a movieclip to play at a certain framerate (60 FPS, 30FPS, etc.)The movieclip involves a simple tween so I'm not sure if I should use a different method of tweening (only tween via AS3 code) or use a seperate AS3 script which let's me modify the framerate of the movieclip when it's played.
View 4 RepliesI'm finding in my current project, a need for a method of playing animations (MovieClips) at a speed that is different from the stage framerate. I need to dynamically adapt animations, which i've created natively at 20fps, to play at 10, 40, or any other arbitrary value. Of course frame skip/stall is most likely the only way to do this - that is when playing slowly the animation may stay on the same frame for a number of stage frames, eg 1,1,2,2,3,3 etc.. and when playing fast, may jump over several frames to advance the animation faster (at the cost of a minor loss of smoothness, but that's fine.) eg, 1,4,6,9,11,14 etc. (the size of jumps wouldn't always be consistent)
View 3 RepliesIf I create a MovieClip object, and want it to move with some speed, what should I do?I have read a tutorial which was using "xspeed" and "scaleSpeed" to make the small MovieClip moved, but it seemed that this didn't work in my code.such as Code: Select all rectangle.xspeed = Math.random() * 10 - 5; rectangle.yspeed = Math.random() * 10 - 5; rectangle.scaleSpeed = Math.random() * 0.05; and rectangle is an instance of MovieClip.I wonder if that kind of speed properties isn't in as3, or I made some mistakes.
View 1 RepliesIs it possible to change the speed of execution of a movieClip? Maybe the frame rate?
View 6 RepliesI'm trying to increase the speed of a single movieclip. The frame rate of my movie is 12, and I don't want to increase the frame rate of the entire movie just to speed up one movieclip.
I've seen tutorials all over the web, and all the actionscript controlled speeds of movieclip tutorials are for more interactive animations, such as mouse movements and rollovers.
I'm looking for something that simply plays a movieclip faster on the timeline and I'm sure there is a simple code for this.
I want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
View 3 Repliesis there anyway to change a songs playback speed depending on a speed variable. heres the kicker tho im limited to using only as2.
View 2 RepliesI have a movieclip created of a wheel that needs to roll on the ground. The speed of lateral movement of the wheel, is provided by the user and the wheel needs to rotate such that, it looks like rolling vs slipping on the ground I essentially need the wheel to rotate faster/ slower based on user input- how can this be achieved.
View 2 RepliesI'm trying to play through a MovieClip frame by frame using setInterval. Overall I'm trying to imitate speeding up and slowing down of the MovieClip by changing the setInterval time. Basically, when a user moves the Slider the MovieClip needs to speed up or slow down based on the Slider value. EDIT: The code above works to a certain extent. As in the slider updates updateClip() and the MovieClip does actually play at one speed. But the MovieClip does not play at the speed variable value. If I remove the ClearInterval() the MovieClip just plays at one speed but then doubles when the Slider is changed. What I'm looking for is the MovieClip to play at the same rate as speed value.
[Code]...
i want to drag a movie-clip from A to B via different positions and on stop drag , the movieclip must go back to initial position ,via the same way traversed by the mouse and with the same speed. i did an example but it's not taking exactly the same speed and i'm not using classes(you will find it attached). i have to use classes in AS 3.0.
View 3 RepliesIs it possible to change playback speed of only one MovieClip without changing framerate using only AS3? I mean, is there any function/property in MovieClip or somewhere that changes the playback speed of ONLY one MovieClip at the same time not affecting general framerate?
View 2 RepliesI have a movie clip on my scene which has a speed applied to it making it move across the screen. This is duplicated when it reaches the other end of the screen.On my scene I have some action script which is acting as a timer. After a set time I want it to increase the speed of the movie clips, making the game become "harder". I seem to be able to manipulate the alpha of my movie clips but can't seem to trigger the speed increase.If i use a setInterval it seems to trigger the speed increase but it does it each time the movie clip is duplicated (so the delay resets, it does not change once and apply throughout)However, where I am changing the alpha I cannot seem to change the speed.
View 2 RepliesHow can i detect mouse speed with AS 3.0, and then put speed limit? Also can i use speed var for anything else? *sorry for my bad English, i live in non-english-speaking country*
View 9 RepliesI have two movie clips on stage, each with the same code, I have another movie clip that comes along and interacts with the two of them and changes properties to its speed and such. The problem is, it only seems to work one at a time, for instance I can't have both of the movie clips changing its speed, it works with one and then ignores the others code. *EDIT* I just ran a trace on the two mcs, I can confirm both of them know when the main one hits it, but because I'm trying to change a _root.mc.speed property in each one, it only accepts one of them and ignores the other for some reason :S If I use different properties in each it allows that.
View 5 RepliesHow can I detect a PC speed our cpu speed with actionscript?
View 1 Repliesadjust ease of slide
View 1 RepliesI'd like to know where to look for documentation on how to make elements that adjust to the site resolution, or what this technique is called.
Like in here (the floating clip on the left upper corner, there is a menu divided into 2 parts like float:left and :right (like I would make this in css))
[URL]
Basically I'd need a menu always aligned to the bottom-center of the page that won't change the size, but the background always stretched proportionally to the width of the page upon resizing.
I have a textfield 300 width x 300 heigth in the instance.after i loaded the xml into this textfield (xml_txt) , all the content stays within this txtfield. so if i select the text i scroll down..but i dont want this..
is it possible to, after loaded the xml, to adjust the heigth of the textfield to fit in the text, so i dont need to scroll it.?
I am trying to develop a Image Gallery in which I have images of different dimension I don't able to understand how to adjust the size of images using actionscript.
View 3 RepliesIs it possible to get and adjust the iPhones volume from Flash?
View 1 RepliesI tried the line spacing button, but even setting it at 0 does not get the leading small enough.
View 1 Replies