ActionScript 3.0 :: Toggle A Breakpoint Directly From Code?
Dec 7, 2010How can I toggle a breakpoint directly from code? I want to have something like this[code]...
View 1 RepliesHow can I toggle a breakpoint directly from code? I want to have something like this[code]...
View 1 RepliesIs there any statement in Actionscript 3 which acts as a breakpoint when executed? That is, something like JavaScript's "debugger" statement. I need it when developing AS3 applications without an IDE. Setting the breakpoint manually in fdb is rather tedious.
View 1 RepliesI have a set of 5 button that change their opacity when clicked to a lower opacity. What I need to add is the ability to "toggle" the button to go back and forth from 100% opacity to 20% or whatever and then back to 100%. I would also like to add the ability to fade the opacity instead of it changing all at once. Her is the code as I have it so far.
Code:
ClickMe.addEventListener(MouseEvent.CLICK,f);
ClickMe.buttonMode = true;
[code].....
I have a situation where I am modifying a working FLA file to work in just one Scene of a project I am working on.The FLA file is linked to two external .as files.
I would like to take that code and call it from Fram 1 of the Scene as it will only but used for that scene and I do not want it affecting the other scenes.
I removed the package wrapper and changed any private function/public function just to function etc.part of the issue is calling on Movieclips in the library.I am trying to use drag and drop to drag Movieclips to Target transparent Movieclips.
The .as files uses:
import THE;
In a function I use:
the = new THE(); addChild(the); the._targetPiece = tTHE_mc; the.addEventListener(MouseEvent.MOUSE_UP, checkTarget); the.x = 103.50; the.y = 72.60;
I get an error for the "import THE;" as error 1046: Type was not found orwas not a compile-time constant: THE I get the error for the function reference as: error 1180 call to a possibly undefined method THE
for first time decided to start using Classes to add my code instead of adding it directly in Flash and I really thought I knew how to handle this since I have created some re-usable classes before where you target an object by passing parameter etc,I thought that if I had one function (method) in my class and I wanted to call it from my .fla file all I needed to do was to create an instance of the class and then call my method.[code]But this doesn't work I get a message that says that it is missing arguments.how to use my code directly on a class and what are the differences of doing this versus putting the code directly on my .fla file and if it's even a good practice to do this?
View 10 RepliesI need it so the music plays at start and then the button will pause/stop it, and then turn into a play graphic which, when pressed, will play it again. I tried editing the code, but I am horrible at programming and of course nothing I tried worked. Please let me know what I have to change to start with music playing, and then have it stop/pause on first press, and alternate "play" and "stop" on subsequent presses.
[Code]...
this is the one code that I could make work, but I need it so the music plays at start and then the button will pause/stop it, and then turn into a play graphic which, when pressed, will play it again. I tried editing the code, but I am horrible at programming and of course nothing I tried worked. Please let me know what I have to change to start with music playing, and then have it stop/pause on first press, and alternate "play" and "stop" on subsequent presses.
[My fla has 2 layers, one for this AS, and one for the buttons... within the symbol section, I have two layers, one for the button common BG, and two frames in the button layer, one for play (triangle) and one for stop (square). They are saved as a movie clip.]
[Code]...
I'm new to flash and just need to do a simple task but I can't manage to get it to work. I'm trying to import a video (flv) into a SWF container and need to AS functions which should be exposed to JS (using liveconnect or anything else). These two function should toggle sound on/off and toggle play/pause. I dont need any user interface or a full featured player, just these two functions.
View 1 RepliesMay I ask how to add breakpoint and debug AS3 in Flash CS3?
View 3 RepliesWhen I debug it simply refuses to stop at the breakpoints, thus making my work flow miserable. I did some searching on Google and seems this has been there since version CS3. I never found a solution for this. I reinstalled on top of the current installation and nothing happened and then did a complete installation and still it's the same. Check the video.
I'm learning the Flex command-line debugger, and I haven't been able to find information on this particular use case.I'd like to add a breakpoint to a specific line in one of my class files. I can add breakpoints at the start of a function in a class, but I can't figure out how to set it at a specific line (e.g. line 117 in Foo.as)?When I try to set one for a file on a given line, I get one at a different location:(fdb) break Foo 111Breakpoint 1 at 0x######: file Foo.as, line 115I've verified the line # I'm specifying is valid, so I don't think the FDB is trying to compensate.
View 1 RepliesIs there any free or open source software that does a great job at debugging as3 applications, like flex does?
View 1 RepliesWhenever I debug my AIR app it keeps suspending at a certain line of code...it doesn't give me a reason why, it just says Main Thread (Suspended) No error, no breakpoint at this location either. If I comment out the code so that, that line does not execute, it just does the same thing on a different line of code.
[Code].....
I'm using an Ant build script for my project developed in Eclipse 3.4.2. It's actually a Flex 4 project (using Flash Builder Eclipse Plug-in).Everything worked ok. But someday something happened and now the executions of Ant build script is silently terminated each time I run it.
When trying to debug Ant script the IDE stops for a moment on a breakpoint and then skips it.Standalone Ant execution (using command line) works well for my script.
I have some problems with flash display in the browser. If i open with the browser a file .swf it appears smaller than the original version. I can see it in the correct dimensions only if I use the Full Sceen option (F11). How can I correct this problem to let the user get the original version?
View 3 RepliesHow can insert sprites from the IDE? When I press f8 the only options are MovieClip, Buttons and Shapes. If I export to ActionScript I can change the class to Sprite, but I want to insert a Sprite directly from the IDE.
View 2 RepliesI have a button, just one button, that I want to be able to use to toggle sound on and off. On the button I have included the following actionscript:
on (release) {
stopAllSounds();
}
Can I add additional script to turn it back on again? Maybe an if statement? The sound is currently being loaded and I cannot really add additional frames to make this work. I have to be able to include the script in one step if possible. Unless a movie with several buttons is the only way to go.
note;ok considerinh flash swfs in flashplayer app all works fine so i think the problem is not inside swf but HTML when i run my index.html for the 1st time in browser(all of them i tried) it opens in normal mode. i hit toggle button and it switches me into a fullscreen mode. great success...well it aint)
sheme:
normal ----(1click) -- fullscrenn---(1click)--Normal
now when i go back from fullscr in to normal mode for the 2nd time, and want to hit toggle button to get again for the 2nd time to fullscren, i click the button and all that happends is my hand pointer turns to arrow pointer. And then i have to rollover and click button again to get to full scren mode..
sheme:
normal ----(1click) -- fullscrenn---(1click)--Normal ---(2clicks)--Fullscreen---(1click)--Normal
NOTE;from fullscreen to normal it always works ok(browser or flash palyer)but from 2nd normal to 2nd fullscreen i gotta click twice...something like once to activate a button again and then to click it for the action to execute..i dont know if i run this only in flash player localy toggle works perfect, and that is why i think the problem is in html parameters and not in swf...
I have a diagram with three buttons that when clicked, draws a line from that button to the corresponding movieclip on the stage. All this works fine but I'd like to build in a toggle button so I can turn each line off in any order. I'm having trouble understanding how to reference each shape that's been draw on the stage so I can remove it
Code:
var btnArray:Array = new Array(btn1, btn2, btn3);
var spotArray:Array = new Array(hotspot1, hotspot2, hotspot3);
[code].....
I have a Flash website with an online shop. The shop part uses javascript and cgi in separate html pages. I want to insert a link to a URL from these web pages back to "scene 3.0 (home)" in my main .swf file. The .swf is embedded in an index.html file so a link to the URL [URL] starts the flash movie back from the start with the intro and everything. I want it to skip the intro (scenes 1.0 and 2.0) and go directly to the "scene 3.0 (home)" scene.
View 2 RepliesI remember that in flash 8 you needed to read the cookie via php script to get it into flash. Has that changed in CS4? Is it possible to read the cookie directly from the swf now? If not how does one go about getting cookie information into flash CS4?
View 1 RepliesI write a picture on my HD with an Air command and want to show a message to the user because it takes a while to calculate and write the data. But of course the stage isn't refreshed while executing my calculations. Is there a way to directly refresh the stage?
View 4 RepliesQuick question. Does a class have to implement a interface directly to be accepted, or can it be a child of a parent class that implements it. so If I pass a child object into a method that only accepts IOBJECT, but the child class parent implements IOBJECT. will child object be accepted ?
View 1 RepliesI have a component mxml in which i have a save button, on click of the save button i need to display another component which will be in a tab navigator, for this I am using the view stack. My problem is, on click of save I need to display the second tab instead of the first tab, but defaultly the first tab will be displayed.
View 1 RepliesI need to learn ActionScript. I have no basic knowledge on ActionScript. Can I directly start learning ActionScript3 or I have to start with ActionScript1.
View 3 RepliesIn a complex XML where I dont know the leaf node names/or the level of depth they are, how could I extract all the leaf nodes inside a XMLList variable directly?
View 1 RepliesCan actionScript2.0 connect directly to any database? I know we can use ASP,or JSP as a middleware to connect to database. But without using middleware can we connect directly to database?
View 1 RepliesAs the title says, I would like to know if Flash 8 or any version of flash can access sockets.For instance like winsock does. Using an IP and a port to send packets? I've seen it can connect to databases, but I haven't seen anything with it working with sockets, for instance a P2P chat using only an IP and a port to send an receive messages.
View 1 RepliesI want know if it is possible - in any way - open FLA files (from versions 6 to 8) into an third IDE, edit this file, converting, for example, texts and animations, automating codes wich converts static texts into dynamics, accessing database etc and export a brand new SWF movie.I have a costumer that told me about a "miterious" programm wich can do all this things like edit/export - direct from his FLA files - a new SWF or EXE media. And save another FLA file with all those modifications. In other words: is it possible I make my own Flash IDE?
View 1 RepliesIs it possible to put javascript directly into flash??? And if so, how?
View 14 Replies