ActionScript 3.0 :: XML Picture Loading Loop?
Aug 10, 2009
I'm trying to learn how to load multiple images from an XML file, I have the XML file done with the image names and X,Y each one should be loaded on the screen, but I'm totally lost on the AS3 file.Here is the XML code: XML
ActionScript Code:
package
{
import flash.display.Sprite;[code].....
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Jan 5, 2005
I have just been to a really nice website that has some really nice use of Flash on it.... I'm totally wowed by the resizing picture effect though? When each picture loads the loading frame resizes to the new picture size.
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Jan 5, 2005
I'm totally wowed by the resizing picture effect though? When each picture loads the loading frame resizes to the new picture size.It must be some sort of actionscripting but how is it done?
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Apr 22, 2002
I want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) {
thisframe =+1
}
[code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
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Jan 29, 2011
I'm a flash newbie and have created a slideshow so that all the photos fade in and fade out. I've done it so they kind of fade into each other. So the timelines on each layer overlap. I want this slideshow running as a continuous loop so I've put a gotoandPlay(1) function at the end of the movie. My problem is the final image (number7) fades out but I don't know how to get it fading into the first photo again. So after the 7th image (the 2 bridesmaids) the movie completely fades out and then starts again. Is there a way I could make the first and last photos fade into each other rather than the last one fading out and starting again. The movie can be viewed here- sorry it takes a little time to get to the last image! [URL].
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Aug 19, 2009
I would like my picture to fade in, how do I do it? I load my image like this:
var imageFolder:String = "main_pictures/";
var imageArray:Array = [imageFolder + "picture.png"];
//Container
var imagecontainer:Sprite = new Sprite();
//Loop through the image array and load:
[Code] .....
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Feb 16, 2007
The movieclip variables I create in the xml loop no longer exist after I load a picture into it. Specifically books[].url is undefined when you click the movieclip. What's going on?
[Code]...
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Nov 29, 2009
I used to work with CS3, but now I have CS4. I want to load jpg picture in movieclip. But it doesn't works. I have tried to load *.swf and it's works. This is my code:
_root.createEmptyMovieClip("a",1);
loadMovie("small.jpg",_root.a);
there are no changes on stage.
I have Vista and this all happens in my documents
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Aug 13, 2005
The XML gallery I have has a pop-up window that appears after selecting a thumbnail. What I'm trying to accomplish is for the first picture in the gallery to load into the pop-up window, which is now always shown on the stage. I was able to make it so that the pop-up is always visible, but one thing I couldn't figure out is how to make it so that the first picture in the gallery loads into the pop-up box WITHOUT the user selecting the thumbnail first?I think it has to do with this code:
Code:
portfolio_xml.onLoad = function(success) {
if (success) {
var gallery = this.firstChild.childNodes[index];
galleryInfo.text = this.firstChild.childNodes[index].attributes.title;
[code]....
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Jan 20, 2011
I am creating a custom class called Image. When called from a SWF it constructs the box and text as it is supposed to, but I also need to call an image into the object but that isn't happening.
[Code]...
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Feb 26, 2010
I am building a web site and I have the main movie, which loads a picture gallery (another .swf file) using "loadMovie();" and then the problem comes in - my gallery movie has a preloader which after finishing is supposed to move on frame 2 of the gallery movie, but instead of that it moves to frame 2 of the main site...
This is the main movies button code loading the gallery:
on(release) {
gotoAndStop(5);
Gallery_Sub.loadMovie("../Flash/murals.swf");
Here is my preloaders code on the frame 100:
_level0.gotoAndPlay(2);
And at last my gallery movie's code on the preloader frame:
stop();
percent = Math.floor(getBytesLoaded()/getBytesTotal()*100);
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_level5.gotoAndPlay (2);
}else{
_preloader.gotoAndPlay(percent);
}
I tried using loadMovieNum(); but somehow it didn't work as well.
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Feb 18, 2010
I just trying to learn basic flash programming skills, now I got a program that load an image from my local machine, and show it with uiloader component, code is something like:
var myImage:String = "picture.png"
var request:URLRequest = new URLRequest(myImage);
uiLoader.load(request);
It's working fine, but when dynamically change the picture, I notice a flicker while loading, there is any way to avoid this flicker? i mean, like double-buffering or so.
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Sep 25, 2010
Today I have a problem with loading pictures from a server that is not under my control. So I cannot use a policy file.
The Loader works fine actually.
Problems arise when I convert that loader.content into a Bitmap.
ActionScript Code:
var link = "http://mystatus.skype.com/smallclassic/martin.kruusement";
var bmp:Bitmap;
var loader = new Loader();
[Code].....
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Feb 28, 2005
I know to load an swf, its like: loadMovie(yadayada); But is there a way similar to the way above but it loads a picture instead?
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May 31, 2005
I'm using this code to load a .jpg into a movieclip with the instance name picholderCode:_root.picholder.loadMovie("pic.jpg");How do I get getBytesTotal() or getBytesLoaded() to work with this picture? I've tried to get the total and loaded this way:
Code:
_root.picholder.getBytesLoaded()
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[code]....
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Jun 4, 2006
I've loaded data from an XML file and put it in an array that contains everything. I'm trying to get the drawing API to draw some shapes dynamically on the stage using this information. They drew fine before when I was using hard-coded test values, but now that it's dynamic it doesn't work, and I think that's because the shapes are trying to draw before they get their values to draw with. Is there any kind of like "on(something)" I can use to ensure everything's fully loaded before I begin drawing? (The XML file's already in an "onLoad" function.)
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Code:
//main box
_root.createEmptyMovieClip("pictureBox_mc", tempClip_mc.getNextHighestDepth() + 5);
[code]....
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Oct 3, 2007
I got suck on my little project of a pictures... I am trying to preload a picture. Since they are quite big, i want the user to know that it is loading.I am able to load a xml and calculate the totalbytes and bytesloaded, but cant with the JPG that i am trying to load.
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I'm trying to to get this loader to unload the current picture before loading in a new one. how I can put that in?
ActionScript Code:
function loadPhoto(url:String):void {
var picLoader:Loader = new Loader();
[code]...
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May 21, 2009
I made a website that does it alright on the internet on my PC, and I haven't heard any complaints from my client either, but a few hours ago I visited a friend and on his PC the website didn't work exactly as it should. So I wanted to ask all who reads this, to please have a look at this and tell me if you have the same problem or not.
The website is here
When you're on the opening page you have to press the 1st button under the pics (the word = the link), then a centered flash pop-up appears with in the upper banner the buttons of the 4 different pages. In the Arabic "gate" there should always be a text scroller.
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I how that any Can help I have a Picture that I want To destroy it As someone break it as a glass and then something made it go back as she was
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I made a simple picture slideshow with a timer, prev/next buttons, pause/play buttons and jump buttons. Everything went good so far.Now i'm trying make every picture go to a URL when the picture is clicked but only the link on the first frame goes to the URL when clicked the other 5 buttons do nothing when click.(FYI: I made alpha 0% buttons in a layer above pictures)I tried two different codes but both have no effect.
as layer
Code:
stop();
var nextImage:Timer = new Timer(3000);
nextImage.addEventListener(TimerEvent.TIMER,playNext);
nextImage.start();
[code]....
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Jun 18, 2009
is some thing like i have a menu as the background, then if i click the picture, another menu rollover the background picture covering ard 40% of the background.any1 can lead the road for me >< me jus start learning AS3 ><
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Feb 1, 2010
I'm trying to load external SWFs in a for loop, and I have this problem that is really eating me: In the event handler I need to know the filename of the SWF that was loaded, but I can't obtain this.
function loadManySWFs(arrayOfFileNames:Array)
{
for(var i=0; i<arrayOfFileNames; i++)
{
[code]....
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I'm trying to load a couple of images and store them in an array. After this process is complete, I want to loop through the array and add these pictures to the stage.Here is my code:
Code:
var imagePaths:Array = new Array("1.jpg","2.jpg");
var imageArray:Array = new Array();
[code].....
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May 2, 2011
I am writing a preloader to load an external SWF. Here is the code:
ActionScript Code:
import flash.display.Loader;
import flash.events.Event;[code]...
Etc. It keeps going until I close the movie.For some reason it's continually trying to load the movie...and I have no idea what. I literally copy and pasted the loader from a different (working) loader and swapped out the URL to the file.
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