ActionScript 3.0 :: Access Varibles From Within Another Function?
Sep 4, 2008
How do I access varibles from within another function. For instance, I load some variables from a txt file and once loading is complete I assign some variables. The variables from the oncomplete function is the variables I want to use in another function.
[Code]...
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Mar 30, 2011
I checked out some of the posts in this forum, but i don't think they are quite what I am looking for.I have a database which stores a lot of user information.I need to gain access to this database and pull certain info from it and then load it into flash.I thought the easiest way to do this would be to load the variables/arrays and declare them in the php, the forward the variables into the .swf (on tht page)
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Jan 23, 2005
I am having problems with the
getcoord = xycoordMap[x][y].split(":");
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Apr 8, 2011
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Dec 16, 2011
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May 10, 2009
I've been having a few problems with accessing an array from a different function.
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Code:
package {
import flash.display.*;
import flash.events.*;
[Code]......
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Sep 13, 2011
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Jun 8, 2010
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//------------------
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//------------------
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[Code]....
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May 10, 2009
I am fairly new to actionscript, I've been having a few problems with accessing an array from a different function.
The array I want to use is from the makeFly function, which generates instances of the Fly MovieClip. I want to access the array from the paperSwing function, which should test for a collision between the mouse cursor and the fly movieclip, and then if true remove the instance. This is the part where I'm having a bit of trouble, I'm not sure of how to access the array "name[i]".[code]...
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Feb 11, 2010
I need a bit of assistance in a game making.Basically ve got the mysteryNumber inside thefunction working but I need functions in the other ActionScript files to access themysteryNumbe.So basically I have a:
Main.as (with the mysteryNumber function)
function init():void
{
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Sep 13, 2011
I'm having trouble accessing the turnQueue array which is being updated in the first function and accessed in the second, no idea what the rules are between functions for actionscript. Heres the code, I wanted the turnQueue to be growing as keys are pressed, and at the moment its not updating from the first function.
[Code]...
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Aug 6, 2010
I am trying to have the function name from itself.It will be really cool to automate something like this:
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private function myFunction( e:Event ):void {
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Sep 27, 2011
I want to load my XML, listen for the complete loading and then be abble to access the loaded XML in the main part of my program. I need to do so cause I want to load and process, like 10 or more XML in this project.[code]...
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Nov 15, 2011
String.prototype.print=function(){trace(??????)}I can't for the life of me figure out a way to get at the string! Yes I know there are other ways to approach this etc. but...
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Nov 18, 2011
I've created a few buttons (which are really movieClips) that all have instances named button1, button2, etc. So I created a For loop and put an addEventListener in it for a roll over. The problem is the function called in the listener tells the button to go to frame 2, but there's no way to call tot hat specific button.[code]...
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Jan 27, 2012
I am trying to access another class function. I have 2 Classes and my main menu features are in my Main Class and I want to call that function from my Level ClassWhat is a good idea to approach this, some how I need to import it in a way but I don't know how I could do that.
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I have a AS3 MP3 player. The player class is called Mp3PlayerFrontEnd and controls the play and pause buttons. The playlist class is called PlaylistBoxItem and loads the track names into a playlist from XML. On each line of the playlist is a download button. When the download button is pressed, I want the player to pause. I thought I could just _player.pause(); from the playlist class but it doesnt work.
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"Normally you will just have to get access to the Mp3Player instance in PlaylistListboxItem class and call pause() on it in download function. I guess the easiest way to achieve this is to create a public static instance of a holder class that could be used access the player from wherever in code."
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Sep 26, 2011
I am trying to do something like:
String.prototype.print=function(){trace(??????)}
I can't for the life of me figure out a way to get at the string!
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Jul 3, 2009
Is there a way to access a function that is in a different frame?
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Aug 12, 2009
Code:
function newPage(e:MouseEvent):void
{
var btn1Outro:Tween = new Tween(container, "height", Strong.easeOut, 390, 0, 1, true);
btn1Outro.addEventListener(TweenEvent.MOTION_FINISH, runBtn1Transition);
function runBtn1Transition (event:TweenEvent):void
[code]....
here the problem lies in this line i think
Code:
currentPage = MovieClip(e.currentTarget);
here i want to access e from newPage function so how can i do this
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Jan 14, 2010
[code]...
The same line of code does not work out here because it cant access dataInput so how do I get those vars outta the ParseData function so I can use them elsewhere?
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Jan 28, 2010
function loadHandler only runs one time .. since it runs only once it makes it very difficult for me to do anything with.I can only access the variable "myClip" inside of the function.... if I could access it outside of the function I would be able to write some if statements.Basically what I am trying to do ... is the first time this script runs ... I don't want "myClip.gotoAndPlay(2);" to run. Every other time this frame of code runs .. it wont run the function a second time. So I need to somehow tell it every time it runs after the first time to run the code myClip.gotoAndPlay(2);
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May 2, 2011
Is it possible to call a function from another layer in the same frame?
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Jul 22, 2011
I have on the stage a function called close_all. I am trying to access the function from a movieclip but I can't.I am using it like this :
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I tried Stage.close_all(); or root.closeall(); Nothing works.The thing is that I have 2 mc on the stage. from mc 1 I want to access mc2...
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Aug 17, 2011
I want Access to value of a variable from inside of Function like this simple example
function test() {
a = 10;
}
trace(a);
// return undefined
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Apr 1, 2010
I'm having troubles trying to pass data from an array inside a function and make it available globally:
Code: Select allfunction getDials_Result(dialAry) {
for (var i:Number = 0; i<dialAry.length; i++) {
trace(dialAry[i]);
}
[Code].....
If I put the trace outside the function everything is undefined.
How can I set this up so the variables are declared globally so I can get them elsewhere.
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