ActionScript 3.0 :: Access Function On Different Layer

May 2, 2011

Is it possible to call a function from another layer in the same frame?

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ActionScript 3.0 :: Access The Class Using Code On First Frame Of The Layer?

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The following class works fine when calling it through document properties panel.

How can I access the same by writing code (to call the class) in first frame of my project?

The following is the Class (Code):

[Code]...

1061: Call to a possibly undefined method init through a reference with static type Snow.

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Flash :: Access All Movie Clips On A Layer On Timeline Through Stage?

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[Code]...

So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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ActionScript 2.0 :: Using Function On Different Frames From The Same Layer?

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im using as2 and i was wondering if i have 5 different frames on a game layer and make a code layer and is extend the first frame across 5 blocks then will the function the the first frame in the code layer carry throughout all 5 frames even on the 2-5 game layer?

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Flash :: Calling A Function In Another Layer

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I have a layer named "splash" and a layer named "home". On the splash layer I want to call a function which is stored on a layer named "navigation" inside a MovieClip called "page" on the home layer.

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ActionScript 3.0 :: Call Function In Child Layer?

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I have one problem I am not able to solve at the moment and probably someone will have quick answer. I have a .fla file with with several layers let choose one line...

Main Scene - Scene1
Fisrt Layer - PageGalerieVeci (instanceName PageGalerieVeci_layout)
in PageGalerieVeci layer are two other layers

[code]......

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ActionScript 2.0 :: Using SetProperty Function In Masked Layer

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I'm having some problems setting _x and _y positions of a movie clip attached (into a clip on a masked layer) using attachMovie. The code should position the clips icon1-8 on the y axis (100 pixels Ipart). The destination movie clip (the one with the actions) resides in a masked layer, I remember reading that there were some problems with masked layers in version 5. (i'm using flash MX). The movie clip is _root.openwindow.files

onClipEvent (load) {
for (var counter=1; counter<9; ++counter) {
this.attachMovie("icon", "icon"+counter, counter);
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ActionScript 3.0 :: Function Or Eventlistener To Check If An Animation Got To Its Final Layer?

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Flash :: Access Top Level Function When Class Has A Function Of The Same Name

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I have a class Debug with a function called trace inside it which puts a TextField on the stage and outputs the text. Now I am trying to get the Debug.trace() function to do a "normal" debug trace as well from within side itself. of course this causes a recursive loop. I am trying to figure out how I can access the top level separately. I tried using namespaces such as AS3::trace but to no luck.

I know a solution is to rename my function to stop the conflict, but I would like that to be a last resort. It is being used in quite alot of places throughout my entire code so replacing it everywhere is going to be a ballache.

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ActionScript 3.0 :: Access A Function Within A Function In A Parent Swf From A Loaded Swf?

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Is it possible to access a function within a function in a parent swf from a loaded swf?

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ActionScript 3.0 :: Putting An Action Layer Over A Layer With A ClickTag Element

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I am doing some research on creating clcikTags. I read a few places that the clcikTag should be on the top layer. That has been fine, but now I want to loop it and I usually put my actions in the top layer. Will this cause a problem? Am I better off just putting my loop  action on the last key frame of the clcikTag layer?

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ActionScript 3.0 :: Convert Layer To Movie Clip Or Print Layer?

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Im creating a program that is designed to allow the used to select  3 pictures (movie clips) and print them off on a single peace of paper.

The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"

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Actionscript 3 :: Create Multiple Layer Masks Over A Single Layer?

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Is it possible to create multiple layer masks over a single layer using Actionscript3?Below is the flash effect I wanted to create with masks.First it starts from A and goes to B and C simultaneously.Then from B it goes to H and D simultaneously (the same applies to C).This is how the end result will look like.ps. I need my background to be transparent. I'm embedding it into a web page later.

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Professional :: Can't Seem To Go To A Master Edit File That Is Supposed To Show Both The Body (layer 1) And Wing (layer 2) Of A Flying Bird Animation?

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Professional :: First Layer Contents Disappear When Pressing F6 On Second Layer?

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I want to create a simple mask. A white oval on a second layer on top of a bottom layer that just has a word of type. I want the oval to travel from the upper left down to cover up the type. When I create the second layer, create the oval, and choose a distant frame for the "end" of the oval's positioning, my type in the first layer disappears as soon as I press F6 on that second layer. Why? Why is it nuking my first layer?

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ActionScript 3.0 :: Draggin MovieClips In A Layer Beneath Another Layer?

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I have a container MovieClip called Drags where I can drag stamps (other MovieClips)--they are added to the Drags container via addChild. I have a second container MovieClip above that one (display order-wise) call Paint that contains a bmp, and some sprites used for adding a layer of paint.
 
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How To Have Outline Sketch On Layer A And Color On Layer B

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I'm trying to do a little comic comedy type video in Flash. I've done an outline sketch with the pen tool of my first character, now I want to color it BUT I want to keep the colors and the outline sketch separated on two different layers. Is there a way I can select the path (outline) on layer A and then colorize it with the bucket tool on layer B? The problem I'm having is that every object I select it automatically jumps to that corresponding layer.
 
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ActionScript 3.0 :: Action Layer - Error "Duplicate Function Definition"

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I am a beginner when it comes to ActionScript. I am currently working on a Slide Show Pro project. Specifically SSP for Flash (AS3) and Director. I have 4 custom buttons at the bottom of the slide show. When I try to place ActionScript on my Action layer for let's say two of the buttons I get an error that says "Duplicate Function Definition." Here is the code I am using:

[Code]....

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ActionScript 2.0 :: Take The Code In The "random" Layer, And Create A Function?

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Could someone take a look at this fla and tell me how I can take the code in the "random" layer, and create a function, much like the startMove function at the bottom that stops the movement of the bars moving around and moves them back to their initial _x positioning. The bars that get moved around are in the "trend bars" layer. There seem to be a lot of ways to do this but since there are only going to be 6 bars, I would be open to a funciton that hard coded the initial target _x positioning in for each bar and then stopping the movement

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ActionScript 3.0 :: Conditional Error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax Error: Else Is Unexpected?

Dec 12, 2011

Why this code doesn`t work?

tip_052.addEventListener(MouseEvent.MOUSE_OVER,ove rSub);function overSub(evtObj:MouseEvent) {
tip_052.visible = true;
else[code]....

appear this error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax error: else is unexpected.

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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ActionScript 3.0 :: Possible To Add Layers / Re-order Layers / Move Movieclips From Layer To Layer

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Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.

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CS3 Access Array From Different Function

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I've been having a few problems with accessing an array from a different function.

The array I want to use is from the makeFly function, which generates instances of the Fly MovieClip. I want to access the array from the paperSwing function, which should test for a collision between the mouse cursor and the fly movieclip, and then if true remove the instance. This is the part where I'm having a bit of trouble, I'm not sure of how to access the array "name[i]".

This is from the "Main" Document class:

Code:
package {
import flash.display.*;
import flash.events.*;

[Code]......

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Can't Access Array From Function

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I'm having trouble accessing the turnQueue array which is being updated in the first function and accessed in the second, no idea what the rules are between functions for actionscript. Heres the code, I want the turnQueue to be growing as keys are pressed, and at the moment its not updating from the first function.

public function keyListener(e:KeyboardEvent):void {
trace("Key Entered");
if (e.keyCode > 36 && e.keyCode < 41) {

[code]....

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ActionScript 3.0 :: Access XML From Another Function?

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trying to load some xml into flash, then use the xml data from another Function - but get Access to undefined property myXML

Is there a way of doing this or do i need to populate an array with the xml data?

ActionScript Code:
//------------------
// Load XML
//------------------
var xmlLoader:URLLoader = new URLLoader();

[Code]....

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ActionScript 3.0 :: Access Array From Different Function?

May 10, 2009

I am fairly new to actionscript, I've been having a few problems with accessing an array from a different function.

The array I want to use is from the makeFly function, which generates instances of the Fly MovieClip. I want to access the array from the paperSwing function, which should test for a collision between the mouse cursor and the fly movieclip, and then if true remove the instance. This is the part where I'm having a bit of trouble, I'm not sure of how to access the array "name[i]".[code]...

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