ActionScript 3.0 :: Access Name Label Tag Of A Layer?
Sep 2, 2010I need to access the Name Label of the Action layer in a movieClip with AC3.
View 1 RepliesI need to access the Name Label of the Action layer in a movieClip with AC3.
View 1 RepliesDon't know if the flash layer on the view stack contain only the compiled flash swf file
View 1 RepliesIs it possible to call a function from another layer in the same frame?
View 3 Repliesi have created this matching game from thing ive learnt. but im haveing a prob.when the game over function is run i want to; gotoAndStop("gameover") frame lable but it wont work here is my code
ActionScript Code:
package
{
import flash.display.*;
[Code]....
I have two layers, one on the bottom (the background) with some buttons on it. The second one, on top, is a movieclip of some smoke that is passing over the background... (to still see the background, I set the smoke layer to Screen - blending mode). So now I can see both layers. but of course the buttons dont work anymore because of the layer that is on top... Now, the question is, how can I disable the smoke layer to access to the buttons? There is a way to do that?
View 2 RepliesThe following class works fine when calling it through document properties panel.
How can I access the same by writing code (to call the class) in first frame of my project?
The following is the Class (Code):
[Code]...
1061: Call to a possibly undefined method init through a reference with static type Snow.
Is there an event listener that will allow me to access either the frame number or frame label of a playing SWF loaded with the new Loader statement? I need to trigger the play() function of another external SWF, as well as other functions.
View 9 Replies[Code]...
So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).
The string representing the function name will be read from xml @ run time.
var combo:ComboBox = new ComboBox();
combo.labelFunction = "functionName";
So the first name, which is to be displayed in the combo box, can be only retrieved by accessing another DTO, called person and then its first name.
[Code]...
[Code].....
//I want to access the button "myButton1" here. How would I do that? the example below does not work myButton1.label = "something else" I have created a set of x number of buttons with the code above and added them to the stage. My question is now do I access the button again if I want to change something like the label?
I have a label component in a mxml file like below
<mx:Label x="700" y="409" text="Label" id="lble" width="131" height="41"/>
if i want to access it and change its text content within a method defined in action script class that i have written, how to do it?
lble.text="test";
I am doing some research on creating clcikTags. I read a few places that the clcikTag should be on the top layer. That has been fine, but now I want to loop it and I usually put my actions in the top layer. Will this cause a problem? Am I better off just putting my loop action on the last key frame of the clcikTag layer?
View 3 RepliesIm creating a program that is designed to allow the used to select 3 pictures (movie clips) and print them off on a single peace of paper.
The program works by allowing the user to select 3 graphics (the graphics are actually instructions for various exercises) and then moving the desired movieclips onto the stage. This all happens on a layer named "Content"
So far the program will allow the user to select the movieclips and will move them into place on the Content layer as well as move smaller versions of the pictures into a preview box the only thing it does not do is print. (the most important bit)
Is it possible to create multiple layer masks over a single layer using Actionscript3?Below is the flash effect I wanted to create with masks.First it starts from A and goes to B and C simultaneously.Then from B it goes to H and D simultaneously (the same applies to C).This is how the end result will look like.ps. I need my background to be transparent. I'm embedding it into a web page later.
View 2 RepliesI can't seem to go to a master edit file that is supposed to show both the body (layer 1) and wing (layer 2) of a flying bird animation. Is there a way to merge these two since I'm planning on shrinking it down and making a lot of birds?He merged the two layers at 14:24 of the video without even explaining how he went to this so called "Edit Master Movie Clip" that seems non-existent on Adobe Flash CS4.
View 1 RepliesI want to create a simple mask. A white oval on a second layer on top of a bottom layer that just has a word of type. I want the oval to travel from the upper left down to cover up the type. When I create the second layer, create the oval, and choose a distant frame for the "end" of the oval's positioning, my type in the first layer disappears as soon as I press F6 on that second layer. Why? Why is it nuking my first layer?
View 3 RepliesI have a container MovieClip called Drags where I can drag stamps (other MovieClips)--they are added to the Drags container via addChild. I have a second container MovieClip above that one (display order-wise) call Paint that contains a bmp, and some sprites used for adding a layer of paint.
My question is this: I need to be able to click on the Paint layer when I am above a draggable MovieClip and trigger the MouseEvent for the correct object to drag it around, but the item must always remain below the Paint layer.
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
I'm trying to do a little comic comedy type video in Flash. I've done an outline sketch with the pen tool of my first character, now I want to color it BUT I want to keep the colors and the outline sketch separated on two different layers. Is there a way I can select the path (outline) on layer A and then colorize it with the bucket tool on layer B? The problem I'm having is that every object I select it automatically jumps to that corresponding layer.
One reason why I want to do it this way is I still want to continue working freely on the outline sketch since it's not fully finished, so that I just can blend the colors out and keep working on the outline, at the same time I want to color it while I go just to see where it's going and to make sure that I'm not wasting my time unnecessarily with trying to do a outline just to find out that it won't work out at the end.
how to do a comic type animation, how to create the characters, how to make them move and talk? It can be a free or paid resource.
Why this code doesn`t work?
tip_052.addEventListener(MouseEvent.MOUSE_OVER,ove rSub);function overSub(evtObj:MouseEvent) {
tip_052.visible = true;
else[code]....
appear this error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax error: else is unexpected.
this is the END of the code:
this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians
I get a error for the last line. The error is this:
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians
I cant get it working.. I have flash mx 2004 pro..
Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.
View 4 RepliesIt's too complicate to explain but I'll give you an example
I have an AS3 ResultEvent Object and this object has several propeties which can be accessed by this like:event.result.name or event.result.age and, I have this String variable: eventProperty:String that contains "name" or "age" How do I access to event.result. with the variable?
So, you have a sprite, you draw some graphics, you set cacheasbitmap=true... I can't seem to access the newly created bitmap data, to access the dispose() method.
[Code]...
i have a little issue, this is the script:
import flash.net.navigateToURL;
import flash.net.URLRequest;
button.addEventListener(MouseEvent.CLICK, action);
function action(e:MouseEvent):void
{ var request:URLRequest = new URLRequest("novosti.php");
navigateToURL( request, "_self");
}
button is instance name of symbol - button, and like that script doesnot work there is error 1009:cannot access.....but when i put symbol with instance name button in form of movie clip, script works.
Is it possible for Flash or possibly Adobe AIR to have access to a local Access database?
I will have either a Flash EXE or AIR application running on a local PC (WinXP). The PC will also have a local Access database. I need my Flash application to get the data from this Access database. How would I do this?
I doubt it can be done with Flash or AIR alone (someone prove me wrong or right), but is there an option for some middle-man application to access the data base and send it on to Flash? How would this work?
Or could I read the MDB file into Flash and parse it myself? is there a library for this?
My flash movie loads config.xml from the file system. Inside config.xml are urls and the base url to other xml files that I wish to load in to the flash movie.
These urls in config.xml are requested by the flash movie providing my flash movie with data. Again these are .xml files how ever they are being accessed using the network. EG " http domain dot com slash data dot xml"(i cant post links yet)
I know that I cant access both network and local files in the same movie so my question is this. What is the best way to pass in the base url dynamically to the flash movie so i can cut out config.xml?
How do I add a title/label name to a key frames on a layer? After I create a key frame, I should be able to add a name to that frame. I am creating several stops along the timeline and want to name each one to make it easier to follow.
View 1 RepliesI am loading a drop down menu file into another animation. It's working except the menus should drop over the animation below. As the images change in the lower animation they cover up any drop down menu that is displayed.
The command I am using to load the menus is as follows:
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("ncjhs_Menus.swf"); myLoader.load(url);
I need to load the menus - with all its layers - into the uppermost layer. Is there a simple way to set the target layer when loading a movie? I'm assuming you need to specify a target container/object in the target ... ?
I am trying to build a fireplace in flash where the mantles, surround type and face plates are changable when a value from a drop down menu is selected.I put each of the objects(mantles, surround types and face plates) in a seperate layer and am making them visible/invisible by controlling the alpha property of each of the objects. It worked fine till i had about 30 layers/images on the flash file, but as i try to add new layers/ images the new layer sort of covers the first layer making it invisible.
View 5 Replies