ActionScript 3.0 :: Access The Class Using Code On First Frame Of The Layer?
Jan 13, 2011
The following class works fine when calling it through document properties panel.
How can I access the same by writing code (to call the class) in first frame of my project?
The following is the Class (Code):
[Code]...
1061: Call to a possibly undefined method init through a reference with static type Snow.
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how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
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Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
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Say you were importing flash.events.KeyboardEvent and you wanted it to extend the MovieClip class, is this possible? Where you dont have access to the class to just type "extends XXX"
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with this code I get the following errors:
"Access of undefined property stage.
Access of undefined property pressHandler
Access of undefined property myTimer
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I didn't get these errors when I had the code in an actions frame.Just now that I have them in a seperate document class they come up.
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Nov 25, 2009
how to access the stage from within component code. (I am very new to ActionScript)
Here is the cut down code of the main application entry point:
Code:
package {
import flash.display.Sprite;
public class Main extends Sprite {
[Code]...
I need to access the main stage to add a mouse up event listener.
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Jan 30, 2012
I would like to store the value from combobox or text area-MovieClip in MyClass and then I'd like to read this from another frame in *.fla file only this :) have you another code? what can I write in frame 2 Miclass and frame 3
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Dec 12, 2011
Why this code doesn`t work?
tip_052.addEventListener(MouseEvent.MOUSE_OVER,ove rSub);function overSub(evtObj:MouseEvent) {
tip_052.visible = true;
else[code]....
appear this error "Scene 1, Layer 'Layer 3', Frame 1, Line 291083: Syntax error: else is unexpected.
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Jan 15, 2010
Tried to access a function in the document class by simply calling it. For exampe, the code in my frame is:
Code: Select allinitButtons();
And in my document class I have the function:
Code:
Select allprivate function initButtons():void{
trace('anything');
}
But it gives me an error. Even tried to change private to public the same.
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Jul 27, 2004
this is the END of the code:
this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians
I get a error for the last line. The error is this:
**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians
I cant get it working.. I have flash mx 2004 pro..
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[Code]...
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[Code]....
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[Code]...
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[Code].....
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[Code]....
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[Code]...
So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).
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when i thought beeing clever adding the stage. prefix ReferenceError: Error #1069: Property edit_panel_mc not found on flash.display.Stage and there is no default value. The mc's are on the stage... i have a single .as classfile. Why cant I reference them? or how should i do it/ what should i do to change it from beeing .fla script to class script.
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