ActionScript 1/2 :: What Code Will Turn Layer Vis On Or Off Dependent On Magnification

Jan 6, 2010

We have a flash vector type map with pan and zoom ability and need to have layer1 which features a simple flash vector map visible from the initial overview until when the user has zoomed in to a certain amount when a more detailed layer2 flash vector map then appears and layer1 disappears. I would imagine a code turning off or on visibility of a layer dependent upon the zoom is what we need.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Turn Layer On / Off When The User Does A MOUSE_OVER On A Button

Jul 7, 2010

I have a bunch of areas on a map that I've turned into buttons. When the user does a MOUSE_OVER on a button, I'd like an info box to show up so they can see some information. So far, I've created my info boxes as movies clips with fade-in/out tweens between frames.

[Code]...

View 4 Replies

ActionScript 3.0 :: Code To Turn Auto-Play Off?

Sep 15, 2010

I have to following code to play a FLV video is flash

import fl.video.MetadataEvent
flvPlayback.addEventListener ( MetadataEvent.METADATA_RECEIVED , onMetadata ) ;
flvPlayback.play ("Movie.flv");

[code].....

View 3 Replies

ActionScript 2.0 :: Turn OnClipEvent Code Into A Generic Function?

Apr 24, 2006

I am trying to turn the following code (which works well when applied to a _mc) into a generic function I can use on the first frame of my main timeline:

Code:
onClipEvent (load) {
this.speed = 0; // current tween velocity
this.tScale = 100; // target scale[code]..........

Have tried various ways without success.

View 5 Replies

ActionScript 1/2 :: Image Magnification With Slider?

Aug 20, 2011

Found this great image zoom with slider - any thoughts/tutorials how it might have been done or how it could be recreated? Couldn't find a source file to take a closer look, just the .swf.[URL]

View 1 Replies

ActionScript 2.0 :: Magnification To Static Location?

Sep 8, 2003

There is a picture on the screen. Where ever you move the mouse a little empty box follows(easy). Below the picture there is an image that displays what is inside the empty box, but it is magnified.I am thinking that I can have a larger image of the picture out of view and move a large box over that picture that mimics the smaller picture. Then I can "copy and paste" whatever is inside the large box to the magnification stage under the little picture.

View 5 Replies

CS3 :: Reach Different Symbols In A Layer By Code?

Mar 17, 2010

The thing is, I am coloring though code the parts of a body, which is a movieclip composed by other movieclips. I am coding in AS2, using the setRGB function from the Color class. Everything is working ok, but there is one arm that is not being colored.

This arm actually is in one layer with several keyframes, half of them have one symbol, and the other half have another symbol. Both symbols represent the arm in different positions. Now, even though they are different symbols, I have named both instances with the same name, but with this solution the arm is not being colored. So I tried to remove the keyframes with the second symbol, and then it got colored.

To sum up, I don�t know how to reach all the symbols in different keyframes of the same layer through code.

View 4 Replies

Professional :: Insert Number As The Percentage Of The Stage Magnification?

Oct 24, 2011

how to determine the stage magnification not via the zoom tool but by insert number as the percentage of the stage magnification?

View 5 Replies

ActionScript 2.0 :: Targeting Layers - Make "Text"-layer Invisible When Start The "Turn Page"-animation

Nov 24, 2011

I'm making an interactive book and I would like to make my "Text"-layer invisible when I start the "Turn Page"-animation. It's either that, or I'm gonna have to put a code for EVERY 23 MoveClips with the Texts in them, since I'm using the same "Turn Page"-button.

View 2 Replies

ActionScript 3.0 :: BlendMode.LAYER / ALPHA /w Code?

Aug 24, 2009

How can I punch out a alpha hole with the blue circle in the red circle with code? I can't wrap my head around setting up the blendMode properties.

View 1 Replies

How Does The Flash Layer Interact With The Flex Layer In A Multiple Layer Design

Aug 26, 2011

Don't know if the flash layer on the view stack contain only the compiled flash swf file

View 1 Replies

Actionscript :: Know Layer Order In Flash Timeline Via Code?

Nov 21, 2011

Is there any method with which I can get to know which of the two movieclips I'm using is lying above or below in the timeline 'layer' arrangement in flash.

what I'm asking is if have two movieclips 'a' and 'b'. One in layer 10 of timeline of flash professional and 'b' on layer 1. Will be able to change the index order using pure as3 code to visually keep the movieclip on the 10th layer on top of the movieclip on 1st layer?

View 3 Replies

ActionScript 3.0 :: Code Stops Working When Delete Another Layer?

Oct 17, 2009

I am working on a project in flash cs4 and have Adobe Air 1.5 as player as this will be air appi. But other than using localstore to save my data everything else is pure flash as3 code. Nothing special really. And I was just about to finish it when this problem occurred. If I delete a layer that has nothing else but a picture inside which I was using to position movies correctly, everything in frame 3 where my main code is stops working. It doesn't trace anything, it just stops but actions on frame 1 and 2 work just fine. I don't get any errors either.

I deleted all the code from my main action layer in frame 3 and it still doesn't trace simple trace("aa");. As if everything I've put on the layers can't be changed or it just stops working. Same thing if I change a sound in the library, just updating it with another and it stops working. I just can't find the answer really. I rearranged things, deleted movies, basically everything and still no answer. I even tested it in flash cs3 and same thing happens. But I used this kind of methods before (deleting layers that I didn't need) and never had this problem before.

View 0 Replies

Actionscript 2.0 :: Code For Button On Separate Layer In Timeline?

May 18, 2011

I made a button a stage, and I want the button to take the user to a separate scene that I have named "Biography page" when it is clicked. The thing is, I want all my actions on one specific layer. So I made an instance name for my button, "aboutme". The thing is... I have no idea how to write the code.

[Code]....

View 3 Replies

ActionScript 2.0 :: Editting Code From Movieclip To Actions Layer

Dec 7, 2009

i'm currently having a small problem with some Actionscript 2.0 in CS3. I'm following a tutorial to make a simple maze like game Tutorial here: [URL] I'm currently at step 5 where it's coding the movement and wall detection.. The problem is the tutorial wants me to apply the code directly to the maze/wall movieclip. However as this is for a college project my lecturer will not accept actionscript directly applied to buttons or movieclips.. He basically wants all the script on a seperate actionscript layer. So basically what i'm asking is how and what part of the code do i need to change so it'll still work even though it's on a different layer!

[Code]...

View 3 Replies

ActionScript 3.0 :: Access The Class Using Code On First Frame Of The Layer?

Jan 13, 2011

The following class works fine when calling it through document properties panel.

How can I access the same by writing code (to call the class) in first frame of my project?

The following is the Class (Code):

[Code]...

1061: Call to a possibly undefined method init through a reference with static type Snow.

View 5 Replies

ActionScript 3.0 :: Code Works Fine Always On Top Layer - Bring It To Desired Level?

Oct 21, 2011

The following code works fine but always on Top Layer. How can I bring it down?

Code:
var mySwf1:SWFLoader = new SWFLoader("AnalogClock.swf", {width:225, height:225, container:this, onComplete:completeHandler1});
mySwf1.load();[code]....

View 8 Replies

Game Engine :: Flash Multiplayer Turn By Turn?

Oct 7, 2011

I'll start off by saying I'm a newbie, just putting that out there. How do you make a turn by turn multiplayer flash game? I don't know if an engine is made in AS3, PHP, Javascript, or whatever,I made my game already, it's just that it isn'tmultiplayer yet. Basically, there are lines, and each player crosses out a number of lines, and the last player to cross out a line is the loser. I want it where one user crosses out some lines, then presses End Turn, then the other does their turn and then presses End Turn to allow the other player to move his cursor. But how can I get both players to see the same frame and only have one player have the ability to move the cursor during a turn? Is there some easily adaptable multiplayer engine for flash for newbies out there

View 2 Replies

ActionScript 2.0 :: Server Dependent CSV Parsing?

Oct 6, 2007

I've got a Flash site that uses a loadvars object to load a csv file that I then parse into arrays. The swf works great locally and on two hosts I have tested it on. However, I can't get it to work on the host server I own (er..rent). The HTML file, swf and csv are all stored on the same level and I've even included a policy file just in case. Additionally, I have changed the path to the csv in the Flash file several times to see if that was the issue. I created a trace that indicates my data is loading, but the functionality isn't working, leading me to believe the parsing is at issue. Any ideas why this file would work fine on two other servers but bomb on a third?? I'm completely stumped.

View 1 Replies

ActionScript 2.0 :: Take The Code In The "random" Layer, And Create A Function?

Apr 20, 2004

Could someone take a look at this fla and tell me how I can take the code in the "random" layer, and create a function, much like the startMove function at the bottom that stops the movement of the bars moving around and moves them back to their initial _x positioning. The bars that get moved around are in the "trend bars" layer. There seem to be a lot of ways to do this but since there are only going to be 6 bars, I would be open to a funciton that hard coded the initial target _x positioning in for each bar and then stopping the movement

View 2 Replies

ActionScript 3.0 :: Mouse Updating Dependent On Position?

Aug 26, 2009

I'm making a simple puzzle-building game. It's working, but I have just spotted an odd in-game behaviour...When I pick up a piece of the puzzle and move to the left side of the swf, the game runs at a playable frame rate. The farther I move the mouse to the right, the frame rate (or at least update rate) seems to drop.The only code it's running at that point is a method that checks which piece is carried and moves that piece's x and y coords to match the mouse.I've already tried using 'updateAfterEvent' with no change.

View 5 Replies

Flash Compiling Resource Consumption (CPU Or GPU Dependent)

Sep 14, 2009

Hopefully this is a straight forward question but as far as resources when compiling a flash project is flash more cpu dependent or gpu dependent? Trying to spec out a machine and need to determine what flash is going to use more.

View 1 Replies

AS3 :: Create Time-dependent Content In Flash?

May 18, 2010

I want my site to load different content depending on the time of the day, day of the year, holidays, etc.

Does anyone know how to do that in AS3?

I use CS5 Master Collection. Work mostly in Fl.

View 1 Replies

Flex :: Environment-dependent Compilation Properties In AIR?

Jan 19, 2011

I'm building a Flex/AIR application that connects to a remote server, the URL of which changes depending on the environment (development/production, and possibly others). For now, this URL parameter is hardcoded in my root application MXML file but it means I have to change it everytime I build my app for a different environment.Is there a way to externalize such a parameter so that when Flash Builder automatically builds my app (in development mode), it uses the development URL

View 1 Replies

Flash :: Rename A Dependent .as File Without Breaking The .swf?

Oct 5, 2011

I'm working on a flash project and wanted to rename an .as file. When I changed the name, the .swf breaks. Is there anyway I can remap the .as file to the .fla from CS5.5?

just wanted to know where is it preferred to keep your .as files? I've seen examples where people store them in a separate folder (ex. Actionscript/MainTimeline.as) but I've also seen examples where people just keep all the .as in their .fla file.

View 2 Replies

ActionScript 3.0 :: Various Lines Size Dependent Of Speed

Apr 18, 2011

I have a function which makes the line size change dependent of the speed of the cursor. Faster movements = thicker line. It works as it should, but im trying to call it thru external Interface an a .Js. The line size changes but not when drawing, it looks like it bases the line size on the speed the cursor had before the mouseDown is fired. So it changes speed but not while drawing.

ActionScript Code:
var prevPt:Point=new Point(mouseX,mouseY);
ActionScript Code:
var THICKNESS:Number = 1;
function mouseDown(_x:Number, _y:Number):void {

[Code].....

View 1 Replies

ActionScript 3.0 :: File Loading Dependent On Locale

Jul 21, 2011

how i can develop my AS3 code from a previous project, here is the code: -

ActionScript Code:
stop();
import flash.events.MouseEvent;
import flash.filters.GlowFilter;

[Code].....

What i would like to do is load a file depending on the locale, for example if the locale is 'en' load ENGdoc1.exe or if it is 'fr' load FRAdoc1.exe.

View 0 Replies

ActionScript 2.0 :: Browser Dependent Object Centering?

Mar 4, 2007

I seen alot in many sites. Full screen flash site with objects in the site centering or their predestined position as browser scales.

View 3 Replies

ActionScript 1/2 :: Date Dependent Button Won't Be Visible Or Active?

Nov 20, 2010

I'm trying to make an online advent calendar, and I want to know whether it is possible to add an actionscript code to a button in flash, so that it wont be visible or active until a certain date?

View 17 Replies

ActionScript 1/2 :: Variables Sent By Post Dependent On Browser Type / Version?

Mar 29, 2010

I am writing a type of mail form in AS2 of Flash CS4. I collect two variables (nameCli and messageCli) I setup a "sending button" to appear only when there is a minimum of characters (2) under nameCli AND a minimum of 10 characters in messageCli. When that button is pressed I POST these two vars tru email_lv to email2.php. I do this check to be absolutely sure that these vars have contents.

It works and tests well on several computers (PCs) under XP, Vista and 7.
I haven't tested on a Mac
Under IE and Firefox 3.0.xx
I get the email with the correct values.

The problem: somehow, now and then I get (and worse, my client, to whom I wrote this app, gets) an "empty" email. That is, the subject of these emails are: "Request from" and blank. No name. The message is also blank. Since I know, with no doubt that these vars have content, otherwise the send button wouldn't come up, I am puzzled. I have no idea of what OS or Browsers these users have. Would be possible that some browsers would "block" the vars sent via POST?

email_lv.sendAndLoad("email2.php",dummy_lv, "POST");
email2.php is:
<?php
$to = 'any@whomever.com';$to2 = 'another@whomever.com';
$subject= 'Request from ' . $_POST["nameCli"];
$message = $_POST["messageCli"];
$headers = 'From: WebSite@clientserver.com'. "
" . 'Reply-To: doNOTreply@clientserver.com'. "
" . 'X-M ailer: PHP/'.phpversion() ." ";
mail($to, $subject, $message, $headers);mail($to2, $subject, $message, $headers);
?>

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved