ActionScript 3.0 :: Add An Event Listener On Objects 1, 2, And 3?

Jan 14, 2011

I have been stumbling on Events - specifically, broadcasting the events across different objects.

I want to be able to add an event listener on objects 1, 2, and 3; then, have object 4 dispatch one event type and have objects 1-3 correctly hear it and act.

For example, consider the following:

//this is my custom class
package RedCirclePackage
{

[Code].....

It works, and I get 3 Alert messages. Now, I understand that dispatching an event to a specific object will work (and thats why using the three lines of code above works), but I want to dispatch a general "foo" event using one line of code and give the ability for all objects to key off that "foo" call and not one specific object.

Is it possible to dispatch a general "foo" event and have ALL objects able to receive the call, or am I stuck with dispatching events for every specific object I want to receive it?

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