ActionScript 3.0 :: AddChild() Is Not A Function Error?

Jul 8, 2011

I think maybe I need to import something else? because I am getting the following error.TypeError: Error #1006: addChild is not a function.at Function/<anonymous>

Code:
package
{

[code].....

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ActionScript 3.0 :: AddChild From A Class - Get The Error "1180 : Call To A Possibly Undefined Method AddChild?

Jun 15, 2011

I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?

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Flash :: AddChild Error When Not From Main.as?

Jan 3, 2012

So I have Main.as and Helpers.as

I've made a function who adds children to stage but I get this error: "Main.as 1180: Call to a possibly undefined method addChildToStage"

So here's the code:

Main.as
package
{
import flash.geom.*;

[Code].....

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ActionScript 3.0 :: Error With AddChild Method ?

Oct 25, 2010

I'm trying to create some objects at runtime in AS3 rather than at authortime in the Flex part of the application. My problem is adding them to the stage. The addChild method fails when I add the Textfield to the Panel, and I've tried using "this.addchild", and AddElement, but either it throws an exception or won't compile.

The error message is: [Fault] exception, information=Error: addChild() is not available in this class. Instead, use addElement() or modify the skin, if you have one.

Here's the code:

Code:

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ActionScript 3.0 :: AddChild Is Not A Function?

Aug 4, 2010

There's not really much to say. I'll jsut post a code and hope somebody get an idea of what's wrong with that.

ActionScript Code:
private function selectPeon(e:MouseEvent):void
{

[code].....

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Actionscript 3 :: AddChild(). Stack Overflow Error?

Jan 10, 2012

I'm having problems with addChild() from a class.I have a Ball class:

package {
import flash.display.Sprite;
import flash.display.MovieClip;

[code].....

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ActionScript 3.0 :: Error When Calling AddChild Method?

Apr 7, 2011

I created a new class as DraggableObject in Flash CS5 with the following definition:

package {
import flash.display.MovieClip;
public class DraggableObject extends MovieClip{
public function DraggableObject(){

[Code].....

Before running the code, I had a simple rectangle object converted to a movie clip and exported it to actionscript with the class of 'DraggableObject'. I just had it in library (i. e. no other instance in the stage). What I wanted is to create an instant of it at run-time ( 'draggableObject' ) and have it added to the display list of the stage, throgh its method 'draggableObject.addToStage()'.

And I don't have an idea as to what 'null object' referes to here. Since I created an instance in the line "var draggableObjectraggableObject = new DraggableObject()", it cann not be null....? When I commented out the line 'stage.addChild( this );' in the class definition (line9) it works with the trace statement output.

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IDE :: MovieClip AddChild / RemoveChild - Error 2007

Apr 20, 2009

I am doing a project in which I need to open and close MovieClips. I have my Scene1 which loads the first MC (named "page1") then page1 plays and I would like it to unload itself and load the MC named "Page2" and so on up to page 10 ...

On the last frame of the MC "page1" I have this code:
stop();
stage.addEventListener(MouseEvent.CLICK, animate2);
function animate2 (event:MouseEvent):void {
stage.removeChild(stage.getChildByName("clip1"));
var clip2:MovieClip = new page2();
addChild (clip2);
}

But all I get is this error message:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display:isplayObjectContainer/removeChild()

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ActionScript 3.0 :: Populate AddChild In A Function?

Jul 19, 2009

I would like to create a function that adds a child to whatever mc i choose like this where targetMc is the mc that i want the child (libraryMc) to be added to

PHP Code:

functionName(targetMc,libraryMc);

so right now my function looks like this

PHP Code:

function functionName(targetMc:MovieClip,libraryMc:MovieClip):void
{
var libContent:libraryMc = new libraryMc();
targetMc.addChild(libContent);
}

i know this is wrong as new libraryMc() is also being replaced with the libraryMc:MovieClip and that is probably why it's not working.

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ActionScript 3.0 :: AddChild Function In Another Class?

May 13, 2011

I am trying to pull a funtion that adds a child to a container. This function gets pulled in another class. All the traces do work by the child doesn't show.

pulling the function from StickerBook_Class
---------------------------------------------------------------------- -----
public static var stickBook_Class:StickerBook_Class = new StickerBook_Class  ;

[code].....

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Actionscript 3.0 :: Static Function And AddChild?

Jul 30, 2009

I have some problems working with "static function"For example:

Code: Select all   public static var someText:TextField = new TextField(); 
public static var FORMAT:TextFormat = new TextFormat("Arial", 12, 0x000000);
public static function myText():void

[code].....

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TypeError: Error #2007, Removing Child, And AddChild

Jul 21, 2009

"TypeError: Error #2007: Parameter child must be non-null.
at flash.display:isplayObjectContainer/addChild()
at newLFXsite_fla::MainTimeline/onClick()"

so i get this error every time i click on the about page after the homepage appears on screen, from what i know im doing everything right, but i guess theres something wrong that i cant see.

[Code]...

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ActionScript 3.0 :: AddChild - 1180 Error In Output Window

Dec 8, 2009

When I run this code I get an error in the output window. I was getting error 1180 I think its because when it creates the container movieClip it doesn't know where it is, I think I need to create the holder movieClip and pass it in some where but I don't know where.

Code:
package {
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.MovieClip;
[Code] .....

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ActionScript 3.0 :: Null Reference Error When Attempting To AddChild

Feb 13, 2010

I am attempting to make a class that handles the building in a game, but I can't get the object to come on stage. I can get everything to work if I am on the timeline, just not from this class. I've been getting this:

[Code]...

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ActionScript 3.0 :: Flash CS4 AddChild Then RemoveChild Gives Error 1120

Apr 26, 2010

I'm in the right place for this plea from yet another novice trying to learn AS3 in Flash with a couple of very good books but no one to talk to about it - and in danger of losing hair in the process.

My problem: I have a web site containing 8 pages. Each page is a separate movie clip, and each is in a Labeled frame. My intention is to have an overlay for each of the buttons in the top left panel of the home page. On the positive side I have managed to achieve the dynamic placement of an instance of a library movie clip called "sampleAR" via addChild to overlay on top of my home page. But I can't for the life of me get removeChild to rid me of the wretched thing again. My home page is in frame 1 of the movie labeled "Home". This contains a movie clip with the instance name "HomePage" on the stage. Inside the "HomePage" movie clip is my script sitting at the end where the movie stops in frame 44.
The code sits here because this is the only place I've managed to get any kind of result with the following code:

[Code]...

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ActionScript 3.0 :: Attaching A Function To Every AddChild() Object?

Mar 7, 2009

Code:
var rockSpawn:rock;
function doCollision():void
{
trace("collision detected at "+collisionLoc+", Time: "+flash.utils.getTimer());
rockSpawn = new rock;

[code]....

This function spawns a rock object from the library at a given location, and then moves it to the right every frame until it reaches the edge of the screen, at which point it's deleted. The problem: when a rock is spawned, it moves to the right, but when a new rock is spawned, the previous one stops dead. Each rock moves progressively faster, as if each rockSpawn.x++ is stacking to make the object move 1 pixel faster each time the function is called.

How would I modify this code to spawn separate instances of a projectile that behave the same? Also, how would I reference them for say, collision detection? That is:

Code:
if (a rockSpawn instance collides with the movieClip ship)
{
do stuff;
}

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ActionScript 3.0 :: Stage.addChild In Static Function?

Aug 13, 2007

Does anyone know how to addChild(aMovieClip) to stage by using a static function, like:

public static var player
public static function LoadPlayer()
{
GameEngine.player = new Player
stage.addChild(player)
}

(Or better yet tell me how to run functions in different class without creating instances of them or using static function )

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Flash Builder AddChild Method Error In Custom Component

May 6, 2011

I am attempting to make a collapsing list like the ones in google adwords. The compiler is telling me that addChild is not a valid method. Here is my code:
package comps {
import spark.components.Button;
import spark.components.Group;
import spark.components.TextArea;
public class CollapsibleList extends Group {
[Code] .....
I am assuming the compiler isn't lying to me so how do I get those objects (children) to appear?

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Actionscript 3 :: Remove All Instances Called By AddChild Function?

Mar 30, 2011

Short multiple instances of a MovieClip are created and I need them all to be removed at the same time when a if statement is executed. [code]...

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ActionScript 3.0 :: AddChild - TypeError: Error #1007: Instantiation Attempted On A Non-constructor

Jan 25, 2010

[Code]...

I'm getting this error: TypeError: Error #1007: Instantiation attempted on a non-constructor.

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ActionScript 3.0 :: Error - 1180: Call To A Possibly Undefined Method AddChild

May 19, 2011

I'm trying to get an image to appear on a screen through a class, and I keep getting:

Quote:

Location: Stuff.as, line 21
Description: 1180: Call to a possibly undefined method addChild.
Source: addChild(sp);

I've tried to fix it on my own, but it isn't working.my code for the files is below.

Stuff.as
ActionScript Code:
package newRPG_Class {
import flash.display.Sprite;

[code]...

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ActionScript 3.0 :: Error 1120 Access Of Undefined Property Stage / AddChild

May 24, 2011

I have this code:

[Code]..

In which I am trying to create a variable to reference another class I have already created, but when I try to use the addChild method, i get an error that says it is an undefined property. Looking through other posts, I saw that maybe adding "stage." in front of addChild(blueTarget).

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ActionScript 3.0 :: Using The AddChild Function To A Movieclip To Load Up Another Section On The Site?

Apr 24, 2011

I'm using the addChild function to a movieclip to load up another section on the site. However,everything behind that loaded SWF is still running,meaning sections are constantly stacking and it slows down the more sections you access.I've been trying to think of ways to resolve this and have yet to come up with a decent solution. I've thought of removing the previous swf,but that would would take the swf with it that was loaded as a child.Here's the important bit of my code you should see:

ActionScript Code:var section2Request:URLRequest = new URLRequest("Tracks.swf");var section2Loader:Loader = new Loader ();tracks_mc.addEventListener(MouseEvent.CLICK, tracksPage);function tracksPage(event:MouseEvent):void{[code]......

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Actionscript 3 :: Flash Cs4 - Throwing Error #1009 When Calling AddChild With A TileList As The Argument?

Mar 23, 2011

To be exact this is the error.

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at fl.containers::BaseScrollPane/drawBackground()
at fl.controls::TileList/draw()
at fl.core::UIComponent/callLaterDispatcher()

Now I've tried several of Adobe's own examples from this page, http:/[url]....., and they all throw this error as well.The error is triggered by the TileList instance being the argument of the addChild function.Here's my package, which works fine when I change the displayComponent is be a List.

package com.pennstate {
import fl.data.DataProvider;
import flash.display.MovieClip;[code]........

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ActionScript 3.0 :: Change The TxtField.text Without Using The AddChild Function In The Main Class?

Feb 19, 2012

I have the following scenarios.

[Code]....

how can I change the txtField.text without using the addChild function in the main class?? because the Content Class is already visible when you compile it.. and when I remove the that addChild function, the txtField.text is still in its default value which is "Lorem Ipsum"

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ActionScript 3.0 :: ReferenceError: Error #1070: Method Addchild Not Found On Flash.display.MovieClip

Oct 31, 2010

I typed this into my adobe flash ide

PHP Code:
var bitmapData:BitmapData = new BitmapData(100,100);
var bitmap:Bitmap = new Bitmap(bitmapData);
super.addchild(bitmap); 

and compile it, the error pop up like the above (in the title) ReferenceError: Error #1070: Method addchild not found on flash.display.MovieClip I don't understand, could someone point out what is the error in my code?

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ActionScript 3.0 :: Error : 1061: Call To A Possibly Undefined Method AddChild Through A Reference With Static Type Class

Jul 13, 2010

I got this Error : 1061: Call to a possibly undefined method addChild through a reference with static type Class.
 
what I'm trying to do :I have create a new class called Graph and make it extends Sprite and  add a scroolpane to my stage and make an empty movie clip called content_mc and make the source of the scrollpane equals to content_mc
 
in the first frame i wrote this code
  
import Graph;
var graph:Graph = new Graph();content_mc.addChild(graph);

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ActionScript 3.0 :: Box2d Addchild - 41061: Call To A Possibly Undefined Method AddChild Through A Reference With Static Type Class

Jan 16, 2012

I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:

[Code]...

Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.

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ActionScript 3.0 :: Error: Error #2007, When Initializing ENTER_FRAME Function With Dynamic MCs

Aug 30, 2009

I have three dynamically created MCs on stage and when I press on first one I want to initialize ENTER_FRAME function , but Im getting this error:

[Code]...

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ActionScript 3.0 :: Error Message (TypeError: Error #1006: Value Is Not A Function. At Meth

Oct 8, 2009

#1006: value is not a function. at MethodInfo-43() I don't know what the problem is, or where could it be, here is the problem code, but first a brief description: Every 3 seconds 3 enemies will be created with a random position, the enemies can't be appearing on top of the other so I check if they collide with any previously added enemies, if they do I assign other random coordinates and check again until there is no collision (I'm using the collision detection kit CDK for the collisions[URL]..the first 3 enemies appear correctly but afterwards the error appears and the next time the program enters the generation part the enemies begin appearing in ridiculous numbers.

[Code]...

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