ActionScript 3.0 :: Using The AddChild Function To A Movieclip To Load Up Another Section On The Site?
Apr 24, 2011
I'm using the addChild function to a movieclip to load up another section on the site. However,everything behind that loaded SWF is still running,meaning sections are constantly stacking and it slows down the more sections you access.I've been trying to think of ways to resolve this and have yet to come up with a decent solution. I've thought of removing the previous swf,but that would would take the swf with it that was loaded as a child.Here's the important bit of my code you should see:
ActionScript Code:var section2Request:URLRequest = new URLRequest("Tracks.swf");var section2Loader:Loader = new Loader ();tracks_mc.addEventListener(MouseEvent.CLICK, tracksPage);function tracksPage(event:MouseEvent):void{[code]......
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Nov 12, 2009
I was wondering how can I make my links in Flash readable for browsers? In other words, to be able to provide link to specific section of my website. For illustration, take a look at Jenson Button's website:The link above points to the "News" section, although the site is in flash.
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[URL].. If you navigate to the health+science section on each site, you'll notice in the dev, the XML displays properly. If you check it out in the first one (not dev) you'll notice a break or two between each line.
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Nov 26, 2004
On my site I have 5 buttons for navagation along the top, when you go to the Photos section there is a button that appears on stage and, when clicked, loads an external swf onto the stage, no problems so far.If I or the user clicks this button to load this external swf onto the stage and then clicks one of the other navagation buttons to go to a different section of the site, that external swf doesn't disappear.
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Aug 25, 2010
I have my entire site layout in Flash CS4 and using AS3. I was able to successfully segment the site with labels, add UI Loaders to desired sections to make the site smaller and work faster, I was able to put a close button above the UI Loader, which closes it and brings a user back to a designated section of the site.
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Sep 26, 2010
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Dec 10, 2009
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Jul 29, 2009
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
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Code:
var myLoader:Loader = new Loader();
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[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
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Mar 9, 2009
I have a button that I would like to use with the basic actionscript as follows:
on (release) {
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}
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[Code]....
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Feb 9, 2004
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}[/AS]
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May 13, 2009
Im making a website in flash 8 pro and would like to know how i can load the music for a particular section using streaming audio. I mean i dont want the soundtracks to occupy to much space so i want to make the website load in and then if someone clicked and navigated into contacts then i want the contacts soudntrack to load only then or preferably stream from a folder.
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Sep 30, 2003
i have a movie and want to load external swf files into the middle section. my navigation allows users to access from 10 buttons. i can load the swfs either thru createEmptyMovieClip, or loadmovieNum. but i can't seem to control the levels. that is previous movies can be seen underneath the new loaded movie... i need to clear previous movie clip before loading the next, here is createEmptyMovieClip code.
this.createEmptyMovieClip("generic_mc",2);
generic_mc.x=0;
generic_mc.y=62;
[Code].....
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Dec 17, 2003
on [URL] what is the word 'section' in _root.section? I assume it is a movie clip instance, but can't seem to find it on the timeline.
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Mar 2, 2006
I've followed the tuts on the site and written||cut'n'paste a few bits together that resize my picture to the border's size.
[Code]...
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Mar 30, 2009
This is something I'm experimenting with, but haven't seemed to figure out... I have several MovieClips, basically the same, only different colors. As each one plays, I'd like it to "overlap" whichever one is already there. Right now I have each button linked to a gotoAndPlay function, but I don't think that will ever get me what I want. You can see how I have it now here: [URL]
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Dec 7, 2009
I have a movieClip in my library that I am loading into a scrollPane. When I click on the scrollPane I want to know the name of the target I am clicking on. I am trying event.currentTarget but all that I get in the output box is ObjectMovieClip. I want to use one function for all my buttons so when I click on them it loads another movieClip in my library. I realize I could make 3 separate functions, but I'ld like to use just one.
[Code]....
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Jul 13, 2010
my_mediafile.load(new URLRequest("PMP2.jpg"));
//trace ("my_mediafile "+my_mediafile);
trace(mc_pmp.gfx_pmp)
mc_pmp.addChild(my_mediafile);
i have a movie clip(called gfx_pmp) inside of my movieclip (called mc_pmp) and i wanted to add a child to that movieclip gfx_pmp
thought i could use this code
mc_pmp.gfx_pmp.addChild(my_mediafile)
but it doesn't seem to work. when i ran a trace on mc_pmp.gfx_pmp it returned null as a value
trace(mc_pmp.gfx_pmp)
//returns null
i dont see what the issue is here, or why the trace on that is returning null
[object mc_pmp_43]
1st trace gfx_pmp [object MovieClip]
2ndtrace gfx_pmp [object MovieClip]
[Code]....
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Mar 16, 2011
I'm pretty new/bad at actionscript (3) for web. I have a site up for a client/friend [URL], but it takes FOREVER to load. I'm under the impression that a good way to make the site load faster is to load in swf's externally. Right now, the site, in its entirety, is one big movieclip. I have large images (movieclips) for background images. If you look at the site and are kind enough to wait for it to load (aprox. 45 seconds or so) you will notice how the background image changes when you click to go to each section.
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[Code]...
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Aug 4, 2010
There's not really much to say. I'll jsut post a code and hope somebody get an idea of what's wrong with that.
ActionScript Code:
private function selectPeon(e:MouseEvent):void
{
[code].....
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Jul 19, 2009
I would like to create a function that adds a child to whatever mc i choose like this where targetMc is the mc that i want the child (libraryMc) to be added to
PHP Code:
functionName(targetMc,libraryMc);
so right now my function looks like this
PHP Code:
function functionName(targetMc:MovieClip,libraryMc:MovieClip):void
{
var libContent:libraryMc = new libraryMc();
targetMc.addChild(libContent);
}
i know this is wrong as new libraryMc() is also being replaced with the libraryMc:MovieClip and that is probably why it's not working.
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May 13, 2011
I am trying to pull a funtion that adds a child to a container. This function gets pulled in another class. All the traces do work by the child doesn't show.
pulling the function from StickerBook_Class
---------------------------------------------------------------------- -----
public static var stickBook_Class:StickerBook_Class = new StickerBook_Class ;
[code].....
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Jul 8, 2011
I think maybe I need to import something else? because I am getting the following error.TypeError: Error #1006: addChild is not a function.at Function/<anonymous>
Code:
package
{
[code].....
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Jul 30, 2009
I have some problems working with "static function"For example:
Code: Select all public static var someText:TextField = new TextField();
public static var FORMAT:TextFormat = new TextFormat("Arial", 12, 0x000000);
public static function myText():void
[code].....
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Mar 7, 2009
Code:
var rockSpawn:rock;
function doCollision():void
{
trace("collision detected at "+collisionLoc+", Time: "+flash.utils.getTimer());
rockSpawn = new rock;
[code]....
This function spawns a rock object from the library at a given location, and then moves it to the right every frame until it reaches the edge of the screen, at which point it's deleted. The problem: when a rock is spawned, it moves to the right, but when a new rock is spawned, the previous one stops dead. Each rock moves progressively faster, as if each rockSpawn.x++ is stacking to make the object move 1 pixel faster each time the function is called.
How would I modify this code to spawn separate instances of a projectile that behave the same? Also, how would I reference them for say, collision detection? That is:
Code:
if (a rockSpawn instance collides with the movieClip ship)
{
do stuff;
}
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Aug 13, 2007
Does anyone know how to addChild(aMovieClip) to stage by using a static function, like:
public static var player
public static function LoadPlayer()
{
GameEngine.player = new Player
stage.addChild(player)
}
(Or better yet tell me how to run functions in different class without creating instances of them or using static function )
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Jan 2, 2012
I make simple site but I have a little trouble with loading images. As you can see with new category there is new image. There is a problem, beacause only then img is loading, and I want to load all images when my site is loading. sample code how I operate with those img.
imgUrls.push("img/01.jpg");
imgUrls.push("img/02.jpg");
var k3:Boolean=false;
[Code]....
How can I load all img with site.?
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Mar 30, 2011
Short multiple instances of a MovieClip are created and I need them all to be removed at the same time when a if statement is executed. [code]...
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Dec 21, 2010
On my stage I have a movie clip called 'm1'. I also have a variable 'i' which is equal to 1. if I load in a bitmap (called 'bmp') and then use: this["m"+i].addChild(bmp) it attaches the bitmap to the movie clip - no problem. However, if I have a second movie clip WITHIN 'm1' (let's say this second movie clip is called 'mm1') - I can't figure out how to dynamically attach the bitmap to the second movie clip. this["m"+i].this["mm"+1].addChild(bmp) doesn't work....
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