ActionScript 3.0 :: An Array With Objects Stored In It - When I Remove It - Flash Doesnt Seem To Mind Its Absence?

Jun 16, 2011

ive come across this method 'as' and I dont get it.I am following a tut, and i have an array with my objects stored in it(for reference to control these sprites).They are instantiations of my sprite class 'Ball.as'

Code:
for(i=0;i<3;i++){
var myMCs:Ball = myMCs[i] as Ball;
}

when I remove it - flash doesnt seem to mind its absence.

View 5 Replies


Similar Posts:


ActionScript 3.0 :: Remove Multiple MC'S Stored On Array After Tweening Finishes?

Jul 10, 2009

I need to remove mc's that are stored in an array, I need to remove them when they finish a tweening effect (everything works great) only that i get to remove only 1 created mc, but i need to erase all the mc's that are on the array...

Code:
for (var i:uint = 0; i < arrayMC.length; i++) {
var tweenBonusY:Tween = new Tween(arrayMC[i].mcPower, "scaleY", Strong.easeInOut, pct,

[code]......

View 7 Replies

ActionScript 2.0 :: Movie Clip Objects Stored In An Array?

Dec 21, 2006

Anyway, I am having problems with storing movie clip objects in an array because when I try to access them, it kinda loses its properties as a movie clip. Say, i have mc_1 stored in the array,and in the course of the flash movie, a button is triggered to change its visibility to "false".. what i do is, arr[0]._visibility = false.So here's what I'm really trying to do with my school project: I have 24 movieclips, i named them field1, field2, ..., field24. I stored them in an array. Initially, they're invisible. Then, a button is clicked to show one field. If the button is clicked again, the second field is displayed, and so

View 3 Replies

ActionScript 3.0 :: Drawing Lines Between Objects Stored In Array?

Mar 25, 2011

I'm trying to draw a line between circles stored in an array. I have a button on the stage which adds another circle to the stage. My issue is I cannot draw a line between the most recent circle added to the array and the one that will be added next.

It is a bit complicated and I'm not an experienced programmer by any stretch of the imagination.

Anyway, here's my code:

[Code]...

View 2 Replies

ActionScript 3.0 :: Change The Properties Of Objects Stored In An Array Using A For Loop?

Mar 30, 2012

I have a little bit of code that makes a nifty kaleidoscope effect, but I would like to take it one step further by having each star in the kaleidoscope gradually shift color as it expands outwards. Right now, I create randomly colored "star" movieclips by drawing 6 different triangles within the movieclip, and then add those individual "star" movieclips to a "stars" array.

What I'd like to do is use a "for...in" loop to grab the .color property of each of the "star" movieclips and change it slightly (using colorTransform?) at each ENTER_FRAME. How can I go in and access the star.color property (or is it star.transform.colorTransform?) of each of the movieclip objects that are now stored in my "stars" array?

Would it be:

Code:
for (var i in stars){stars[i].transform.colorTransform = myColorTransform;
}OR
for (var i in stars){stars[i].star.transform.colorTransform = myColorTransform;
}

View 14 Replies

ActionScript 3.0 :: How To Remove All Objects From Array

Nov 23, 2009

I'm trying to remove all objects from an array, and then emptying the array using splice. I'm restarting the game, removing all objects etc so that I can add them again. But what happens is that no object (enemies, blocks, bullets etc) is really removed. It's not visible anymore, but it's still on the stage wreaking havoc (hit detection still working, so enemies are avoiding enemies that were supposed to be removed, bullets hitting them and so on). And then when I restart the game a couple of times I have way too many objects and the game starts to lag. Code below: This is the code for the enemy, I have different loops for the other objects, but they all look the same:
Code:
for(var a=0; a<enemy1.length; a++) //loop through enemy1 {
if(enemy1[a].dead == true) //check if dead {
removeChild(enemy1[a]); //remove from stage
enemy1.splice(a,1); //remove element from array
}}
So to reiterate, I need to remove the objects from the stage, and clear/empty the array.

View 6 Replies

ActionScript 3.0 :: Remove Objects From Array?

Jun 30, 2010

I have an array containing objects, where each object contains a boolean. I was wondering how I can remove only the objects where the boolean is set to true.I've tried doing it like this:

for(var k:int = 0; k < ballContainer.length; k++){
if(ballContainer[k].isCheck == true){
removeChild(ballContainer[k]);[code]....

But it doesn't seem to work that well. (Reason for it not working may very well be another reason, but I thought I'd check here anyway since I'm an AS3 novice)

View 5 Replies

ActionScript 1/2 :: Remove Duplicate Objects In Array?

Jul 9, 2009

This doesn't work at all.[code]...

but adding "removeDuplicates(aPeople);" after "createfile(thename);" has no effect: in other words, when I push the savefile button, it keeps creating clones of the same objects. What can I do?

View 2 Replies

Actionscript 3 :: Remove Array-objects From DisplayList?

Jan 4, 2011

I'm working on a game for the iPhone using flash, and since memory is crucial i want to clean up displayObjects not needed. All the objects i need to delete is MovieClips taken from some array to another using splice(). Here is the [code]...

View 2 Replies

ActionScript 2.0 :: Using OnMouseDown To Remove Objects In An Array?

Nov 27, 2002

How on earth do I use the onMouseDown event to remove objects generated by an array?

I'm still programming (if my bumbling can be called that ) the game I discussed in the 'Random Object Generation' thread and I'm using the basic framework of the array function that h88 gave me. Everything is working fabulously, but getting the things to disappear onMouseDown is a problem - it doesn't work.

Oh, and if I reference Target.prototype.onMouseDown and tell it it to this.unloadMovie, it unloads every single target on the screen instead of the one your mouse is actually over, making for a fairly... lame... game. I'm pretty sure it's because every single clip generated by the array is a Target prototype instance and so when the MouseDown occurrs, it unloads every Target movieClip. And I am using a hitTest in the Target.prototype.onMouseDown command, so that doesn't solve anything...

View 4 Replies

ActionScript 3.0 :: Remove Objects From Array If They Don't Meet The Condition

Oct 2, 2011

I would like to remove objects from my array if they do not meet the condition. But I haven't been able to get the result i want.

[Code]...

View 5 Replies

Actionscript 3 :: Remove Element From Array (of Objects) Generically?

Oct 1, 2010

Is there a way to generically remove an object from an array? (maybe not using array.filter or creating a new array)

Example:

var arr:Array= new Array();
//create dummy objs
for (var i:uint=0; i < 10; i++){
var someObject:SomeClassObject = new SomeClassObject();

[Code]....

View 3 Replies

ActionScript 3.0 :: Array Stored In Flash Cookie File??

Aug 26, 2011

I need to store my array in a flash cookie file and call it in different swf files.

View 2 Replies

ActionScript 3.0 :: Array Doesnt Work - Gettng Message 1067 : Implicit Coercion Of A Value Of Type Array To An Unrelated Type Flash.display:MovieClip."?

May 27, 2011

Why doesnt my Array work? I get this message:
"Scene 1, Layer 'Actions', Frame 1, Line 83 1067: Implicit coercion of a value of type Array to an unrelated type flash.display:MovieClip."

PHP Code:

var boxArray:Array= new Array();boxArray.push(WallLeft);boxArray.push(WallLeft2);

PHP Code:[code]...

View 5 Replies

Flash :: Open Source AS Lib Can Be Used For Mind-map-like Application?

Apr 19, 2010

Is there an open source AS lib can be used for mind-map-like application?

View 1 Replies

ActionScript 2.0 :: Where Are The Cookies (shared Objects) Stored On The Computer

Aug 16, 2004

Where are the cookies (shared objects) stored on the computer (win xp)?

View 5 Replies

Java :: Generic DataGrid For Editing Objects Stored On A Server

Jun 23, 2011

I've knocked together a Java/BlazeDS server which creates a generic GridBean object. This GridBean contains:[code]I then created a Flex app that uses a RemoteObjectServiceWrapper to call my java server, grab the GridBean, create some DataGrid columns from the columnDefs and then set the dataProvider as the list of objects. Ok so far, everything renders.Now, what I'd really like to do is: set up some kind of event handler on the flex side so that if my item/object is edited in the datagrid, I fire a message off to java saying 'edited this field on this item'. The end goal is to have a nice generic way to render any list of objects from Java in a flex datagrid.

View 1 Replies

ActionScript 2.0 :: Array.onPress - Add A OnPress Event To Dynamically Duplicated MovieClips ID's Stored In Array List

Apr 15, 2011

lets say i have dynamically duplicated movieClips ID's stored in array list. i want to add a onPress event to them. how do i do it?

[Code]...

View 5 Replies

Flash :: Recycle Objects When Creating An Array Of Objects?

Dec 18, 2011

Is this the correct, most efficient way to recycle objects when creating an array of objects?

package com {
public class CreateList extends MovieClip {
//this is the object I will be recycling
private var newProperty:PropertyRow;
//this is the array I will use to reference the objects

[Code]...

View 2 Replies

Boolean Value Not Getting Stored In Array Properly?

May 21, 2009

I'm using the following array to storing multiple variables for similar movieclips: public var ballPlaced:Array = new Array(false, false, false); ....however, its not storing the boolean value properly in the array? I'm using the following code in the ZoneFill and ZoneEmpty to assign it a value of true or false, e.g;

[Code]....

View 3 Replies

ActionScript 3.0 :: Values Not Stored In Array?

Dec 7, 2009

I have a snippet of XMLList that I would like to keep the x and y attributes stored in the array:

ActionScript Code:
<mx:XMLList id="random">
<point x="-179.8" y="148.5" /><point x="108.0" y="144.1" />

[code].....

View 2 Replies

ActionScript 3.0 :: Sum Of Values Stored In Array (Range 0 - 6)

Jan 10, 2012

So I have an array with six values stored in them. The values will either be 1 or 0. I need to sum them up so that I get a number ranging from 0-6.

View 2 Replies

ActionScript 2.0 :: Accessing The Name Of A Function Stored In An Array?

Oct 6, 2006

I have a "back button" scheme that includes using an array to store references to functions.However, when i have to troubleshoot something like this, one of the things i'd like to be able to trace is the names of the functions that are in the array. If i trace a for loop through the array i just get [type Function] for each function. I would like to look at it's name.Right now, im using a workaround that places objects with a func property and a funcName property, which is a string that needs to be indicated manually.

View 4 Replies

ActionScript 2.0 :: Clearing All Stored Data In An Array?

Apr 30, 2007

I was wondering... i thought this might be a dumb question to ask but ive been wondering if it is possible to remove all the data that was inserted into an array?

i.e.

ActionScript Code:
var loadAllThumbnails:Array = new Array("poop1", "poop2", "poop3", "poop4", "poop5");
someBtn.onRelease = function(){
//clears/emptys the array when released
}

View 4 Replies

ActionScript 3.0 :: Getting A Property From An Instance Name Stored In An Array?

Feb 23, 2011

I've got this code -

Code:
var enemyArrayOneA:Array = new Array();
for (var i = 1; i <= 84; i++) {
/*

[code]...

I try to use race("mc.main1.a_0" + i + ".x = " + enemyArrayOne[i].x); and it doesn't work...I'm trying to find out if I can store instance names of movie clips inside an array and retrieve the movie clip's x and y positions.

View 3 Replies

Flash :: Sorting An Array So That 3 Types Of Objects Are Evenly Distributed Throughout The Array?

Oct 17, 2011

iSo let's say I have three different arrays of objects, and I want to combine them into one sorted array. I want the order to be such that the items from each array are evenly distributed throughout the sorted array.

If there were 3 xItems, 3 yItems, and 3 zItems, the sorted array would have this order: x, y, z, x, y, z, x, y, z

HOWEVER, even if the arrays are differing lengths, I still need to make them alternate as much as possible. If there were 6 xItems, 4 yItems, and 2 zItems, the sorted array should have this order: x, y, x, y, x, z, x, y, x, y, x, z

View 1 Replies

ActionScript 3.0 :: Calling A Function Stored In A Multidimensional Array?

Jun 20, 2010

How would one go about calling a function of an object that is stored within a multidimensional array? I keep getting TypeError: Error #1006.

Code calling the function:

ActionScript Code:
_board[i][j].drawPiece(xPos, yPos);

Code of the function:

ActionScript Code:
public function drawPiece(xPos:Number, yPos:Number):void{
_piece_mc.graphics.lineStyle(1,0x000000);

[Code]....

The object is there. When tracing out the array for specific index it provides:
[object Piece].

Or would it just be best to use a single dimensional array? End goal is to have a board class to be able to use for checkers and then potentially chess.

View 1 Replies

ActionScript 3.0 :: Move Movieclip To X Postions Stored In Array?

Nov 17, 2010

I have a movieclip that i want to move to 4 predetermined spots with a click of a button. I've been trying to put it together all morning. Is this a job or a loop?[code]...

View 3 Replies

ActionScript 3.0 :: Accessing A Property Of A Movieclip That Has Been Stored In An Array?

Apr 20, 2011

I need to create an Array of movieclips so that I'm able to read / modify / add its properties. I thought the best solution was to create an Array of strings with each movieclip's name and then using this to convert the string to an expression, but I don't really know what to do when I want to access one of its properties. Here's my code:

ActionScript Code:
var room:Object = new Object
room.objects = ["mcObj1", "mcObj2", "mcObj3"]
mcObj1.Description = "It's a ball and it bounces"

[Code]....

View 3 Replies

ActionScript 2.0 :: Loading External Sounds Stored In An Array

Sep 11, 2007

I want to write a function that will load all of my external sounds stored in an array which are just strings of their filenames ie:

var soundList:Array = new Array();
soundList = ["sound1.wav", "sound2.wav", etc];

And create a new array with sound Objects that will have the sounds loaded in them (for later execution). After loading all of the sounds in the soundList array, the function should return or just set a _root value to 'true' ie:

[Code]...

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved