ActionScript 3.0 :: Animate A Movieclip To A Random Location On Stage Every 5 Seconds
Aug 6, 2009
supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..
the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...
the code below is untested and incomplete.. but it is what i am trying to do... how i should go about this...
ActionScript Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;
[Code]....
on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..
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Aug 6, 2009
supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..
the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...
the code below is untested and incomplete.. but it is what i am trying to do.
Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;
[Code]....
on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..
View 6 Replies
Aug 22, 2009
I am working on a flash file that imports xml data. This data gets run through a for loop and each xml child gets its own movieclip called menuItem. Then the various instances of menuItem are randomly placed on the stage. However, they always overlap to some extent. I don't want this.
So, how would I make sure they don't overlap? I looked at the hitTest function but it seems to require 2 different movieclips to check for the collision. I only have one movieclip with multiple instances.
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Jul 27, 2004
I want to code a button to duplicate a movieclip instance and I want it to move to a random location within certain boundries. I can duplicate it okay but i can't figure out how to move it.
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May 25, 2007
I am having trouble on my Flash assignment which due on Monday, for the assignment, I am goingt to make a game, similar to the classic aracade game, Asteroids. They provided some basic code for the timing and rotation of asteroids, the behavior of the asteroids is appear randomly (but not moving) in the stage every five seconds with rotation, that's already been done by the code provided. [code]...
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Oct 18, 2010
I have 3 mc's in my library each with linkage "icon1", icon2", icon3". What I'm trying to do is load one of them randomly in to the stage. Here's the code I have so far:
Code:
//creating an array that holds the mcs
var iconsarray:Array = new Array("mc1","mc2","mc3");
//creating a random number to use for loading the mc
var randmc:Number = Math.round (Math.random ()*2)+0;
//this is just a string to hold the mc with the number, not used
var all:String = (iconsarray[randmc]);
[Code] .....
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Mar 3, 2010
I'm working on a project where I have to load multiple movie clips and center them on the stage.
PHP Code:
loaded_clip._x = Stage._width/2;loaded_clip._y = Stage._height/2;
Unfortunately, in this case that doesn't cut it. The move clips I'm loading all have different registration points, and they end up looking anything but centered. Is there a way to center them based on some other factor other than the registration point, so that they look centered?
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Sep 9, 2009
I have a movieclip which is added to the stage every second at a random place.i want all instances of this movieclip to move to the postion x=100px and y=200px on the stage at a rate of 5px.im not sure how to code this, i would like the code to be in as3 if possile as i do not know as2.
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Sep 22, 2008
How to load a random image (movieclip) onto the stage using actionscript 3?
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Feb 3, 2010
how can i give random movements for a movieclip on the stage.When i am trying this movieclip stopped after 3 or 4 movements.How can i do this
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Oct 29, 2010
I have 16 instances of one movie clip on the stage and each one has their own unique instance name. The movie clips have a nested animation and I want each clip to play randomly. I'm familiar with the Math.random class, but not for animating clips. Here is what I have so far:
Code:
var turkeyArray:Array = new Array();
turkeyArray[0] = turkey1_mc;
turkeyArray[1] = turkey2_mc;
turkeyArray[2] = turkey3_mc;
turkeyArray[3] = turkey4_mc;
[Code] .....
What goes in here to play each instance randomly?
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Oct 20, 2004
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
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Aug 4, 2009
How to add random movie clip to stage from many different movie clips in library? If I wanted to add one movie clip to stage I would do liko so:
Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
var mc:MovieClip = new Ball();
mc.x = mouseX;
mc.y = mouseY;
addChild(mc);
}
Code above works perfect but I tried following but with no success, no errors, but nothing happens - no mc's are added to stage. I have 6 movie clips in library and they all are linked, exported for actionscript. On MouseOver I want to add random movie clip from those six movie clips to the stage.
Code:
var myArray:Array = [mc1, mc2, mc3, mc4, mc5, mc6];
stage.addEventListener(MouseEvent.MOUSE_OVER, onLoop);
function onLoop(e:MouseEvent):void {
for (var i:int = 0; i< myArray.length; i++) {
var randomMc:Number = Math.floor(Math.random()*i);
var mc:MovieClip = new myArray[randomMc];
addChild(mc);
mc.x = mouseX;
mc.y = mouseY;
}}
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Apr 29, 2010
I try to animate cricles on random.. Its not working for me.. somewhere the code needs to correct.. Here my code...
[Code]....
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Apr 29, 2010
I try to animate cricles on random.. Its not working for me.. somewhere the code needs to correct..
Here my code...
[Code]...
View 6 Replies
Mar 29, 2011
I am looking for a way to remove a movieclip from the stage when it is dropped (after a pause) and then have a new random movieclip appear at a specific point on the stage, which can then be dragged and dropped onto its own target (which repeats the process).
Code:
var movieArray:Array = new Array();
movieArray = ["Red", "Green" , "Blue"];[code].....
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Apr 20, 2006
I was wondering if anyone has any input on my question.I've been trying to figure out for a few hours now how to make words or sentences animate in and "pause" for a few seconds (for the user to read) and then continue to play. I know I can tween it, but I wanted to do it via actionscript. I got it to animate in and come out but i couldn't figure out how to have it hold for a few sec. I will have more than one sentence animate in and out.
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Feb 9, 2004
I've been playing with the random motion code from the vibrate tutorial.I like the effect I'm getting but I'm wondering if it's possible to write some code to animate the movement between the random jumps the objects make.I'm trying to create random motion with smooth transitions.
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Jul 21, 2009
I need an actionscript that moves 1 dot to random location. This dot is over 200 frames, would I have to put an action on every one of those frames...and note that I said Move not jump to another place.
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Aug 9, 2011
I have a fieldgoal kicking game that I am making I have the basic game done, but I have some things that I want to add but I dont know were to look to the resources. 1. I only want one football on screen at a time right now as many times as you click it kick's a football 2 I also want the placement of my fire arrow to be in a random location for each kick
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Oct 5, 2009
I have the below code used to create a random number every 3 seconds and then have the timeline go whatever numbered frame the random number comes to. It works. However when I trace the randNum, I see that it is generating more and more random numbers during the interval. For ex, first it generates one random number every 3 seconds... but then it starts generating more than one per every 3 seconds. how can this be? Isn't the function supposed to run once every 3 seconds?
setInterval(createRandom,3000);
function createRandom() {
minNum = 1;
maxNum = 3;
randNum = Math.ceil (Math.random () * (maxNum - minNum + 1)) + (minNum - 1);
trace (randNum);
_root.gotoAndPlay (randNum);
};
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Apr 5, 2005
I'm having a problem with embedding a Flash movie that loads an array of SWFs- specifically, ones that exist in the same movie as the .fla loader file. When I move the external SWFs and .swf load_movie file into a separate directory from the HTML file, they do not load properly. I get just a white window. [URL]. When I keep the SWF movie clips and load_movie.swf in the same (root) folder as the .html file, then everything loads properly, though. But this would extremely clutter up my directory!
The code is as follows:
MovieClip on Stage
onClipEvent(data){
//test to make sure it's completely loaded, when swf's load this way onData is called with each 'chunk' of data
if(bytesLoaded()==bytesTotal()){
this.onEnterFrame=function(){
if(_currentframe==_totalframes){
_root.loadNextMovie()
[Code] .....
I 'm not sure if there is a way in loadMovie to specify another folder, or the best way to solve this problem. I'm relatively new to Actionscript.
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Jul 4, 2009
This code produces a random clip from an array. I need it to loop every 3 seconds. Is this possible?
arr = ["strandA","strandT","strandC","strandG"];
arr.sort(function(){return Math.floor(Math.random()*3)-1});
var clip = arr[0];
this.attachMovie(clip,clip,1,init);
Using Flash MX 2004 V7
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Jul 5, 2009
This code produces a random clip from an array. I need it to loop every 3 seconds. Is this possible?
[Code]....
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Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
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Mar 27, 2011
I want to play random videos after 10 seconds if the mouse has not been moved. I am getting this error:
[Code]...
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Jun 4, 2007
URL...I have created an animation which has the bird fly up & chirp, and would like to replace all the birds with this.For now I have replaced all buttons w/ the animation on stage and they all lie on the 1st frame. But thats kinda not what I want.How can I get any one bird animation to play, one at a time, at a random interval of 15-45 seconds?
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Jan 28, 2010
I have a small mask that I need to animate across the stage in response to clicking various buttons. It has to go a different distance each time depending on which button is clicked along the x axis. I can get at the starting and ending x co-ordinates. need to develop a set of x cordinates so that the mask starts moving fast and slows down as it gets nearer - kind of like the easing effect. I figured using some sort of simple 1/x^2 expression and have spent an hour or so fiddling in excel. Trouble is its a LONG TIME since I did maths, and I can't remember what formula to use. Have tried google with "parabola", "simple curves" etc etc
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Jan 11, 2009
i want to animate an object entering the stage when a button is clicked but when another button is clicked i want the object to exit with an animation..I can do it in the timeline but idont know how it is done with code....
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May 20, 2009
There are 2 buttons to animate the movieclip on moving right or left and making it appearing and disappearing. However, the button react after a few second the animation finish. Does anyone know how to make the button work faster? this is the script for those buttons
one of the button
on (press) {
if (tt == false) {
import mx.transitions.Tween;
[code]....
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