ActionScript 3.0 :: Animate A Movieclip To Random Locations On Stage?
Aug 6, 2009
supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..
the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...
the code below is untested and incomplete.. but it is what i am trying to do.
Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;
[Code]....
on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..
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Aug 6, 2009
supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..
the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...
the code below is untested and incomplete.. but it is what i am trying to do... how i should go about this...
ActionScript Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;
[Code]....
on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..
View 1 Replies
Aug 13, 2009
The basic area:
add 5 circles on random locations on stage...
and animate them to random locations on stage without touching each other...
The problem::
The code below works perfectly (up to a certain point). It succeeds in making the circles animate to random points on stage. It also succeeds in detecting if once circle comes to close proximity with another circle... Code on main timeline:
Code:
var enemyArray:Array = new Array();
var timeToCreateEnemy:Timer;
// set up timer that will fire every 2 seconds, 5 times
timeToCreateEnemy = new Timer(2000, 5)
timeToCreateEnemy.addEventListener(TimerEvent.TIMER, createEnemy);
timeToCreateEnemy.start();
[Code] ......
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Aug 13, 2009
add 5 circles on random locations on stage... and animate them to random locations on stage without touching each other... THE PROBLEM: the code below works perfectly (up to a certain point)... it succeeds in making the circles animate to random points on stage... it also succeeds in detecting if once circle comes to close proximity with another circle... only problem is, i dont know what i should do next...
[Code]....
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Apr 11, 2010
Is there a way to have buttons pop up in random locations on the stage and vanish after a set amount of time? I'm a total noob at Actionscript.
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Oct 12, 2011
I typed out a function in an attempt to make two MovieClips appear on the stage in random locations onClick but I think I either forgot to add something or forgot to take something out.
[Code]....
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Aug 23, 2005
How would I write the following in ActionScript...
- I have 2 external SWFs I want to load. Their height will change over time as I add more content to each SWF.
- I want to load one SWF, then directly below it, load the other SWF.
- The X-location and width of the SWFs should never change.
How would I code something that loads an external SWF, checks the Y-height of it, then loads another SWF below it?
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Feb 26, 2010
I've got a small issue with attachMovie. I've got an array with references to movie clips which I want to place at random locations on the scene. Here is my function:
[Code].....
The thing here is that the trace of "mc" in the beginning returns the correct movie clip reference, but "mc_clothes_holder.mc" after the attachMovie returns "undefined".
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Oct 13, 2011
I'm trying to generate multiple stars in the stage, but I keep getting an action script error.
stop();
var i;
var arrayStars:Array;
for(i=0; i<70; i++) {
[Code].....
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Oct 18, 2010
I have 3 mc's in my library each with linkage "icon1", icon2", icon3". What I'm trying to do is load one of them randomly in to the stage. Here's the code I have so far:
Code:
//creating an array that holds the mcs
var iconsarray:Array = new Array("mc1","mc2","mc3");
//creating a random number to use for loading the mc
var randmc:Number = Math.round (Math.random ()*2)+0;
//this is just a string to hold the mc with the number, not used
var all:String = (iconsarray[randmc]);
[Code] .....
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Mar 3, 2010
I'm working on a project where I have to load multiple movie clips and center them on the stage.
PHP Code:
loaded_clip._x = Stage._width/2;loaded_clip._y = Stage._height/2;
Unfortunately, in this case that doesn't cut it. The move clips I'm loading all have different registration points, and they end up looking anything but centered. Is there a way to center them based on some other factor other than the registration point, so that they look centered?
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Sep 9, 2009
I have a movieclip which is added to the stage every second at a random place.i want all instances of this movieclip to move to the postion x=100px and y=200px on the stage at a rate of 5px.im not sure how to code this, i would like the code to be in as3 if possile as i do not know as2.
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Sep 22, 2008
How to load a random image (movieclip) onto the stage using actionscript 3?
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Feb 3, 2010
how can i give random movements for a movieclip on the stage.When i am trying this movieclip stopped after 3 or 4 movements.How can i do this
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Oct 29, 2010
I have 16 instances of one movie clip on the stage and each one has their own unique instance name. The movie clips have a nested animation and I want each clip to play randomly. I'm familiar with the Math.random class, but not for animating clips. Here is what I have so far:
Code:
var turkeyArray:Array = new Array();
turkeyArray[0] = turkey1_mc;
turkeyArray[1] = turkey2_mc;
turkeyArray[2] = turkey3_mc;
turkeyArray[3] = turkey4_mc;
[Code] .....
What goes in here to play each instance randomly?
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Oct 20, 2004
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
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Aug 4, 2009
How to add random movie clip to stage from many different movie clips in library? If I wanted to add one movie clip to stage I would do liko so:
Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
var mc:MovieClip = new Ball();
mc.x = mouseX;
mc.y = mouseY;
addChild(mc);
}
Code above works perfect but I tried following but with no success, no errors, but nothing happens - no mc's are added to stage. I have 6 movie clips in library and they all are linked, exported for actionscript. On MouseOver I want to add random movie clip from those six movie clips to the stage.
Code:
var myArray:Array = [mc1, mc2, mc3, mc4, mc5, mc6];
stage.addEventListener(MouseEvent.MOUSE_OVER, onLoop);
function onLoop(e:MouseEvent):void {
for (var i:int = 0; i< myArray.length; i++) {
var randomMc:Number = Math.floor(Math.random()*i);
var mc:MovieClip = new myArray[randomMc];
addChild(mc);
mc.x = mouseX;
mc.y = mouseY;
}}
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Aug 23, 2006
I need to move a movie from let's say '_root' and put it into '_root.source.pages.ph' on level 0 in the current state that it is in....is there anyway you can do this using actionScript? DuplicateMovie starts the movie over at frame one and doesn't delete the old movie and swapDepths require the movie to have the same parent.
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Apr 29, 2010
I try to animate cricles on random.. Its not working for me.. somewhere the code needs to correct.. Here my code...
[Code]....
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Apr 29, 2010
I try to animate cricles on random.. Its not working for me.. somewhere the code needs to correct..
Here my code...
[Code]...
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Mar 29, 2011
I am looking for a way to remove a movieclip from the stage when it is dropped (after a pause) and then have a new random movieclip appear at a specific point on the stage, which can then be dragged and dropped onto its own target (which repeats the process).
Code:
var movieArray:Array = new Array();
movieArray = ["Red", "Green" , "Blue"];[code].....
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Feb 9, 2004
I've been playing with the random motion code from the vibrate tutorial.I like the effect I'm getting but I'm wondering if it's possible to write some code to animate the movement between the random jumps the objects make.I'm trying to create random motion with smooth transitions.
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Jan 28, 2010
I have a small mask that I need to animate across the stage in response to clicking various buttons. It has to go a different distance each time depending on which button is clicked along the x axis. I can get at the starting and ending x co-ordinates. need to develop a set of x cordinates so that the mask starts moving fast and slows down as it gets nearer - kind of like the easing effect. I figured using some sort of simple 1/x^2 expression and have spent an hour or so fiddling in excel. Trouble is its a LONG TIME since I did maths, and I can't remember what formula to use. Have tried google with "parabola", "simple curves" etc etc
View 3 Replies
Jan 11, 2009
i want to animate an object entering the stage when a button is clicked but when another button is clicked i want the object to exit with an animation..I can do it in the timeline but idont know how it is done with code....
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May 20, 2009
There are 2 buttons to animate the movieclip on moving right or left and making it appearing and disappearing. However, the button react after a few second the animation finish. Does anyone know how to make the button work faster? this is the script for those buttons
one of the button
on (press) {
if (tt == false) {
import mx.transitions.Tween;
[code]....
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Dec 8, 2009
I have a logo made of 28 circles which I need to animate using flash cs3...so far I have made the logo randomly animate using this There are two things I need to achieve...the circles on the stage start from the position they lay on the stagereturn back to those positions after say 45 seconds...
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Oct 16, 2009
I am trying to get my flash animation to do something when it detects a change in a variable (number) that is communicated to it from JavaScript. All I need to do is
if (variable changes){
do some stuff
}
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Mar 16, 2009
I have a SCENE with 4 MOVIECLIPS near the bottom of the scene that when moused over I want them to scroll/animate upwards to reveal the full view of the movieclip which has a message on it. Very similar to www.sunchips.com. Please look at this and you'll know exactly what I'm trying to do.
In the main timeline I have the 4 movieclip properties set as BUTTON with instance names on each mc. The attached code is for the first button/mc. I want the mc to scroll up when you mouse over it then scroll down when you mouse out.
Here is the AS code that is on the last frame of the SCENE where it stops the intro animation.
I get this error message when I test the movie: 1061: Call to a possibly undefined method gotoAndPlay through a reference with static type flash.display:SimpleButton.
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Jul 28, 2010
Ive been messing around with Tweenlite recently and love it. However there seems to be an issue how you can set which movieclip you are animating, for example to animate a movieclip from one position to another you would simply have: TweenLite.to(mc1, 1, {_x:220, _y:220}); However Im simply trying to replace the movieClip with a variable which changes like this: TweenLite.to("mc"+i, 1, {_x:220, _y:220}); Where 'i' is incrementing as normal. This in effect should produce mc1, mc2, mc3........and so on but it doesnt??? Anyone have anything they could share with me into why this wont work?
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Mar 29, 2011
I've been working with AS3 for some time now, I want to animate 3 mc with in eacht movieclip 10 textfield.[code]
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