ActionScript 2.0 :: Changing Object Locations Of MovieClip
Aug 23, 2006
I need to move a movie from let's say '_root' and put it into '_root.source.pages.ph' on level 0 in the current state that it is in....is there anyway you can do this using actionScript? DuplicateMovie starts the movie over at frame one and doesn't delete the old movie and swapDepths require the movie to have the same parent.
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May 2, 2009
I'm trying to take a 'snapshot' of a movieclip that i've got on the stage with "BitmapData" and then starting a "draw()" command on it. I'm able to get it drawing.. however.. it only takes the things from (0,0).( the upper left corner of the movieclip. Doing a trace on "BitmapData.rectangle" gives me it's X and Y coordinates .. and it's width and height..
How do I change the X and Y locations of the BitmapData for it to start the drawing from? As I have some stuff on the negative side of x.
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Jul 1, 2010
I'm creating a flash based dynamic electrical circuit board and have come across a problem. I have a function that is a fired from ENTER_FRAME event that loops though an array where each element contains the following:
'#parentObject1#ChildObject1#parentObject2#ChildOb ject2#Colour'
To Clarify - A line should be drawn from ChildObject1 to ChildObject2 in the saved colour. The above is a string. I slice at each '#', which is working. Each object gets added through my created toolbox so added dynamically.I can get the DisplayOBject of the parents by using - var obj1:displayObject = getChildByName(sliced[1]);
But cannot do the same for the Child object by - var subobj1:displayObject = obj1.getChildByName(sliced[2]);The reason for this is that each parent can be dragged so I would like the drawn line to move with the children.how to find the child objects
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Aug 6, 2009
supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..
the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...
the code below is untested and incomplete.. but it is what i am trying to do.
Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;
[Code]....
on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..
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Feb 6, 2011
So I have a bunch of objects (thumbnails) and I want every photo to be displayed on top of other photos once it's clicked. So what should I put inside the click handler inside the photo object?
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Oct 20, 2009
How do I reference the xth movieclip child object within the nth movieclip object? _root["Object_"+n]["Child_Object_"+x] doesn't seem to work.
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Jun 26, 2011
I am trying to build an MXML application with Flash Builder 4.5, and I am integrating an API that requires the root of a display object to be a MovieClip. Personally I think this is bad design but I have to go with it. The root object always seems to end up as the stage, because of course I have to add the object to the stage for it to be added to the display list. Is there some way that I can either change the stage type in an MXML application to a MovieClip or is there some way to force a MovieClip wrapper to become the root of a display object?
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Sep 17, 2009
i have a shape on stage that i need to randomly change color using as3 i've tried doing this a few ways and have had no success.
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Mar 30, 2010
I have a sprite within a movieclip that externally loads an image, how can i change the parent of the sprite to display on the main stage?
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Feb 15, 2009
I'm coming to AS3 from Director Lingo. In Lingo, a 'sprite' is vaguely equivalent to an object in AS3 and a 'cast-member' roughly corresponds to an AS3 library symbol. In Lingo I make a lot of use of lines likesprite("image").member = 25which changes on the fly the cast-member associated with a sprite, giving an instant image change when the user drags a dial, for example. This is particularly useful because the cast members in Lingo can be addressed by their sequence numbers as well as their names (giving a sort of implicit array addressing).In AS3 I can't see how to replace an image object with another image (not just a simple variation of the original). And even if I could do that, I can't see how to get the pseudo array addressing facility which I need to allow me to choose by code what image from perhaps several hundred will do the replacing.I guess what I'm asking for is maybe contrary to simple OOP.
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Apr 26, 2004
Is there any way to do this? Say I have a global variable called yarr: _global.yarr = textbox; and I want to change that in to a string, I want to change it to "textbox" instead of textbox. Is there any way to do that?
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Jan 24, 2010
I've got another simple question. I have a mc who's bitmap that is associated with him I want to change.
[Code]...
When BlankClip is first created, I want to tell it to either have the same image as Block_0 or Block_1. Looking it up online, it seems like I have to use BitmapData somehow, but I'm really unfamiliar with things...I've been working on this same code for about 2 hours...
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Apr 26, 2004
Say I have a global variable called yarr: _global.yarr = textbox;
and I want to change that in to a string, I want to change it to "textbox" instead of textbox. Is there any way to do that?
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Apr 21, 2011
For the first stage, I was able to build a walk-through demo in flash pro by creating buttons that when clicked caused the flash to change to different frames. easy enough. Now for the final part of this project, I need to make the interface fully interactive, as I was trying before. ie: you can click any button and lights go on and off or a loop counter increments, etc. Since there is logic involved and too many permutations to do a frame for each possible state, I'm back to trying to do this in an object oriented way. I've got some test code here.
<fx:Script>
<![CDATA[
protected function button1_clickHandler(event:MouseEvent):void
{
[code]....
debugger has some errors, so i don't know what exactly it will do. the errors are at the last two if statements where i'm trying to change the object property setting of the label. there is another error at the last curly bracket.
the idea is that there are two labels and a button. the first label starts out visible. when the button is clicked, a counter is checked, and incremented, then the counter is again checked and the appropriate label has it's visible property set to true. the intent is that in a list of several labels, pressing the button scrolls down them, until you press while on the last, which resets the counter and the first label becomes the visible one.
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Jun 23, 2009
I'm having a game in which i control an MC with the keyboard arrows and when i click outside of the flash application and back in the MC loses focus. The focus changes to a button within the stage. What i've observed is that the Flash Player has a built-in control that moves focus from an item to the other with the arrow keys.
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Oct 23, 2010
i am making this simple drag and drop game using flash cs3 using as2.i got 4 games and it has the same codes but different game type.. basically it uses drag and drop.here is the problem, when i finish the game, and press the back button to go to the selecting game scene, the last object dropped in the previous game stays and appears in the scene after that.
below is the as2 code i am using.
---
// global variablesvar tabbingON = false;var draggingON = false;var selectedPiece = 0;var totalPieces = 10;var total = 0;var mySound = new Sound();var origPos:Array = new Array();var justHit = false;var offset = 50;var counter = 0;
// function callsinitGame();
[code]....
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Mar 22, 2010
my designer made a fla file where he has animated layers loads of them. All the images inside those animations are loaded from outside the swf.
Now, the issue is at one point in time I want some of the objects to go under another object ( current their on top) . If I do this visually the images inside the swf(loaded) are lost.
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May 12, 2010
I have a string of about 5 movieclips that are tweened so that when you click left or right they slide in that direction. When you click on the movieclips themselves I want them to:
on mouse down - move to (y-5)
on mouse-up - move back (y+5)
this all works fine, however after I have clicked on one of the movieclips to make it jump, when I click left or right to slide them all over again they don't slide with the rest of the clips anymore?
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Oct 23, 2010
okey i am making this simple drag and drop game using flash cs3 using as2.
i got 4 games and it has the same codes but different game type.. basically it uses drag and drop.
here is the problem, when i finish the game, and press the back button to go to the selecting game scene, the last object dropped in the previous game stays and appears in the scene after that.
below is the as2 code i am using.
HTML Code:
// global variables
var tabbingON = false;
var draggingON = false;
[Code].....
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Nov 20, 2010
I know that you can change changeobject's color with AS3 is using colorTransform. However if I do this, then I can't really use filters. For example, if I apply DropShadowFilter on an object which color is changed with colorTransform, then the color of a shadow is the same as object's color. So I tried to use ColorMatrixFilter to change object's color. And it works with colors like FF0000, but it doesn't with colors like FFFFFF. IS there a way to change objects color to white using ColorMatrixFilter? I use the following methods:[code]
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Apr 30, 2011
I've got a frame of code with two boxes on the stage. If you click on of them, it runs this code:
ActionScript Code:
charSelect=1;
And if you click on the other box it runs this code:
ActionScript Code:
charSelect=2;
Now, on my main frame of code, I've got an init() function which runs all the initialise commands. It includes this:
ActionScript Code:
function init() //Loads assets to the stage and starts animations {
if (charSelect == 1) {
character.addChild(character);
} if (charSelect == 2) {
characterFemale.addChild(character);
}}
These functions basically let you select which character is loaded to the stage with the instance name 'character'. All my control code is written in relation to the instance name 'character'. However, after I've clicked the box which selects which character to load to the screen, I get this error message:
ActionScript Code:
Scene 1, Layer 'Layer 1', Frame 2, Line 155 1061: Call to a possibly undefined method addChild through a reference with static type Class.
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Aug 15, 2009
I am very new to Flash and I have the following script:
mouseInterval = setInterval(changeAlpha,10);
function changeAlpha(){ fader_mc.alpha = Math.round(root.mouseX/550*100) }
This is simply to change the Alpha of my object as I change the X value of the mouse cursor. I keep getting the following error message:
1120: Access of undefined property mouseInterval
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Mar 4, 2010
I was wondering if there is a way to change the color of an object during runtime.
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Aug 19, 2011
I've created a text object, writing let's say "HELLO". I then made it into a picture, and erased parts of the text, all the while taking frame captures (F6). It ended up looking great, even though I had 900+ frames. However, I now want to change the font colour...in each of the frames. Any easy way to accomplish this, I cannot go frame by frame. The object is in the same place each time, so if I could just put a mask on all the frames or something to change the colour to black, that would be sweet. I followed this tutorial [URL].
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Aug 15, 2011
I need to be able to load up different flash files when users click an image in my gallary. My current solution works perfectly fine in Firefox, but Chrome and IE are not working and it isn't giving any error messages. I use jquery to change the embed source
$('#flash embed').attr('src', msg.d);
<object id="flash">
<embed src="" type="application/x-shockwave-flash" width="800" height="600">
</embed></object>
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Dec 30, 2011
for a periodic table tool I'm making, I've incorporated an effect that changes the alpha value whenever I hover over an element (pretty standard). I've noticed a mysterious gain in memory when hovering over my elements; using SYSTEM.TOTAL_MEMORY - there would be about 0.005MB increase in memory usage when I hover over an element, which isn't relinquished when I move my mouse off. However, if I move my mouse back on again, there isn't a second memory gain.
[Code]...
Does anyone know why this memory gain is happening when the alpha value is changed? And curiously why it only happens once? Some extra info: my Element class is a MovieClip, with a couple of TextFields, primitive variables and a MovieClip in it. It has had its mouseChildren property set to false (and buttonMode property set to true).
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Jan 14, 2012
I am trying to change a text fields text when I am rolling over with my mouse over an object. I currently have this code:[code]Now the problem is, how do I switch back. When my mouse isnt over the 'roulette_deur' button?
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Oct 1, 2009
i'm trying to make something that will change a section on an image to other colors (or possibly another picture) when clicked. Something similar to this would work [URL] But, when you click on the colors, instead of the colors just filling in the wheel, i'd like it to change it to a picture, of lets just say in this example, another rim...a picture of a different actual rim instead of just a color fill.
Then, I'd like the option to have another section that will do the same, but for another location on the car. So, for example, there's a section for the rim colors like the link has. And, there is also another section with more images that can be clicked to change the headlights....then one for the background, etc...
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May 2, 2010
Is it possible to change the default destination of the SharedObject directory? If so, how do you do this?
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Jun 21, 2008
Im designing a simple menu. As the user roll overs a word, a simple bar slides under the word. I have that working fine, however I want to add a simple piece of complexity in that as it sliders under the word, the bar changes colour.
on (rollOver) {
// slider - Movie Clip's Instance Name. button_1 - Button's Instance Name.
slider.xMove = button_who._x;
{
[Code]....
It continues to slide under the word, but it stays the same colour.
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