ActionScript 2.0 :: Changing Object Locations Of MovieClip

Aug 23, 2006

I need to move a movie from let's say '_root' and put it into '_root.source.pages.ph' on level 0 in the current state that it is in....is there anyway you can do this using actionScript? DuplicateMovie starts the movie over at frame one and doesn't delete the old movie and swapDepths require the movie to have the same parent.

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Code:
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[Code]....

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I've got another simple question. I have a mc who's bitmap that is associated with him I want to change.

[Code]...

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ActionScript 2.0 :: Changing An Object Name To A String?

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Say I have a global variable called yarr: _global.yarr = textbox;

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For the first stage, I was able to build a walk-through demo in flash pro by creating buttons that when clicked caused the flash to change to different frames. easy enough. Now for the final part of this project, I need to make the interface fully interactive, as I was trying before. ie: you can click any button and lights go on and off or a loop counter increments, etc. Since there is logic involved and too many permutations to do a frame for each possible state, I'm back to trying to do this in an object oriented way. I've got some test code here.

<fx:Script>
<![CDATA[
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{

[code]....

debugger has some errors, so i don't know what exactly it will do. the errors are at the last two if statements where i'm trying to change the object property setting of the label. there is another error at the last curly bracket.

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i am making this simple drag and drop game using flash cs3 using as2.i got 4 games and it has the same codes but different game type.. basically it uses drag and drop.here is the problem, when i finish the game, and press the back button to go to the selecting game scene, the last object dropped in the previous game stays and appears in the scene after that.
  
below is the as2 code i am using.
  
--- 
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 // function callsinitGame();

[code]....

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okey i am making this simple drag and drop game using flash cs3 using as2.

i got 4 games and it has the same codes but different game type.. basically it uses drag and drop.

here is the problem, when i finish the game, and press the back button to go to the selecting game scene, the last object dropped in the previous game stays and appears in the scene after that.

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HTML Code:
// global variables
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[Code].....

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I've got a frame of code with two boxes on the stage. If you click on of them, it runs this code:
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These functions basically let you select which character is loaded to the stage with the instance name 'character'. All my control code is written in relation to the instance name 'character'. However, after I've clicked the box which selects which character to load to the screen, I get this error message:
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I am very new to Flash and I have the following script:
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[Code]...

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[Code]....

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