ActionScript 3.0 :: Changing The Symbol Associated With An Object?

Feb 15, 2009

I'm coming to AS3 from Director Lingo. In Lingo, a 'sprite' is vaguely equivalent to an object in AS3 and a 'cast-member' roughly corresponds to an AS3 library symbol. In Lingo I make a lot of use of lines likesprite("image").member = 25which changes on the fly the cast-member associated with a sprite, giving an instant image change when the user drags a dial, for example. This is particularly useful because the cast members in Lingo can be addressed by their sequence numbers as well as their names (giving a sort of implicit array addressing).In AS3 I can't see how to replace an image object with another image (not just a simple variation of the original). And even if I could do that, I can't see how to get the pseudo array addressing facility which I need to allow me to choose by code what image from perhaps several hundred will do the replacing.I guess what I'm asking for is maybe contrary to simple OOP.

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okey i am making this simple drag and drop game using flash cs3 using as2.

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HTML Code:
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