Professional :: Changing A Symbol Across Projects?
Oct 7, 2011
I have several related projects. If I pull a symbol from the library of one project into another project, and then modify the symbol, shouldn't the changes appear in the original project too? Or is a new, project-unique symbol auto-created that has the exact same name as the one in the original library?I have a multi-scene cartoon with recurring characters, and would very much like to make modifications as I notice imperfections, and trust that the changes will appear in all instances. Is this possible?
View 1 Replies
Similar Posts:
Oct 23, 2007
Say I have "Symbol 1" in FLA document "DocOne". I drag this symbol from DocOne's library into "DocTwo"'s library. Now, in DocTwo's library, the properties for Symbol 1 show that the source is "DocOne". I can use the symbol update functionality to update it from DocOne. Is there a way to sever this linkage so that Symbol 1 in DocTwo no longer considers Symbol 1 from DocOne to be its source? So that, for example, if I drag it over from DocTwo to DocThree, Symbol 1 in DocThree, its source in DocThree will be DocTwo and not DocOne?
View 3 Replies
Mar 3, 2010
ive made a symbol and i want to make instances of it in many projects. ive tried exporting it as an swc but then it wont let me import it to the library, seems to not want to import swcs to the library.
View 2 Replies
Aug 25, 2011
Is there a way for me to export a symbol from the library so I can use it in multiple files without having to add the symbol to each library?
View 1 Replies
Aug 7, 2010
I want to add an animated .gif file to my movie. So I created a new symbol and then imported the .gif file to the stage. This created the symbol containing the animated .gif.I dragged the symbol onto the scene where I want it. However, the animation seems to play at a different speed (fps) than normal. So I changed the fps of the symbol (at bottom of Timeline where it says "fps"). But for some reason this changes the fps of the rest of the entire movie.
View 3 Replies
Jan 27, 2009
I made a scene with movement and everything, but when I convert it to a symbol I lose the movement frames. I want to be able to import it as an object so that the animation loops for as long as I need it to in the other project.
View 1 Replies
Sep 6, 2010
I am going to build chart application with Flash Professional CS5 using AS3.0.Is there any possibility to convert this Flash application into Flex by creating movieclips and symbols in runtime in flex.How to do it.
View 1 Replies
Aug 5, 2011
I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
View 5 Replies
Feb 4, 2011
I have a very big proyect completelly developed in FLASX MX PROFESSIONAL 2004. In order to manage it,I have divided the file in several parts. What I want to do now is to connect that parts and compile them as a Whole.
View 12 Replies
Aug 18, 2009
I have a symbol that is a card, and it has text and it needs to have an image in the middle of it. The image will be different depending on the card. Do I need to have a different symbol for each card or am I able to insert or change an image within a symbol with actionscript 3?
View 11 Replies
Feb 15, 2009
I'm coming to AS3 from Director Lingo. In Lingo, a 'sprite' is vaguely equivalent to an object in AS3 and a 'cast-member' roughly corresponds to an AS3 library symbol. In Lingo I make a lot of use of lines likesprite("image").member = 25which changes on the fly the cast-member associated with a sprite, giving an instant image change when the user drags a dial, for example. This is particularly useful because the cast members in Lingo can be addressed by their sequence numbers as well as their names (giving a sort of implicit array addressing).In AS3 I can't see how to replace an image object with another image (not just a simple variation of the original). And even if I could do that, I can't see how to get the pseudo array addressing facility which I need to allow me to choose by code what image from perhaps several hundred will do the replacing.I guess what I'm asking for is maybe contrary to simple OOP.
View 0 Replies
Jul 9, 2003
I have a variable called "framenumber" and a movieclip(drawing) with six frames. Each frame of the movieclip has another drawing in it.In the main movie, this movieclip exists over several frames and keyframes. I even do a motion tween with the clip. Now what I want to do, is change the value of framenumber (for example 2) and then do a drawing.gotoandstop(framenumber). So then, the drawing in frame 2 of the movieclip should be shown. But here comes the problem. If I do that,the drawing (in frame 2 of the movieclip) only appears in the frame of the main movie where I put the drawing.gotoandstop(framenumber) command. But in the other frames of the main movie, the initial drawing is kept. How can I let the drawing change everywhere where the movieclip exists? So actually I want to know how I can change every instance of a movieclip, no matter where it is in the movie. Or maybe there's a way to change the (library) symbol itself, so that every instance of it changes along with the library symbol?
View 14 Replies
Mar 16, 2009
I have a movieclip simply animated with motion tween. On each keyframe, I made sure to name it introPhoto_mc.Now, before the movieclip first appears, I would like to change its content (just a picture change, dynamically loaded with loadMovie). But if I do so, then the next keyframe will obviously reset the instance to the original content.So I suppose I should modify the actual symbol so that every instance will have the desired content. What is the correct approach? OOP ?
View 4 Replies
Dec 6, 2010
HJow to change frames within a symbol, by using a button in the actuall stage. Every time I try searching for it, I get lost in half completed answers, action script 2, and things that throw a ton of code and words and stuff at me, but never explain the parts of it.
View 3 Replies
Apr 18, 2011
I have a problem and I'm not really sure where to start. What I have is an animation of a character in the library. The Character is made up of a few movieclips for the body that move about and one for the face that holds a stock photo.I have a camera section that grabs an image of the users face and now what I need to do is swap the stock face photo for the one taken in the last scene.
View 1 Replies
May 31, 2011
I am new flash developer, and inherited a project which has 4 fla project files. When it runs inside a browser, it appears "window" which occupies whole browser. This project is write in Flash CS3. I have few questions:
1). When loading main swf file, 3 other swf files are also loaded. These swf files are communicating with each other through message. When debug the mail swf with CS3, I can set breakpoint and the program can stop only at limited AS files. My questions is how to debug other AS files in other swf file?
2) I used CS5. It seems that I can stop at more AS files, which does not belong to main swf file. Why?
My questions is should I use CS5, which might makes debugging easier? Is it right direction to go to debug multiple swf? (For CS5, I need to fix some code in order to make the program fully working as CS3)
3) What's best tool to use for such project since CS3 is very old. Should I use Flash builder, Flex. Amethyst?
View 1 Replies
Feb 16, 2009
how to get the exact geometric shape of a symbol I have in my .fla. I want to be able to map the symbol and I want to be able to change it's color.
View 2 Replies
Oct 11, 2009
I am trying to change the width and height of instances of a symbol programmatically. Basically, the symbol contains a few colored rectangles, a bitmap, and some text. I want to change the height and width of each instance of the symbol based on how low the text string is that is in the instance's text field, but the bitmap's size should always stay the same, 24x24 pixels.[code]The problem is that using this code seems to scale everything up, including the bitmap. I have tried to programmatically add the 24x24 pixel bitmap to the symbol programmatically after I changed the height, but it still seems to be scaled..
View 1 Replies
May 14, 2010
In Cs4, is there any reason why library symbols would at times change to green from the standard bulueish - purple? FYI, like the lil' gear box looking avatar like things at the left hand side of each library symbol. I have one that changes to green, but I can't seem to understand why? ANYONE?
View 7 Replies
Aug 13, 2010
I searched the forums, but couldn't really find anything that matched my specific needs. I have a movie clip symbol that is your character, I also have a movie clip symbol that is named fuel and it represents the fuel you have left. I tried this in your character:
if (Key.isDown(Key.UP)) {
yspeed -= ypower;
fuel._width -= 50;
}
as a little bit of code. fuel._width -= 50; is what I'm really interested in. yspeed-= ypower; is just my movement, which works. So why doesn't my fuel width change?
View 6 Replies
Dec 24, 2009
i have several flash projects and i have common classes. is there a way to share these classes between the project so i won't need to copy it to all the project when ever i modify something?
View 2 Replies
Feb 13, 2011
I am following this tutorial, [URL] and everything works until i actually try to place a graphic symbol into another symbol. I am trying to make a character walk across the stage. Flash tells me I cannot place a symbol within itself. Why not and how can i!!
View 1 Replies
Sep 23, 2011
I am a beginner at using Flash, so this may be a dumb question, just a warning.
When I create a motion tween and enter in a value for where I want the symbol to go, it never goes to where I entered. Example, every time I try to get a symbol to go from (308, 238) to (308, 233), it replaces the 233 with 218 and I can't figure out why.
View 5 Replies
Jul 27, 2009
I created an illustration in Illustrator, imported it into Flash, and converted it to a movie clip symbol. I added a keyframe at frame 20 and stretched its shape a bit. Then I created a classic tween from keyframe 1 to keyframe 2, and the resulting animation doesn't animate at all; it sits there from frames 1 to 19, and then jumps to the new position at frame 20.
View 3 Replies
Jul 29, 2010
that symbols dramatically reduce the document file size. But, what if only one instance of a graphic symbol is to be used? Can I just use pure bitmap graphics from the library and not symbols in that case?
View 3 Replies
Mar 8, 2011
I had made a space background and spinning moon with Flash cs5 for a science project, but after I made the moon spin I tried to drag it in the frame and it won't appear! It just shows a clear symbol box.
View 4 Replies
May 5, 2011
I have a head drawn in Adobe Flash CS5. I've converted it to a symbol. I want to be able to draw a mouth, add a frame, erase the mouth (without erasing the head), and draw a new mouth, and repeat. However, when I convert the head to a symbol the mouths I draw ontop of it do not show up, and appear behind the head. I know converting the mouths into symbols will fix this, but that would take too long, defeating the purpose of what I'm trying to do.Is there any way to draw on a symbol?
View 1 Replies
Nov 2, 2011
[URL]
I can't seem to add more than one bone to a "Symbol" but I need to. For example I have the "body" symbol and I need to start the bone at the neck and then drag it to the waist/hip area, but when I drag the bone from the neck area to the waist it won't let me attach the boneto the waist hip area of the same symbol. Why is this? I've seen this done in a tutorial but I don't know how to do it.
How can I rig the character in the image so the legs are attached to a wiast or hip area?
1st bone - Start a bone at the head, then drag to the neck.
2nd bone - Drag the bone from the neck to the waist.
3rd bone - From the waist to the hip.
4th bone - From the hips to the legs.
View 5 Replies
Jun 9, 2006
I am developing a flash movie for a college professor whouses a lot of equations in her presentations. I was wondering ifthere was an easy way to add greek letters and other math symbolsto a normal flash text box, or if it was possible to do anythingremotely similar to this.
View 1 Replies
Jan 20, 2010
I have completed a bunch of keyframes with 2 symbol on each moving around. Now I want to add another symbol that will be static. That is, at the same position in each keyframe.
How can I add the new symbol to 250 keyframes that are already set and already have 2 symbols in each?
I can see how to do it one by one... but there must be a better way than that. selecting a herd of keyframes and pasting in the new symbol, ends up only effecting which ever one has the play head.
I also realize I should have put this final symbol in at the start but too late now. So how can I insert a new symbol in 250 keyframes all at once?
View 1 Replies