ActionScript 2.0 :: Animate MovieClip When Variable Changes

Oct 16, 2009

I am trying to get my flash animation to do something when it detects a change in a variable (number) that is communicated to it from JavaScript. All I need to do is
if (variable changes){
do some stuff
}

View 0 Replies


Similar Posts:


Animate A Movieclip By Buttons?

May 20, 2009

There are 2 buttons to animate the movieclip on moving right or left and making it appearing and disappearing. However, the button react after a few second the animation finish. Does anyone know how to make the button work faster? this is the script for those buttons

one of the button
on (press) {
if (tt == false) {
import mx.transitions.Tween;

[code]....

View 1 Replies

ActionScript 3.0 :: MovieClip As Button Animate On MOUSE_OVER

Mar 16, 2009

I have a SCENE with 4 MOVIECLIPS near the bottom of the scene that when moused over I want them to scroll/animate upwards to reveal the full view of the movieclip which has a message on it. Very similar to www.sunchips.com. Please look at this and you'll know exactly what I'm trying to do.

In the main timeline I have the 4 movieclip properties set as BUTTON with instance names on each mc. The attached code is for the first button/mc. I want the mc to scroll up when you mouse over it then scroll down when you mouse out.

Here is the AS code that is on the last frame of the SCENE where it stops the intro animation.

I get this error message when I test the movie: 1061: Call to a possibly undefined method gotoAndPlay through a reference with static type flash.display:SimpleButton.

View 2 Replies

ActionScript 2.0 :: Tweenlite - Animate A Movieclip From One Position To Another?

Jul 28, 2010

Ive been messing around with Tweenlite recently and love it. However there seems to be an issue how you can set which movieclip you are animating, for example to animate a movieclip from one position to another you would simply have: TweenLite.to(mc1, 1, {_x:220, _y:220}); However Im simply trying to replace the movieClip with a variable which changes like this: TweenLite.to("mc"+i, 1, {_x:220, _y:220}); Where 'i' is incrementing as normal. This in effect should produce mc1, mc2, mc3........and so on but it doesnt??? Anyone have anything they could share with me into why this wont work?

View 3 Replies

ActionScript 3.0 :: Animate 3 Mc With In Eacht Movieclip 10 Textfield

Mar 29, 2011

I've been working with AS3 for some time now, I want to animate 3 mc with in eacht movieclip 10 textfield.[code]

View 2 Replies

ActionScript 3.0 :: Flash Animate Instance Of A MovieClip?

Mar 29, 2011

In this example i created 3 movieclips and added 10textFields into it.After this i want to be able to let these 3 movieclips tween...
Atleast this is what i want but i cant seem to get it right.

Code:

import flash.display.MovieClip;
import fl.transitions.Tween;
import fl.transitions.easing.*;

[code]....

View 2 Replies

ActionScript 2.0 :: Classes File - MovieClip Buttons To Animate In And Out

Feb 25, 2009

I'm working with an ActionScript Classes file for some MovieClip buttons to animate In and Out. Everything is working the way it should but I would like the button to stay indicated once clicked on and then animate out once a new button is selected. The way I set it up in the past isn't very efficient and the next project I'm working on is going to be a lot of buttons. Trying to learn something more efficient.

Here is the AS class code:
class ButtonClass extends MovieClip {
public function ButtonClass() {
this.onRollOver = this.Over;
this.onRollOut = this.Out;
} private function Over() {
this.gotoAndPlay("Over");
} private function Out() {
this.gotoAndPlay("Out");
}}

And then for the MC button in the FLA:
b1.btnMC.btnText.text = "PORTFOLIO";
b2.btnMC.btnText.text = "CONTACT";

View 1 Replies

ActionScript 3.0 :: Does Animated Movieclip Still Animate When Visible False

Mar 24, 2012

CS5.5: Does animated movieclip still animate when visible=false?I'm trying to save as much processor resources as possible to reduce lag of an iphone/computer app.

View 4 Replies

ActionScript 3.0 :: Animate A Movieclip To Random Locations On Stage?

Aug 6, 2009

supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..

the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...

the code below is untested and incomplete.. but it is what i am trying to do.

Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;

[Code]....

on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..

View 6 Replies

Professional :: Animate Image Inside MovieClip Then Duplicate And Swap

Oct 31, 2011

I have 170 images that I need to place on the same place on the left side of the stage and and have them move across the stage one at a time, increase in size and then fade out after 10 sec. The sequence then continues for all 169 images. My initial thoughts are to animate the first image inside a movie clip, duplicate it and swap the image. When I tried this it worked fine until the image had shape tweened to the larger size (at this point the image displays for 10 sec and fades out). At the key frame at this point the image changed back to the original one. What do I need to do to make the new image visible throughout the whole movie clip when I swap the image like this? Is there a better way to produce this type of animation? I am using Flash Professional 8 and quite new to the world of Flash and Action Script.

View 14 Replies

Flash :: Instantiate Multiple Instances Of Exported MovieClip Then Animate Them?

Oct 27, 2010

I have a movieclip created in the IDE exported to Actionscript via the Library panel (Linkage?).I instatiate multiple instances of it via a loop on the timeline.I want to move them around randomly via Actionscript. How do I do that?I tried using listeners, but I have no way to store values to make each movement unique.

View 1 Replies

ActionScript 3.0 :: Animate A Movieclip To A Random Location On Stage Every 5 Seconds

Aug 6, 2009

supposing there is a movieclip in stage.. let's say its a circle with an instance name of "theCircle"..

the circle has to move / go to / animate to a random location on stage every 5 seconds... basically, the circle should move to the random location, stop and wait for 5 seconds, then move again to another random location.. again and again...

the code below is untested and incomplete.. but it is what i am trying to do... how i should go about this...

ActionScript Code:
var randomXPosition:int;
var randomYPosition:int;
var positionTimer:Timer;

[Code]....

on the moveCircle function, i can simply set the X and Y of the circle equal to randomXPosition and randomYPosition... but that would just change the location of the circle, not move it.. i am trying to make the circle animate towards that location at a constant speed..

View 1 Replies

ActionScript 3.0 :: Make The Coverflow Animate And The Movieclip Change Angle Depending On The Side

Aug 12, 2010

I'm attaching the file so that you guys can see that? pretty basic. My main problem is to find out how can the mouse check the mouse position on stage and make the coverflow animate and the movieclip change angle depending on the side, I have to animate only 5 itens, here?s the AS:

[Code]....

View 8 Replies

ActionScript 2.0 :: Flash8 Variable Set-up - 'if' Statement To Run From Variable When Playhead Encounters MovieClip

Aug 21, 2009

I want to declare a variable on the main timeline that can be called from anywhere in my movie. So, _global var should be the right approach. I want to declare a movie clip 'MC1' "open", or "closed" so that when it is revisited, my flash file knows the user has been there before and performs a different task from the one it does when 'MC1' was first encountered. So, i need a 'if' statement to run from the variable, when the playhead encounters the movieClip.

[Code]..

View 2 Replies

ActionScript 3.0 :: Change String Variable To A MovieClip Variable?

Oct 10, 2008

I have been banging my head against a brick wall regarding the following problem which must be very simple to fix, just can't see the answer.I have a class assigned to a movieclip called canvas. The class is called drawClass. I have called the instance of canvas on the stage 'drawingCanvas'.When I trace "drawingCanvas" I get object drawClass] which is fine. Tracing drawingCanvas.name gets me the instance name 'drawingCanvas'.This is a String variable.Basically what I am trying to do is pass the MovieClip name to another class. In my example the class 'toolBar', which can then interact with the MovieClip.

The problem is passing 'drawingCanvas.name' results in a String, so I get an error saying :TypeError: Error #1034: Type Coercion failed: cannot convert "canvasArea" to flash.display.MovieClip.I can't for love or money find a way to convert a String variable to a MovieClip variable! I have the name of the MovieClip, I just need to tell the toolbar class. But I can't find a way of doing this as the instance on stage is an object of drawingClass, not a MovieClip (unless MovieClips with attached classes are not treated as standard MovieClips?).

View 9 Replies

ActionScript 3.0 :: Movieclip Inside Movieclip Variable Not Defined

May 17, 2011

I am brand new to AS3 and just about muddled through with AS2. I have a problem which should have a simple solution but everything I try gives errors.I had a load of buttons on the main timline which worked fine. I have moved a load of them into another movieclip called flyoutMenu. Now none work and I get the error:Error #1065: Variable about is not defined.This is the code stripped down to one button:[code]

View 2 Replies

ActionScript 3.0 :: MovieClip Accessing A Variable That Is In A Function Outside Of The Movieclip

Dec 8, 2010

I am trying to access the variable myParentVariable within the function myParentFunction() from the MovieClip's myMovieClip_mc function myMovieClipFunction().
 
I know that It works if I declare the variable myParentVariable outside of the myParentFunction() but I don't really want to do that

main timeline
//-------------------------------------------------------------------- ---
myParentFunction();
function myParentFunction():void

[Code]....

View 1 Replies

Use A Variable And Then AddChild With A RemoveChild For The Old MovieClip After The New MovieClip Has Loaded

Mar 30, 2009

This is something I'm experimenting with, but haven't seemed to figure out... I have several MovieClips, basically the same, only different colors. As each one plays, I'd like it to "overlap" whichever one is already there. Right now I have each button linked to a gotoAndPlay function, but I don't think that will ever get me what I want. You can see how I have it now here: [URL]

Instead of having the content MovieClip go back to all white when a button is clicked, I'd like the preivious one to remain, and get "covered up" by the new one. You continue to see the old color, and the new color overlaps it. I have a feeling I need to use a variable and then addChild, with a removeChild for the old MovieClip after the new MovieClip has loaded, but I'm not getting any good results yet.

View 1 Replies

ActionScript 2.0 :: Send The Variable X To Each Movieclip So That It Can Be Called From Within Each Movieclip Instead?

Aug 1, 2005

I have a loop that creates movie clips where the movie clips are named mc_+ x for say x = 1 to 10 so the movieclips are called mc_1, mc_2.....mc_10.

What I need to do is the know which one of the movieclips is clicked on but more importantly the number i.e if movieclip mc_2 is clicked on then I need to use the value 2.

At the moment I am sending the value of x to be displayed in a text box within each movieclip:

_root.search.textfield.text = x;

Then I have a piece of actionscript that uses the value of x but I don't seem to be able to "re-read" the value of x back with:

var t = _root.search.textfield.text;

what I want is t = x is it to do with strings and number variables?is it possible to send the variable x to each movieclip so that it can be called from within each movieclip instead?

View 1 Replies

How To Create Variable That Contains MovieClip

Aug 8, 2009

I want to create several "buttons" (which are actually MovieClips) that are all identical apart from an image and the link. My thought was to create a movieclip button that contains a var that will represent a movieclip, then in each instance of the movieclip button set that variable to be the movieclip image that will correspond to the button.

Geez my query seems so simple until I try and put it into words...The gist of it is, how do I name a movie clip variable? Something like, in the main movieclip, instead of inserting a specific image into the movieclip, insert a variable named innerImage, then in each instance of that movieclip name the image to be inserted by specifying the variable

var innerImage:MovieClip = the movieclip I want for this instance.
If the var was a number, it would just be:
var innerImage:number = 4;
If the var was a string:
var innerImage:string = "word";
So for a movieclip:
var innerImage:MovieClip = ???

View 10 Replies

ActionScript 3.0 :: MovieClip In A Variable?

Oct 28, 2009

I have four buttons currently set up to do all sorts of stuff in a flash file. What I'd like to do is have them all point to the currently displayed movie clip on my main timeline.

At the moment they're set up to test the addChild and removeChild functionality I've written and it seems ok. I would like to trigger removeChild and addChild by the last frame in a movie clip and have my buttons send a play command to my movie clip. That way the clip plays to the end before removing itself and adding a new movie clip.

The movie clip that I would like to trigger the addChild and removeChild functions is actually one of four movie clips so I need to declare play(); and send it to the current movie clip regardless of which one is on the stage.

[Code]...

View 1 Replies

CS3 Access A Variable Within A Movieclip?

Feb 3, 2010

I have a button inside a MovieClip (instance name: bt_fechar) and I want to refer to it from the main timeline (that's where I want to keep most of the code). It returns the following output error message: "Error #1065: Variable bt_fechar is not defined"

Heres the code:
function retirarCiclo(event:MouseEvent):void
{

[code].....

View 1 Replies

Variable Used In Movieclip Control?

May 2, 2011

I am very rusty on my actionscript but here is my issue.I am declaring a variable:var activeTab = "none";the using the varible in a function the variable is working and holding the name of the movie clip that was clicked:

function moveTabs(event:MouseEvent):void {
if (activeTab == "none"){
activeTab = event.target.name;

[code]....

View 1 Replies

ActionScript 3.0 :: Using Variable As Name Of MovieClip?

Jun 10, 2011

So say there are 10 movieclips on the stage, each named mc1 mc2 mc3 etc. In a public class I have a function that sends the name of a movieclip and I need to be able to change the frame of that movieclip based on the string that is sent. So say my class function declaration is:
moveFrame(theMovieClip);
Where theMovieClip is the returned object from another function. Is there any way to use that variable somehow? The concept of what I'm trying to do:
function moveFrame(s) {
s.gotoAndStop("the right frame");
}

View 4 Replies

AS3 :: Use One Variable To Load All Movieclip?

Apr 11, 2012

is there a way to make all the movieclip that I want to load on stage into an array?

if (selectDiffText.text == "Collection 1 Easy")
{
var c1_easy:cartoonEasy = new cartoonEasy();
addChild(c1_easy);

[Code]....

now I have 3 movieclip in library which is cartoonEasy, cartoonMedium and cartoonHard. I'll add one of them into stage but with different variable. is it a way I can make them just using ONE variable only? is it using array?

because if just using 1 variable then i can easily control object inside 1 of the movieclip that I called from library.

what I'm thinking is like this:

var c1_all:cartoonAll = new cartoonEasy() = new cartoonMedium() = new cartoonHard()

View 2 Replies

ActionScript 3.0 :: Using Variable Name As MovieClip Name?

Dec 18, 2009

i have two strings and i wish to use the value of these to firstly, name the new movieclip and secondly, use it to call the class name in Linkage. is it possible? so far i've tried this.

var [pageName].MovieClip = [page]
addChild[pageName];
and get the error message "1084: Syntax error: expecting identifier before leftbracket."

[Code].....

but as this is the same name as the variables it throws up an error message..

"1086: Syntax error: expecting semicolon before dot."

View 7 Replies

ActionScript 2.0 :: Variable As MovieClip Name?

Jun 25, 2010

ActionScript Code:
<MovieClip>.colorTransformTo(ra, rb, ga, gb, ba, bb, aa, ab [, seconds, animation type, delay, callback, extra1, extra2]);

[code]......

View 2 Replies

ActionScript 2.0 :: [fmx] Getting A Variable From A MovieClip Name?

Jan 28, 2004

what's the best way to get a variable when a button or movie clip is clicked that corresponds to a part of the name of the clip?

let me explain...say i have four movie clips, clip01, clip02, clip03 and clip04.

[code]...

View 3 Replies

ActionScript 2.0 :: How To Use Variable To Name MovieClip

Mar 19, 2004

I am trying to duplicate a move clip and then set some of it's properties with actionscript. What's the notation to do this?
Here is my guess:
Code:
duplicateMovieClip(_root.event, ("event"+i), i);
[event+i]._y = ([event-i]._y)+([event+i].height);
[_root.event+i].eDate = ("4/2"+i);
trace([_root.event+i].eDate);

View 4 Replies

ActionScript 3.0 :: Movieclip's Name As A Variable?

Nov 2, 2009

I have one horse animation in the library.I have made 6 instances of the Horse() that's in the library named:

horse0_mc
horse1_mc
.......

[code]....

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved