When my language is of Asian origin (Japanese, Korean, Chinese, etc) the title appears correctly on the Alert, but the message does not. I'm seeing the correct localization values EVERYWHERE ELSE in my application except the Alert popup and in one other instance on a mx:Checkbox control.
I've checked my app and the strings are being returned from the resourceManager correctly but just aren't rendering to the screen. Does anyone have any insight as to what might be causing this behavior?
I found a script I want to use, but it's written in AS2 and I'm authoring in AS3. So I grabbed the *.fla file and tried to ctr+shift+F12 to edit publish settings and change the language to AS3. But it's not available in the drop-down.
I haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web.
What programming languages deploy to the web?If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again)Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use?
Sorry if this has been discussed somewhere else on stackoverflow (I could not find it), or if it is not a "programming" question (more like a discussion). Is it good to avoid using an IDE (Flash Builder, Visual Studio...) while first learning a new framework or language?
it doesn't display the necessary language, English only. after the encoding has been changed, it also doesn't work.probably the font should be changed into a standard one, but i don't know where to do it
We're designing an app that will run on Windows, OSX, iOS, and Androids. It would be really nice to at least have most of the code in a single language rather than having to use Objective C for the Apple versions, C# or C++ for Windows, and Java for Android.We were looking at Flex (with all of its problems) as a way to avoid having to use a different language for each version, but Adobe has thrown in the towel and in the long run that's not going to do the job. Java used to promise to be universal, but it looks like Apple no longer supports it as a part of the distributed OS, and as far as I can tell Microsoft never supported it. We don't want our users to have to download and install something just so they can use our app.Is there a solution? Or are we stuck with building the app in multiple languages?
I installed the new Flash Builder.Does anybody know how to switch the language to english?Looks like the installer installs eclipse in the langauge of the os.in my case that was german.I know you can change the language for FlashBuilder in Windows by editing one of the dll's. How to get the same result on MacOs?
I have been working on a script for weeks now and had a problem saving the file so i tried saving it to another location when i re-opened the file my actionscript code which was in english has gone and been replaced by what looks like is chinese or korean ??? is there anyway that could have happened and can i reverse it back??
I'm using Flash CS3 with Actionscript 3, and I need to have a scripting language that the user can use. If they could type in their own actionscript and have it evaluated, that would be perfect. Another scripting language such as Lua would be fine too. I looked into lua alchemy, but it seems poorly supported so I'd rather not use that. The Eval command from actionscript 2 isn't available in as3, and some of the things I've heard indicate that it's functionality is pretty limited, although I've never used it before.
Actionscript 3 and am trying to make sub-titles for my video based application.I have managed to get the English subtitles for the same. However, I was wondering as to how the same could be implemented for other languages which do not have same font as English words?
I'm new to ActionScript, but not to programming. I'd like to browse the language specification for ActionScript 3. It is accessible online at ActionScript 3.0 Language Specification. Is there a compiled PDF version of it somewhere? Or is there perhaps some PDF export button I'm missing? I prefer browsing big docs like that in book form--and to have it accessible offline and outside a browser.
I have swf file containing a game with english language. for question sake will call it mygame.swfNow what I want to do, is to take the fla file and translate it to french and german and save to differen swf files.So now i have:English - mygame.swfFrench - ygame_fr.swfGerman - mygame_gr.swfSame game, different language.My question is: what is the acceptible / good way to contain text in fla file so it will be in one place? like hashtable or some array?I am developer, just not flash developer this is why Im trying to consoult Im not interested in keeping data in external files (xml), I want everything to be keept within swf.
What method or process do I use to set an iOS app to only one language?I recently had an iPad app written in Flash CS5.5 approved at the iTunes app store. I noticed at the iTunes store, it indicates that my app is localized in 14 different languages. I never set this up; it seems that there is a process that automatically adds several default language localizations to the ipa binary when the file is published. I tried the strings panel, used a var to set the localID, went into the SDK for flex and flash builder and deleted the locales (could not find anything similar for Flash itself), but none of this seems to prevent Flash from adding the language defaults. I have found many examples on how to localize my app for several languages, but nothing on how to set it to only one.
When we are building a application in Flex the components that we add are in English. Lets say that i want to change then to French, Spanish or Portuguese. How could i do that?? I've google a bit about it, but nothing good. I didn't look too much, because you guys always now things, and here in SO its more faster to ask than search for it : I think i didn't expressed my self correctly.
If you wanted to distribute a program to as many OS as much as possible what's the best language to use? I'm considering user's convenience here. For example, they don't need to download java run time, flash or .net framework if they don't have it. Also once they download it, they don't need to compile it themselves.
I'm also considering developer's convenience, in that on one compile, the program compiles different version of OS for you and you don't need to install different os to compile it. Here are the features of the program I'm thinking: Stores text and image to database Uses keywords Can browse information in the webserver via xml Can share(upload and download) information from the web server via xml Can compile and edit related articles via keywords It's something like a blog with advance features and can exist on and offline
I use a TextInput component of Flex 4.5 to enter some text in English. I use the restrict attribute to ... restrict the keyboard input to characters a-zA-Z only. The problem is that if i copy/paste a word in another language, i can then paste it into the TextInput component. Is there a way to avoid that? If no, how can i validate the input against a specified language?I found out that the unicode set of Chinese+ language symbols is u4E00 to u9FFF. So i write the following:
var chRE:RegExp = new RegExp("[u4E00-u9FFF]", "g"); if (inputTI.text.match(chRE)) { trace("chinese");[code].........
when using Socket class to make connection with server, how actionscript transform data to server with different language implementation? The server may implement in .NET, ruby, or java, the following is the code example:
[Code]...
when I use java implements the server side, why and how actionscript "know" the way to communicate with java(what if using .NET implements the serverside), does it mean actionscript "clever enough to know the server side language?". what if write customer object to socket(and how), and server responds to actionscript. Could anyone explain the mechanism or recommend some material about these topic?
I have created a actionscript with Capabilities function It works good, but I want to ad a If else statement on the capabilities for language.I'm running in English so the capabilities shows " EN ", but I want the if else statement to change " EN " to = English, and if we are running in different language it would say " Other language"
This is what i have at the moment.
var versionString = Capabilities.language; var label2:TextField = createCustomTextField(0, 60, 200, 20); label2.text = "language: " + Capabilities.language;
this is the URL of the language reference website I have been using for Flash/AIR: [URL]Is this URL the correct one I should be using when I need to look up a class or method or property or something like that? Because it does not match up with what actually shows up in the Flash IDE when I type an import statement. Most of the packages match up but not all.
For instance, the reference URL has a fl.events package, and so do I locally, but my package seems to be missing lots of classes from it that the reference URL shows. This leads me to believe I don't have the latest SDK's or SWC's or whatever I need installed, whether they be Flash, Flex, Air, etc.Also, I have a few packages locally that don't show up in the reference URL. Things like "flash.debugger" and "flash.trace", they are not my custom classes, not sure where they came from.
Lastly, there are certain AIR classes missing, and I'm sure this is because I don't have the latest AIR SDK installed. I did find it and download it, just not sure how to download it.
1) Is the above URL the one I should be using? If not, is there a better definitive location for Flash/AIR language reference that is updated and always has the latest and greatest info?
2) I have the latest AIR sdk on my desktop, how do I install it? (I'm using Flash CS5 on Mac OSX 10.6)
3) How can I make sure that what I see in that reference URL is what shows up in my code hinting when I type import statements in the Actions Panel? Basically I just want to make sure I am all up to date so everything is showing and working the way it should be. For instance, I am missing a ton of fl classes (containers, controls, core, data, etc.) I want to get these in place so my local copies are synchronized as close as possible with the reference. Documentation doesn't help much when you don't have the tools it tells you to use...
4) Take the fl.ik package for instance. Locally, I have available all the classes in the reference URL that I should, plus a bunch more that aren't there.
I have been working on a script for weeks now and had a problem saving the file so i tried saving it to another location when i re-opened the file my actionscript code which was in english has gone and been replaced by what looks like is Chinese or Korean ?
I have one issue that i have one game in Russian language, and I want to change it in English so anyone can give me the easiest and informative solution to convert it in English.... or Can we use language interpreter in Flash?
I'm trying to make a multi-language website that allows the user to change language by clicking on a button (a flag representing the country/language). I have been able to achieve this using locale and a combo box so far but I'm struggling to implement it using buttons.[code]...
I have a swf movie embedded in a php file, so when I load the page. I do it in this way localhost/readURL.php?lang=en.Is there a way to read the value of lang in the swf movie ??. Because I need to call it with diferents languages (en,es,fr,de) and I need to change the language of the swf movie, without loading another swf movie.