ActionScript 3.0 :: AttachMovie - Give Each Instance A Unique Name

Oct 1, 2009

How do I convert the following into Actionscript 3.0. I want to give each instance a unique name.

[Code]...

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ActionScript 3.0 :: Give Unique Instance Names To Multiple Children?

Jun 18, 2009

give unique instance names to multiple children of the same object?

I have a sprite that I would like to use action script to create 3 instances of on stage and then control each separately.

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ActionScript 2.0 :: Creating Unique Instance Names For AttachMovie?

Aug 16, 2007

I'm currently making a TicTacToe game to help build my Flash experience and I've come across an issue. I'll try and explain what everything is doing in my code thus far. I know it's a lot of code for a forum post, but I don't want to leave anything out as someone may have a really nice way to work with this.

Code:
this will be switched to a user defined value (1 or 2), depending on which person the user decides should go first. currently it is set up for the 2nd player to go first

new _global.whosTurn();
_global.whosTurn = 2;

//this sets all cells DISABLED so, at the beginning of the game, any cell is selectable
cell1_isUsed = false;
cell2_isUsed = false;[code].....

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ActionScript 3.0 :: Give Class Items Unique Values?

Dec 21, 2010

I've never used classes in Actionscript before, but right now I think they could make my life a lot easier. What I want to know is, when I create a new movieclip from (or with or whatever) a class, is it possible to add some unique variable values that I can retrieve from it? For example, if I wanted to create a door (door1) from class 'door' and give it a variable leadsto = door4; In AS2 I could just put leadsto = door4; onto the door1 movieClip and then retrieve it through door1.leadsto;

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ActionScript 3.0 :: Unique Instance Name For Different Objects?

May 30, 2011

Is there anyway to have unique instance name for different objects at different frames..?

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CS3 Give Instance Names Quickly?

Jun 3, 2010

I have 100+ of the same movieclips on the stage at the same time, all positioned differently.i'm getting really tired of clicking on one of them, then clicking in the instance name box then typing "i65", then clicking on one of them, then clicking in the instance name box then typing "i66"...

is there anyway flash can fill this information in for you? or a plugin anyone's heard of? this isn't really an actionscript question, I'm not so fussed about selecting the different movieclips based on getChildAt or any of that stuff, I'd just really like a faster way of assigning instance names.

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ActionScript 2.0 :: Cannot Give Button Instance Name?

Sep 10, 2010

I'm trying to give a button an instance name. The button is situated in the library, and i suppose that's why I cannot give it an instance name (which is really necessary.)It 's in actionscript 2.

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ActionScript 3.0 :: Create Unique Movieclip Tree From An Instance?

Jul 2, 2011

I have a structure of movieclips, which is something like:

Top Level: My character's collision movieclip, stickman_root

Second Level: On each frame of the top level, the visual part of the character, in a different pose. stickman_stand, stickman_walk, etc

Third level: in each of the poses in the second level, the character itself is built of several smaller movieclips. stickman_head, stickman_torso, stickman_upperarm_l, etc...

So having created this structure, I'd like to be able to use it as a template. I'd like to turn an instance of the toplevel into a new, unique library symbol, and similarly everything under it should also get a new unique symbol, so I can modify those as needed without messing with my template. So that I can take this stickman template, and change the graphics to create someone less stick-ish, while still retaining the skeleton and animations I made. Create unique movieclip tree from an instance?

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ActionScript 2.0 :: Instance-variable (array) Is Supposed To Be Unique

Oct 21, 2004

I encountered a rather irritating problem yesterday. I wrote a class. The class has got 1 variable of the type :Array. its a public variable.On the scene i have 2 movieclips which are connected to my class through its linkage in the library.My problem is that even though the instance-variable (the array) is supposed to be unique for the instance only it gets overwritten for every new instance i create.for example. if i assign the first instance's array 2 values (1, 1)and the do the same with the second but here i change the values to (2,2) then when i check my first instance it has got the same values as the second instance...that is (2,2). [code]

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ActionScript 3.0 :: Load External And Give Instance Name?

Jul 15, 2009

I'm using this code to load and external swf, now how do I assign an instance name for it?

var eventInitialLoader:Loader = new Loader();var eventInitialURL:String = parent['eventPath'+ie];var eventInitialRequest:URLRequest = new URLRequest(eventInitialURL);eventInitialLoader.load(eventInitialRequest);eventOdd_MC.addChild(eventInitialLoader);

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ActionScript 3.0 :: Can't Alter Or Give MCs New Instance Names

Aug 18, 2010

I've run into an interesting problem while working on a file. Everything was going really well until I got into work this morning, and suddenly I couldn't change any instance names on any existing movie clips. The movie still compiles fine, and everything that already had an instance name still has an instance name. However, I cannot change any instance names, nor can I give any new movie clips instance names. The instance name text box is grayed out and I can't select it. Everything else works fine, and I can give instance names to text fields that I create. I have no problems saving files, exporting SWfs, drawing, or animating.
 
After doing some research, it appears that this issue is limited only to my computer - everyone else can give instance names to movie clips, using the same files. Also, this problem appears to be affecting every file I open on this computer.

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Professional :: Give An Instance Name To AddChilded Object

Jan 16, 2011

i'm going in trouble with instance names, classes, methods, and addChilded object...

that's my code:

- i have a class that (everytime the function is called by the timer) add an object(class "Monster") to the stage.

[Code]....

I also tried to avoid the problem changing my point of view; so i inserted the hitTestObject test into the loop for each ( var enemy:Monster in army ) but the same problem occurred, i have a lot of balls that doesn't have an instance name (or they have all the same one).

This is what i created until now [URL]

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ActionScript 3.0 :: Give An Instance Name Of A Loaded Image?

Mar 11, 2011

Once an external image is loaded via a loader, how can one name an instance of it? Can I simply do the following[code]...

I need it to associate a tween with it's display object using AS3 addTarget(), method of the AnimatorFactory class.

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ActionScript 3.0 :: Give A Movie Clip An Instance Name?

Sep 28, 2009

I want to give a whole mc and instace name. the mc contains multiple moving images.

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ActionScript 2.0 :: Any Way To Dynamically Give MovieClip Instance Name?

Apr 5, 2007

Is there any way to dynamically give a movieclip an instance name? This little process is gonna be spread out to a couple hundred dots, and while it's not really all that hard to type in the variable by hand (in fact it'd "only" take half an hour or so), but the more done dynamically the better, I think.

What I want to do is have a simple movie clip which checks it's own instance name as a variable, and then gotoAndPlay("thatvariable");. For example, say I have a movie clip with instance name "a1". On the clip I'd like to put
onClipEvent (load) {
this.gotoAndPlay(_root.a1); //but in place of "_root.a1",

I'd like to be able to call the instance name so that I can copy and paste the code to multiple movieclips without manually changing the name.
}
_root.a1 is a variable which contains the name of a frame inside of a1, so when you boil it down, it's just telling itself to gotoAndPlay("framename") in a roundabout way. Is this at all possible?

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ActionScript 2.0 :: Give An Externally Loaded .swf And Instance Name?

Nov 24, 2008

I want to control some movieclips in the externally loaded .swf from the main stage. How can I do this?

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Flash Piano - How To Get Each Instance Of Button To Play Unique Sound

Jun 15, 2009

I'm using flash CS4. I am trying to make a piano. It will be the header of a web page when the mouse rolls over a key the appropriate note plays- ideally the key would appear to be pressed as well. I have a jpg of a piano keyboard imported as a graphic. On a new layer I have made a button whos over state has a blank keyframe. I have imported that button to the stage and given the instance a name. I have attached a sound to the over keyframe (middle C).

I have dropped a second instance of the button onto the stage and given it a unique name. When I attach the next sound (D pitch) to the over state it changes the original middle C. How can I get each instance of a button to play a unique sound? I have tried using a new layer for each button but that didnt work. Do I have to make a brand new button for each note? I have reduced my design to include only 16 notes (I originally wanted 32 but I thought that may take too long to download)---

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ActionScript 3.0 :: Give different Instance Names To The Cells Of Grid?

Sep 10, 2011

I have a grid with 16 cells, and I want to give  each cell a different instance name; like for example, boxy1, boxy2, ....boxy16; how do I achieve that ?  Here is the code:
 
var rows:int = 4;var cols:int = 4;for (var py:int = 0; py <rows; py++){ for (var px:int = 0; px <cols; px++) {  var box:Box = new Box();  box.x = 30 + box.width * px;  box.y = 30 + box.height * py;  addChild(box); }}

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ActionScript 2.0 :: Drag The Object, Give It An Instance Name And Set A DataProvider?

Oct 18, 2010

I drag the combobox from the library and set the dataProvider through AS.however, I click the combo, the options show, I click an option but the value doesn't change. it's like I clicked outside or something, it simply stays with the same value there.

example:

[option0][v]

*clicks the v arrow*

[option0][v][code]......

I simply drag the object, give it an instance name and set a dataProvider, nothing else.

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ActionScript 3.0 :: Building Components - Give Each Instance A Custom Timeline?

Oct 12, 2010

Something I've been struggling with and can't seem to figure out. What I want for a system is to create several components, BUT each with their own timeline. For instance for a quiz, I want a number of answerbuttons. But each one should have their own appearance, preferably on a timeline. However these should be components, seeing their 'answerbutton'-logic should be the same over all buttons (apart from their answerbutton-index, set in the Component Parameters).

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ActionScript 2.0 :: AttachMovie - How To Get Y Position Of Movie Instance

Feb 1, 2004

How to get the _y position of a movie instance generated by the AttachMovie method? I'm trying to do something like this.
_root . mc full of attachedMovie instances . one of those clips . _y
The path I'm really using looks like:
_root . text . infoblock4 . _y

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ActionScript 2.0 :: Objects - XML - Creating A New Instance Of An Object That Uses An Identical Name To An Older Instance Delete The Previous Instance?

Mar 20, 2009

Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

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Get Unique Random Numbers?

Dec 7, 2010

How to get unique random numbers every time in AS3

I have searched but not able to get satisfactory results

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Flex :: Get Unique System ID?

Jun 25, 2009

Is there a way to get a unique machine-specific system ID in a Flex application running in a browser, so that is can be used for example to determine if the machine is properly licensed to run the application?

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ActionScript 3.0 :: Unique StageQuality For Each Mc?

Jan 11, 2010

CS3, actionscript 3.0 -- I'm creating a menu page (that looks similiar to a standard DVD menu.) It loops, has graphically rich layers done in photoshop, buttons on top layer.I'm importing the PSD file/layers. The larger background layers have transparency with blend mode and rotate to create a galaxy turning type effect. As I expected -- testing the SWF in browser, it is clear that stagequality.LOW is best to get realistic smoothness due to graphic demand of a big, cloudy turning galaxy.

I would like for the buttons and graphics above the galaxy to have .BEST quality setting to smooth them out.When I set the stagequality unique to each mc, I notice in the SWF that the background though set to LOW, has assumed the setting of button.mc stagequality. Now, I thought about creating a base SWF for the StageQuality.low galaxy layers and then using a loader to place buttons (in seperate SWF) on top of that at high stagequality.It would seem reasonable to want to assign different stage.quality settings to different movieclips to reduce CPU load to minimum while having flexibility to decide which mc gets what quality setting.

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ActionScript 3.0 :: DisplayObject's Unique ID?

Aug 16, 2010

I am trying to store data in an object about different objects, but right now i am using their names. This was working at first but if I have 2 movieclips of the same class (from the library), then their children will both have the same names and this messes with my data storage.

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IDE :: Calling Movieclip By Id In A Unique Way?

Jun 6, 2009

I am trying to make a multiplayer card game which has 6 players. Each player can hold 2 cards.

The movie clip names are :
p1c1 // Player 1 card 1
p1c2 // Player 1 card 2

[code].....

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ActionScript 2.0 :: [FMX] Unique Identifier On .txt?

Jul 29, 2004

i have an externally loaded .swf file i'm loading into a container mc with a unique identifier. that .swf file itself is dynamically loading a .txt file into a text boxow do you script the .txt file to have a random identifier? a code on the actual .txt file or actionscript on the buttons that call the .txt file?i have a few buttons that when pressed load a new .txt file into the text box called newsBox. the buttons have this code:

on (release) {
loadText = new loadVars();
loadText.load("newsitem1.txt");

[code].....

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Actionscript 3 :: Constructor To Assign Instance Name From Super Constant When Adding Instance In Flash IDE?

Jun 17, 2010

I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?

package
{
import flash.display.MovieClip;[code].....

The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.

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ActionScript 3.0 :: Name Every BounceUp Instance The Same Thing And Then Just Add That One Instance Name To The List The Collision Detector Checks?

Dec 2, 2010

I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?

i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......

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