ActionScript 3.0 :: Best Way To Resize Horizontally?
Jul 6, 2009
I just wrapped the majority of a site I have been working on. And realize now that I have it formatted for html, that parts of some of its animations are getting cut off - due to not having enough space on the sides.What would be the best way to resize horizontally? I tried, but it only does so to one direction, and not even sure how to approach resizing such a complex anim... do i need to go in and do it piecemeal?
I am trying to resize a line within a movie clip. I am resizing the mc horizontally, but when I do this the height of the line also changes. I can of course resize the line itself, but this can't be used for tweening. How can I resize/tween a 1px high line horizontally without changing the height as well?
I have a image of burlap @ 500 width x 430 height. I need to tile this as my entire background for my full screen flash site. flip the image horizontally for every other placement horizontally, and then i need it to flip vertically for every other Vertical placement. So the image only looks seamless if i do this. I have a illustration below to help show what i mean.
I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.
I'm having a bit of a problem here. As per the title, my flash swf file works fine when tested from the IDE, but when I publish it and open it through the browser, the stage doesn't seem to resize along with the window.I post below a bare-bones example. The "back" movie clip should resize, only it remains at the starting dimensions
I have Buttons which I have rotated vertically within a Canvas, that is working fine. The problem occurs, when the user resizes the window to a small size a vertical scroll bar appears, I would rather have each button squashed upto a smaller size.
I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!
I'm currently making a vid and would like to put some snowflakes on them.What's different though is that I want to snowflakes to fall horizontally.http:[url].....I found this while looking on Google and it worked. I have no idea how to make the changes in the coding to make the snowflake "fall" horizontally.
I have tryng to centre my SWF website in html index file but for some reason when i upload it it only uploads to the top right hand side of the browser, center this SWF absolutely in the center, vertically and horizontally my html code im using in html is as follows;
I defined a symbol and applied 9-slice guides to it. When I transform the symbol, it transforms fine (the 9-slice works the way I expect) until I flip the symbol horizontally or vertically.
I need to flip a Bitmap horizontally. I tried setting its scaleX property to -1.0, and that modified the Bitmap in such a way that I can see only a small portion of it (flipped) on the left side, instead of the whole flipped Bitmap. Its x property remained 0. I tried the same thing using a transformation matrix, with the same results.
I am looking for some script in flash, which is able to do the following:I have some images which i just want to scroll horizontally with equal spaces in a specified fps and without any jerking. Is any way ??Because i tried to do the same by using the simple motion tween, they are moving but also jerking, not in a certain level of perfection. So, i thought it might work best with some scripts
I tried things like changing _width and _xscale. nothing works. flipping vertically is possible by changing _rotation. but how do i flip the clip horizontally?
I have checked this tutorial in kirupa website but this is vertical xml drop down menuI would like to change this into horizontallybut when i try to do this through change the codethe submenu also goes horizontally which i dont want that Basically i want main menus to be horizontal and submenus to be verticallyAs which code has to be changed so that main menu will be horizontal and submenu's will be vertical
I am using this simple code to startDrag() drag.addEventListener(MouseEvent.MOUSE_DOWN, dragD); stage.addEventListener(MouseEvent.MOUSE_UP, dragU); function dragD(event:Event):void { this.startDrag(); } function dragU(event:Event):void { this.stopDrag(); } I need to drag only horizontally.
I've seen a few sites where a really cool navigation system is used. Instead of traditional scroll bar, the bars are invisible and the icons move by the mere movement of the mouse. So, for instance, I would like to align a few buttons horizontally, but there are about 20, so this would exceed the browser window. But my idea is to scroll these buttons by mousing over the left (to move it left) or the right (to move it right). My example probably doens't make any sense, but for an idea about what I'm talking about check out:[URL] My idea is essentially the same, although I don't care to have the background shift, and I would like this to be a horizontal shift instead of vertical.
I am looking for some script in flash, which is able to do the following:I have some images which i just want to scroll horizontally with equal spaces in a specified fps and without any jerking. Because i tried to do the same by using the simple motion tween, they are moving but also jerking, not in a certain level of perfection. So, i thought it might work best with some scripts.I am still working on FLash 5
I have added an image to the stage and I simply want to scroll from left to right across the image and then once it reaches the end of the image, it should restart the process of scrolling... The image then would loop in one seamless and continuous motion... The name of the Symbol is slider.I came across the following line of code:
slider.x = slider.x-1;
This does in fact accomplish the initial objective of initiating the scrolling process... The problem is that the script is not aware of the end of the image so it simply continues looping into white space...I have attempted to learn how to identify the width of an object and then to restart the scrolling process but without luck..
Side Note: It is my understanding that I have to use Actionscript 3.0 in order to manipulate images with a width of 4725 pixels...
Is there a way to get it so that when you scroll the mouse wheel, something will move horizontally (aka, scroll)? My first thought was to add an event listener on the mouse and call a function that changes the x position of a movieclip