ActionScript 3.0 :: Boggle Type Game: Getting Text File Of All The Words Of A Dictionary?

Aug 5, 2011

seen a tut on a boggle type game - making words from a selection of letters. You type in a word and then it is checked against the array word list.etc...

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ActionScript 2.0 :: LoadVariables - Check If The Text File Words Are Loaded Before It Continues With The Game?

May 19, 2009

I'm loading words from a .txt file to a Flash crossword puzzle. It works perfect locally, but has trouble when uploaded to the web. Sometimes it works, but usualy has trouble loading the words. Is there a way I can check if the text file words are loaded before it continues with the game? This is what I'm using code: loadVariables (myDomain + "words/" + myPuzzle + ".txt", "");

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Actionscript :: Generate Random Lines Of Text Of A Given Length From A Dictionary Of Words (bin-packing Problem)?

Mar 1, 2010

I need to generate three lines of text (essentially jibberish) that are each 60 characters long, including a hard return at the end of each line. The lines are generated from a dictionary of words of various lengths (typically 1-8 characters). No word may be used more than once, and words must be separated by spaces. I think this is essentially a bin-packing problem.

The approach I've taken so far is to create a hashMap of the words, grouped by their lengths. I then choose a random length, pull a word of that length from the map, and append it to the end of the line I'm currently generating, accounting for spaces or a hard return. It works about half the time, but the other half of the time I'm getting stuck in an infinite loop and my program crashes.

[Code]...

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How To Change Text Words Of FLA File From Website Template

Aug 4, 2009

I have a website template in which I am trying to change the header text words and menu text words to customize the template. How do I do this in Flash CS4?

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Actionscript 3 :: Find A Complex Type In A List (Vector, Array, Dictionary, Whatever Is Faster)?

Aug 29, 2009

I need to know the best method to find an item inside a list (Vector, Array, Dictionary, whatever is faster) of complex type (extensions of Objects and Sprites).I've used "Needle in Haystack" method, but it seems that it isn't fast enough.

E.g.Suppose that I have a collection of Sprites (a pool, in fact).Each sprite will be added to the stage and perform some action. After that, it will die.I don't want to pay the cost to dispose it (garbage collect) and create another (new) one every time so I'll keep the dead sprites in a collection.

Sometimes times I'll call a method that will add a sprite to the stage.This sprite can be a old one, if it is already dead, or a new one, if the pool don't have any free sprite.

One of the scenarios that pushed me to this question was a Particle System.A "head" particle leaving a "trail" of particles every frame and exploding into a flashy multitude of particles... Every frame...Some times this counts up to 50.000 PNGs with motion, rotation, alpha, event dispatching, scale, etc...But, this is JUST ONE scenario...At the moment I'm trying to use a Object Pool with a Linked List...Hopes that it will be faster that running a whole Array/Vector or create new instances every frame an let them dye with Garbage Collection.

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ActionScript 2.0 :: Type A Word In A Textfield And Have It Search For A Match Through A List Of Words In Xml

Jun 1, 2007

I'm trying to figure out how to get this started. I'd like to type a word in a textfield and have it search for a match through a list of words in xml. There would be 26 xml files containing a list of words starting with a letter of the alphabet.

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ActionScript 3.0 :: Create A Tamagotchi Game Type Game?

Mar 28, 2012

im trying to create a tamagotchi game type game. For some reason i can not add any items to the stage.Currently i have imported 2 png images to the stage and coverted them to movie clips. One is called TamagotchiCharacter and the other is called Beer. I have also created a new 2 AS3.0 script class called TamagotchiGame and DraggableItem. The following is TamagotchiGame:

Code:
package {
import flash.display.MovieClip;
public class TamagotchiGame extends MovieClip {

[code]....

I have assigned the above code as the BaseClass of the Beer symbol, this has allowed the beer to become draggable and droppable etc.when i run the program nothing happens, i just get a blank white screen.

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ActionScript 3.0 :: Blank Static Text Box When Am Importing The Xfl Type File To Flash

Oct 1, 2009

When am importing the xfl type file to flash Many blank Static text box is appering. Is there anyways to remove the blank static text box without selecting one by one. Check by Ctrl+A

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ActionScript 2.0 :: Gettings Words From Database And Searching For Those Words In A Textfield?

Jan 31, 2010

so i search for keywords ofc, but...doing this isn't really my thing:input.text.indexOf("spam") != -1 && input.text.indexOf("more") ! -1 && ... etc
I'd like to make it some what like:input.text.indexOf(<database>) != -1

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ActionScript 1/2 :: Make A Drag And Drop Game Where Can Drag Words Into A Table Which Then Makes A Tick

Nov 21, 2010

Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.

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ActionScript 3.0 :: Include A Text File In A Flash Game?

Apr 20, 2009

I have my level data saved in a text file for this game I made, I realize that it doesnt allow me to import it into my library, so it cannot be packaged into my finished swf. How can I package the game so that it includes this text file? (really don't want to access it dynamically)

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IDE :: Image In Text Filed Error #2144: Loaded File Is An Unknown Type

Sep 6, 2009

I've been trying to format a text field using html in an xml file. So far it's been working fine but I tried to load an image to the text field and I got this error:

Error #2044: Unhandled IOErrorEvent:. text=Error #2124: Loaded file is an unknown type.

I figured I had my image in the wrong format (it was a jpg) so I tried png and gif with no results. Here's my xml file

Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<xml>
<blog>

[Code].....

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ActionScript 2.0 :: Write A Text, Modify It (in Type, Color And Size) And Choose A Picture (which Is Loaded Through A XML-file)?

Jun 13, 2007

Users can write a text, modify it (in type, color and size) and choose a picture (which is loaded through a XML-file) for an e-card, then send it to whomever they want. But when they have made the modifications, how do I save the card, and then store it in a database?

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ActionScript 3.0 :: 1067 - Implicit Coercion Of A Value Of Type String To An Unrelated Type Flash - Text

Sep 20, 2010

Solved 1067 - Implicit coercion of a value of type String to an unrelated type flash - text

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ActionScript 3.0 :: Type-Not- Found Error For A Type Not In File?

Aug 20, 2011

I am currently getting Error 1046: Type was not found or was not a compile-time constant:HTMLLoader.The main problem I am having is that I removed all references to HTMLLoader earlier (because I know HTMLLoader only works with AIR). I don't know why I am still getting this error. This is my code:

Code:
package
{

[code].....

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ActionScript 3.0 :: Type-Not- Found Error For A Type Not In File

Apr 15, 2012

I am currently getting Error 1046: Type was not found or was not a compile-time constant: HTMLLoader.The main problem I am having is that I removed all references to HTMLLoader earlier (because I know HTMLLoader only works with AIR). I don't know why I am still getting this error. [code]

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Stopwatch Type Timer For Game?

Jul 8, 2009

I've got game for kids where you click the right coloured circle.Its not really a game as I'm writing my dissertation on designing interfaces for kids. You didn't ned to know that. Basically, I've made a game where you click the right coloured circle to go to the next level, and what I need is a timer that starts when you click "play" and ends when the last circle is clicked. This is so they can see how long it has taken them.

I have uploaded the fla file here http:[url]....f you could take a look, it's not a big file.I have searched for a while and Ive managed to make counters but only ones that start when the movie loads and I don't know how to stop them.

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DataChangeEvent - Type Not Found When Compiling Game

Jul 10, 2009

When I try to compile a game I am developing that includes the class below I get one of two errors:
1046: Type was not found or was not a compile-time constant: DataChangeEvent.
or
1046: Type was not found or was not a compile-time constant: Event.

I am on Flash CS4 with the Flex SDK 3.2.0 installed and all library paths set in the little project properties window and general prefs. I really ned to get this thing done. I can't just copy and paste the source now, because I have images in my library I have no idea how to get linked classes, etc out.

Code:
package {
import fl.events.*;
import flash.display.*;
import flash.events.*;
public class PencView extends DisplayObject implements IPencView{
protected var model:PencModel;
[Code] .....

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ActionScript 2.0 :: Switching Bullet Type In Game?

Nov 30, 2008

[URL], but this is a completely different question. I now have a fully functionnal jet plane which fires tiny red bullets. Now, I want to be able to alternate between bullet/ammo types on the fly, (with a shortcut like shift or something, but not neceserilly that) from the red bullet to something like a yellow laser. I'll attach the file I have up to now.

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ActionScript 2.0 :: Any 'scratch And Win' Type Of Game In Flash?

Sep 11, 2003

does any1 know or have done any 'scratch and win' type of game in flash?

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ActionScript 3.0 :: Game That Populates User-designed Cards Into The Game Using An External Xml File

Apr 24, 2011

I'm making a game that populates user-designed cards into the game using an external xml file. My main class loads the xml file and then calls to the "Card" class, which wants to use the xml file. I've tried using this.parent and it just gives me a null object reference error. This is what I have so far: Main.as

[Code]...

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Actionscript 3 :: Dictionary Mechanism - Dictionary Use Id To Compare If The Two Keys Are Equal, Not Use Strict Equal(===) To Compare If The Key Is The Same?

Aug 27, 2010

The dictionary use strict equals(===) for key comparison, how to change the comparison, so I can use my standard for comparison, for example, I have a class named Student:

class Student{
var id:int;
var name:String;[code]....

I want Dictionary use id to compare if the two keys are equal, not use strict equal(===) to compare if the key is the same.

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ActionScript 3.0 :: How To Hide / Disappear Text / Words

Dec 18, 2011

My input text already has words in them. When i click on it, i want all the words to disappear. How do i do it?

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Flash :: Change Color Of Text On Certain Words?

May 12, 2010

How can I change color of text on certain words?My animation plays the text animation of THIS SALE IS RED HOT!!! I want RED HOT it to be red. It seems the array can be indexed in such a way to switch the color from Blue to Red.MY BANNER ADD

var myArray:Array = ["THIS","SALE","IS","RED HOT!!!",];
var tm:Timer = new Timer(500);
tm.addEventListener(TimerEvent.TIMER, countdown);[code]....

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Flex :: Dynamically Add Words Of Text To A Container?

Jun 3, 2010

I have a scenario where I want to dynamically add words of text to a container so that it forms a paragraph of text which is wrapped neatly according to the size of the parent container. Each text element will have differing formatting, and will have differing user interaction options. For example, imagine the text " has just spoken out about ". Each word will be added to the container one at a time, at run time. The username in this case would be bold, and if clicked on will trigger an event. Same with the news article. The rest of the text is just plain text which, when clicked on, would do nothing.

Now, I'm using Flex 3 so I don't have access to the fancy new text formatting tools. I've implemented a solution where the words are plotted onto a canvas, but this means that the words are wrapped at a particular y position (an arbitrary value I've chosen). When the container is resized, the words still wrap at that position which leaves lots of space.I thought about adding each text element to an Array Collection and using this as a datasource for a Tile List, but Tile Lists don't support variable column widths (in my limited knowledge) so each word would use the same amount of space which isn't ideal. how I can plot words onto a container so that I can retain formatting, events and word wrapping at paragraph level, even if the container is resized?

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ActionScript 2.0 :: Text Input Restrict Words

Jan 4, 2010

I'm making a project in which I have a input/output text box. I'm trying to restrict the words that are able to be said in the input box, but I can't seem to figure out how I'd do that. I'd think that I'd use .replace, and possibly an if function which tells it that if a word used does not equal the allowed words, to replace it with something such as ###.

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ActionScript 2.0 :: Coloring Some Words In A Dynamic Text?

Feb 2, 2009

I am creating a dynamic text box, defining it as html, and reading a text to it from xml file. is there a way for me to pick some words in the text and color it in a different color from the one defined when creating the text box?

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ActionScript 2.0 :: How To Make MZE Type Game Using Crash Detection

Mar 23, 2002

I want to make a screensaver that has a maze game on it, It will be controlled by using the arrow keys on the keyboard. The only problem I have is working out how to make the movie detect the walls and stop the square (what the player controls) going through them.

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ActionScript 2.0 :: Counting Words In Dynamic Text Field

Mar 4, 2010

Is it possible to count the amount of words in a dynamic text field in flash 8?

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ActionScript 1/2 :: Display Numbers As Well As In Words Also In The Text Field.?

Jul 18, 2010

I just need to display Numbers as well as in Words also in the Text field.
 
For example
 
99999 - NINETY NINE THOUSAND NINE HUNDRED AND NINETY NINE
 
for this i plan to use Array
 
like seperate the given numbers to array ([9][9][9][9][9])
 
then convert these number in words

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